Player Matchup

Cernunnos
Cernunnos
GangSewerz
Cernunnos
Level 109
God Stats
6W - 7L
1,765 SR
Queue Stats
36W - 35L
1,619 Elo+
Party 2
Sun Wukong
Sun Wukong
Heelksha
Sun Wukong
Level 146
God Stats
4W - 3L
1,418 SR
Queue Stats
142W - 104L
1,611 Elo+
Solo
Khepri
Khepri
OinkusBloinkus
Khepri
Level 140
God Stats
2W - 1L
1,694 SR
Queue Stats
89W - 88L
1,607 Elo+
Party 2
Hera
Hera
Raphahell0Junior
Hera
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
411W - 397L
1,356 Elo+
Solo
Hun Batz
Hun Batz
ReyRith
Hun Batz
Level 149
God Stats
2W - 1L
1,600 SR
Queue Stats
81W - 79L
1,627 Elo+
Solo
Team Averages
Level 133
1,595 SR
1,564 Elo+

VS

Team Averages
Level 147
1,509 SR
1,671 Elo+
Medusa
Medusa
DudeWith1kPing
Medusa
Level 155
God Stats
1W - 1L
1,540 SR
Queue Stats
114W - 87L
1,573 Elo+
Party 1
Athena
Athena
JeSuistonAmi
Athena
Level 107
God Stats
65W - 50L
1,616 SR
Queue Stats
160W - 187L
1,537 Elo+
Solo
Thanatos
Thanatos
Keitrum
Thanatos
Level 156
God Stats
3W - 3L
1,317 SR
Queue Stats
336W - 154L
1,799 Elo+
Party 1
Baba Yaga
Baba Yaga
SnoekiePoekiee
Baba Yaga
Level 156
God Stats
5W - 7L
1,374 SR
Queue Stats
364W - 211L
1,747 Elo+
Party 1
Heimdallr
Heimdallr
smbadat
Heimdallr
Level 160
God Stats
2W - 6L
1,697 SR
Queue Stats
520W - 418L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GangSewerz
Cernunnos
14
2 / 5 / 3
8,410
561
4,964
8,836
2,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Heelksha
Sun Wukong
14
4 / 6 / 1
8,579
572
10,284
13,683
9,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 5 / 2
6,848
457
5,654
11,126
7,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 3 / 1
6,715
448
4,717
6,857
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
ReyRith
Hun Batz
14
2 / 1 / 2
7,946
530
6,291
10,459
6,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 2
9,883
659
8,593
10,393
3,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
13
4 / 0 / 6
8,539
569
7,239
11,182
8,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Keitrum
Thanatos
15
5 / 4 / 3
9,761
651
10,036
16,064
7,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baba Yaga
SnoekiePoekiee
Baba Yaga
13
0 / 1 / 4
7,701
513
7,608
6,298
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
smbadat
Heimdallr
15
3 / 1 / 4
8,735
582
4,402
8,934
4,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
8
Kills
20
20
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
8
2
2
4.5
L
Cernunnos
GangSewerz
Cernunnos
2
5
3
0.7
L
Sun Wukong
Heelksha
Sun Wukong
4
6
1
0.75
W
Athena
4
0
6
7
W
Thanatos
Keitrum
Thanatos
5
4
3
1.63
L
0
5
2
0.2
L
0
3
1
0.17
L
Hun Batz
ReyRith
Hun Batz
2
1
2
3
W
Baba Yaga
SnoekiePoekiee
Baba Yaga
0
1
4
2
W
Heimdallr
smbadat
Heimdallr
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,910
Damage
37,878
50,961
Taken
52,871
28,790
Mitigated
25,865
9,752
Healing
22,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,593
3,962
0
3,868
10,393
3,585
920
1,782
8,501
0
80,915
L
Cernunnos
GangSewerz
Cernunnos
4,964
2,388
0
1,446
8,836
2,808
0
1,567
7,221
0
49,935
L
Sun Wukong
Heelksha
Sun Wukong
10,284
2,954
0
2,193
13,683
9,471
196
1,754
11,897
0
47,675
W
Athena
7,239
1,925
0
5,416
11,182
8,395
0
3,085
7,991
35,111
0
W
Thanatos
Keitrum
Thanatos
10,036
6,064
0
10,931
16,064
7,401
536
874
15,190
0
57,658
L
5,654
809
0
942
11,126
7,901
0
5,352
5,522
28,169
0
L
4,717
1,016
0
1,239
6,857
2,223
0
2,726
3,889
40,230
0
L
Hun Batz
ReyRith
Hun Batz
6,291
2,432
0
3,932
10,459
6,387
0
2,766
7,583
0
53,793
W
Baba Yaga
SnoekiePoekiee
Baba Yaga
7,608
287
0
1,532
6,298
2,224
180
2,724
3,521
45,013
0
W
Heimdallr
smbadat
Heimdallr
4,402
1,412
0
375
8,934
4,260
133
1,637
7,297
0
66,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,498
Gold Earned
44,619
449
Minions Killed
487
0
Camps Cleared
0
1,566,513
Distance Traveled
1,506,491
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,883
659
110
7
0
273,762
5
L
Cernunnos
8,410
561
107
7
0
256,179
3
L
Sun Wukong
8,579
572
95
6
0
317,122
2
W
Athena
8,539
569
44
3
0
328,968
1
W
Thanatos
9,761
651
118
8
0
311,275
2
L
Khepri
6,848
457
42
3
0
349,721
2
L
Hera
6,715
448
95
6
0
315,814
6
L
Hun Batz
7,946
530
110
7
0
327,677
5
W
Baba Yaga
7,701
513
92
6
0
284,555
3
W
Heimdallr
8,735
582
123
8
0
307,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role