Player Matchup

Achilles
Achilles
Blinded
Achilles
Level 160
God Stats
6W - 2L
1,430 SR
Queue Stats
226W - 188L
1,586 Elo+
Party 2
Baron Samedi
Baron Samedi
FreeDoom2215
Baron Samedi
Level 154
God Stats
8W - 10L
2,011 SR
Queue Stats
368W - 378L
1,606 Elo+
Solo
Eset
Eset
HentaiHenry
Eset
Level 160
God Stats
3W - 3L
1,813 SR
Queue Stats
214W - 169L
1,628 Elo+
Party 2
Xbalanque
Xbalanque
Kindred
Xbalanque
Level 136
God Stats
4W - 4L
1,292 SR
Queue Stats
383W - 331L
1,641 Elo+
Party 2
Amaterasu
Amaterasu
OddBaller
Amaterasu
Level 156
God Stats
3W - 0L
1,874 SR
Queue Stats
203W - 142L
1,675 Elo+
Party 2
Team Averages
Level 153
1,684 SR
1,627 Elo+

VS

Team Averages
Level 139
1,614 SR
1,620 Elo+
He Bo
He Bo
BlackMegawatt
He Bo
Level 146
God Stats
0W - 3L
1,500 SR
Queue Stats
111W - 105L
1,657 Elo+
Solo
Hel
Hel
Kovi9
Hel
Level 126
God Stats
6W - 6L
1,644 SR
Queue Stats
273W - 227L
1,628 Elo+
Party 1
Vamana
Vamana
PewAllOver
Vamana
Level 160
God Stats
27W - 21L
1,731 SR
Queue Stats
1,560W - 1,242L
1,653 Elo+
Solo
Bacchus
Bacchus
W8aseç
Bacchus
Level 139
God Stats
2W - 4L
1,696 SR
Queue Stats
330W - 305L
1,617 Elo+
Party 1
Hachiman
Hachiman
evan47
Hachiman
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 119L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blinded
Achilles
15
5 / 4 / 18
9,049
905
11,643
17,080
21,241
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
FreeDoom2215
Baron Samedi
16
6 / 2 / 17
9,850
985
16,286
10,346
10,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 3 / 13
10,222
1,022
15,572
14,355
8,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Kindred
Xbalanque
14
5 / 4 / 14
8,991
899
14,291
11,670
6,465
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
OddBaller
Amaterasu
14
1 / 3 / 20
8,341
834
7,423
19,745
22,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 4
8,361
836
11,826
10,624
4,459
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
Kovi9
Hel
15
2 / 4 / 14
8,949
895
7,779
15,607
17,398
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
PewAllOver
Vamana
14
1 / 6 / 14
8,107
811
10,449
15,655
13,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
W8aseç
Bacchus
13
3 / 6 / 9
8,519
852
9,327
17,569
20,622
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
evan47
Hachiman
16
6 / 4 / 7
9,020
902
15,371
14,209
7,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
64
26
Kills
16
16
Deaths
26
82
Assists
48
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
W
Achilles
Blinded
Achilles
5
4
18
3.5
W
Baron Samedi
FreeDoom2215
Baron Samedi
6
2
17
7.25
W
9
3
13
5.17
W
Xbalanque
Kindred
Xbalanque
5
4
14
3
L
Hel
Kovi9
Hel
2
4
14
2.25
W
Amaterasu
OddBaller
Amaterasu
1
3
20
3.67
L
Vamana
PewAllOver
Vamana
1
6
14
1.33
L
Bacchus
W8aseç
Bacchus
3
6
9
1.25
L
Hachiman
evan47
Hachiman
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,215
Damage
54,752
73,196
Taken
73,664
69,547
Mitigated
62,608
30,425
Healing
24,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,826
410
318
875
10,624
4,459
446
4,368
6,256
23,157
0
W
Achilles
Blinded
Achilles
11,643
2,681
1,175
2,081
17,080
21,241
431
5,034
12,046
0
17,108
W
Baron Samedi
FreeDoom2215
Baron Samedi
16,286
1,801
7,413
3,426
10,346
10,670
730
4,398
5,948
25,451
0
W
15,572
1,956
3,871
3,058
14,355
8,728
1,390
6,288
8,067
34,656
0
W
Xbalanque
Kindred
Xbalanque
14,291
4,736
1,102
1,375
11,670
6,465
2,717
4,005
7,665
0
27,806
L
Hel
Kovi9
Hel
7,779
772
8,319
5,211
15,607
17,398
488
8,845
6,762
15,186
0
W
Amaterasu
OddBaller
Amaterasu
7,423
2,952
1,988
4,936
19,745
22,443
803
9,207
10,538
0
10,803
L
Vamana
PewAllOver
Vamana
10,449
4,991
449
2,364
15,655
13,101
34
7,588
8,067
0
16,215
L
Bacchus
W8aseç
Bacchus
9,327
821
1,370
1,490
17,569
20,622
0
6,109
11,460
14,216
0
L
Hachiman
evan47
Hachiman
15,371
7,428
1,007
3,068
14,209
7,028
578
4,948
9,261
0
30,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,453
Gold Earned
42,956
93
Minions Killed
84
0
Camps Cleared
0
938,543
Distance Traveled
882,714
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,361
836
16
2
0
181,384
1
W
Achilles
9,049
905
9
1
0
217,508
1
W
Baron Samedi
9,850
985
15
2
0
183,613
0
W
Eset
10,222
1,022
27
3
0
175,115
0
W
Xbalanque
8,991
899
33
3
0
151,910
1
L
Hel
8,949
895
14
1
0
190,712
1
W
Amaterasu
8,341
834
9
1
0
210,397
1
L
Vamana
8,107
811
11
1
0
180,562
0
L
Bacchus
8,519
852
9
1
0
169,341
0
L
Hachiman
9,020
902
34
3
0
160,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role