Player Matchup

Xing Tian
Xing Tian
CarazoLosLlanos
Xing Tian
Level 23
God Stats
6W - 5L
1,651 SR
Queue Stats
178W - 201L
1,315 Elo+
Party 1
Chang'e
Chang'e
Haku_TTV
Chang'e
Level 27
God Stats
7W - 6L
1,423 SR
Queue Stats
54W - 51L
1,319 Elo+
Party 2
Thanatos
Thanatos
Hazer_Kira
Thanatos
Level 28
God Stats
6W - 12L
1,311 SR
Queue Stats
61W - 65L
1,317 Elo+
Party 2
Set
Set
nikulcho
Set
Level 27
God Stats
5W - 11L
1,321 SR
Queue Stats
47W - 52L
1,280 Elo+
Party 2
Izanami
Izanami
reyber_10
Izanami
Level 25
God Stats
13W - 11L
1,698 SR
Queue Stats
186W - 208L
1,325 Elo+
Party 1
Team Averages
Level 26
1,481 SR
1,311 Elo+

VS

Team Averages
Level 16
1,452 SR
1,304 Elo+
Fenrir
Fenrir
KJTibbz
Fenrir
Level 28
God Stats
1W - 2L
1,544 SR
Queue Stats
4W - 3L
1,630 Elo+
Solo
Ymir
Ymir
MAD_Brain6
Ymir
Level 6
God Stats
6W - 6L
1,615 SR
Queue Stats
10W - 17L
1,209 Elo+
Party 3
Khepri
Khepri
TheoGazola
Khepri
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 16L
1,080 Elo+
Solo
Heimdallr
Heimdallr
alex__mercer67
Heimdallr
Level 28
God Stats
20W - 19L
1,594 SR
Queue Stats
95W - 110L
1,464 Elo+
Solo
Scylla
Scylla
xinillo89
Scylla
Level 12
God Stats
6W - 12L
1,005 SR
Queue Stats
17W - 27L
1,139 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CarazoLosLlanos
Xing Tian
18
4 / 3 / 8
13,222
529
6,907
19,377
23,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
Haku_TTV
Chang'e
20
19 / 0 / 11
14,901
596
33,050
18,693
7,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
Hazer_Kira
Thanatos
20
17 / 2 / 12
14,979
599
20,675
20,689
11,912
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 3 / 10
13,061
522
8,481
14,518
8,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
reyber_10
Izanami
19
4 / 0 / 7
13,198
528
7,868
12,903
5,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KJTibbz
Fenrir
11
2 / 9 / 0
8,709
348
5,286
14,461
4,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 9 / 2
9,007
360
8,844
30,370
29,894
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
TheoGazola
Khepri
8
0 / 16 / 0
6,835
273
585
15,742
5,210
Heimdallr
alex__mercer67
Heimdallr
19
4 / 4 / 1
12,372
495
21,126
17,555
6,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
xinillo89
Scylla
15
0 / 11 / 2
9,049
362
5,448
16,176
4,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
12
48
Kills
7
8
Deaths
49
48
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
CarazoLosLlanos
Xing Tian
4
3
8
2.67
W
Chang'e
Haku_TTV
Chang'e
19
0
11
24.5
W
Thanatos
Hazer_Kira
Thanatos
17
2
12
11.5
L
Fenrir
KJTibbz
Fenrir
2
9
0
0.22
L
1
9
2
0.22
L
Khepri
TheoGazola
Khepri
0
16
0
0
L
Heimdallr
alex__mercer67
Heimdallr
4
4
1
1.13
W
4
3
10
3
W
Izanami
reyber_10
Izanami
4
0
7
7.5
L
Scylla
xinillo89
Scylla
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,981
Damage
41,289
86,180
Taken
94,304
56,733
Mitigated
51,073
51,404
Healing
6,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
CarazoLosLlanos
Xing Tian
6,907
509
0
3,007
19,377
23,104
1,607
3,022
16,351
46,900
0
W
Chang'e
Haku_TTV
Chang'e
33,050
6,170
4,057
16,171
18,693
7,981
3,157
6,674
11,771
100,802
0
W
Thanatos
Hazer_Kira
Thanatos
20,675
4,812
0
18,796
20,689
11,912
45
1,570
18,553
0
100,548
L
Fenrir
KJTibbz
Fenrir
5,286
2,494
0
1,058
14,461
4,583
0
3,028
11,433
0
32,775
L
8,844
2,888
228
630
30,370
29,894
0
14,544
15,826
45,501
0
L
Khepri
TheoGazola
Khepri
585
144
0
0
15,742
5,210
0
7,693
8,049
3,248
0
L
Heimdallr
alex__mercer67
Heimdallr
21,126
13,923
0
4,324
17,555
6,536
0
6,427
11,128
0
86,505
W
8,481
3,760
0
3,495
14,518
8,577
2,046
3,219
11,227
0
66,468
W
Izanami
reyber_10
Izanami
7,868
5,843
0
5,878
12,903
5,159
9,457
2,346
10,543
0
107,988
L
Scylla
xinillo89
Scylla
5,448
878
0
424
16,176
4,850
0
8,265
7,911
35,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,361
Gold Earned
45,972
612
Minions Killed
311
0
Camps Cleared
0
2,343,726
Distance Traveled
1,865,991
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,222
529
54
2
0
516,865
1
W
Chang'e
14,901
596
140
6
0
411,444
0
W
Thanatos
14,979
599
145
6
0
507,495
2
L
Fenrir
8,709
348
69
3
0
295,250
2
L
Ymir
9,007
360
44
2
0
431,445
0
L
Khepri
6,835
273
4
0
0
283,307
0
L
Heimdallr
12,372
495
133
5
0
444,877
0
W
Set
13,061
522
112
4
0
460,302
0
W
Izanami
13,198
528
161
6
0
447,620
0
L
Scylla
9,049
362
61
2
0
411,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role