Player Matchup

Apollo
Apollo
AndonioGonde69
Apollo
Level 28
God Stats
28W - 20L
1,587 SR
Queue Stats
115W - 115L
1,419 Elo+
Solo
Bakasura
Bakasura
GVB2312
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,678 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nardo_092
Tsukuyomi
Level 28
God Stats
27W - 41L
1,334 SR
Queue Stats
605W - 723L
1,331 Elo+
Party 2
Hercules
Hercules
P4in_Pablus8
Hercules
Level 28
God Stats
25W - 23L
1,509 SR
Queue Stats
287W - 244L
1,462 Elo+
Solo
Hades
Hades
Ypsilon215
Hades
Level 25
God Stats
5W - 10L
1,500 SR
Queue Stats
266W - 402L
1,261 Elo+
Party 2
Team Averages
Level 23
1,486 SR
1,430 Elo+

VS

Team Averages
Level 13
1,618 SR
1,504 Elo+
Mercury
Mercury
Badwarmax
Mercury
Level 13
God Stats
1W - 4L
1,500 SR
Queue Stats
766W - 801L
1,466 Elo+
Party 1
Tyr
Tyr
DanekinSkywalker
Tyr
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
89W - 103L
1,407 Elo+
Party 1
Ullr
Ullr
GilgaGarbage
Ullr
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 47L
1,747 Elo+
Party 3
Chang'e
Chang'e
KleineFoxx
Chang'e
Level 23
God Stats
12W - 1L
1,895 SR
Queue Stats
140W - 51L
1,742 Elo+
Party 3
Cthulhu
Cthulhu
The_Haughton
Cthulhu
Level 7
God Stats
10W - 12L
1,694 SR
Queue Stats
170W - 142L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 3
13,964
465
13,171
29,316
14,197
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
GVB2312
Bakasura
7
0 / 6 / 1
8,379
279
3,014
7,254
2,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
Nardo_092
Tsukuyomi
20
9 / 5 / 9
14,244
475
19,374
23,217
11,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
P4in_Pablus8
Hercules
20
12 / 4 / 9
15,730
524
20,954
34,102
46,126
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hades
20
4 / 5 / 8
12,304
410
14,102
17,752
13,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Badwarmax
Mercury
20
2 / 12 / 6
14,411
480
12,765
25,612
12,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 10 / 0
14,202
473
3,965
28,530
15,652
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
16 / 2 / 7
20,305
677
37,039
25,501
13,693
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
KleineFoxx
Chang'e
20
8 / 3 / 8
16,529
551
20,609
25,243
18,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
The_Haughton
Cthulhu
19
0 / 2 / 10
13,404
447
3,718
16,726
18,164
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
58
29
Kills
27
27
Deaths
29
30
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
7
3
0.79
W
Mercury
Badwarmax
Mercury
2
12
6
0.42
W
1
10
0
0.1
L
Bakasura
GVB2312
Bakasura
0
6
1
0.08
W
16
2
7
9.75
W
Chang'e
KleineFoxx
Chang'e
8
3
8
4
L
Tsukuyomi
Nardo_092
Tsukuyomi
9
5
9
2.7
L
Hercules
P4in_Pablus8
Hercules
12
4
9
4.13
W
Cthulhu
The_Haughton
Cthulhu
0
2
10
2.5
L
Hades
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,615
Damage
78,096
111,641
Taken
121,612
87,397
Mitigated
79,242
28,070
Healing
44,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,171
6,250
0
10,334
29,316
14,197
0
5,631
23,685
0
119,072
W
Mercury
Badwarmax
Mercury
12,765
5,989
0
1,136
25,612
12,781
496
2,522
22,970
0
102,546
W
3,965
1,411
0
6,086
28,530
15,652
2,380
5,699
22,831
0
57,658
L
Bakasura
GVB2312
Bakasura
3,014
1,906
0
633
7,254
2,504
0
1,024
6,230
0
11,067
W
37,039
22,955
0
11,814
25,501
13,693
10,761
2,240
23,135
0
217,846
W
Chang'e
KleineFoxx
Chang'e
20,609
1,738
6,326
16,471
25,243
18,952
1,519
3,207
21,996
106,610
0
L
Tsukuyomi
Nardo_092
Tsukuyomi
19,374
5,886
0
4,506
23,217
11,281
0
4,997
18,220
0
99,954
L
Hercules
P4in_Pablus8
Hercules
20,954
6,078
0
7,560
34,102
46,126
347
7,595
26,472
0
96,996
W
Cthulhu
The_Haughton
Cthulhu
3,718
553
845
2,206
16,726
18,164
843
2,397
14,239
29,455
0
L
Hades
14,102
970
808
4,229
17,752
13,289
0
5,080
12,672
63,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,621
Gold Earned
78,851
611
Minions Killed
694
0
Camps Cleared
0
2,293,346
Distance Traveled
2,760,623
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
13,964
465
190
6
0
478,150
4
W
Mercury
14,411
480
116
4
0
554,959
3
W
Tyr
14,202
473
106
4
0
506,454
0
L
Bakasura
8,379
279
25
1
0
181,770
0
W
Ullr
20,305
677
264
9
0
548,754
0
W
Chang'e
16,529
551
149
5
0
587,434
5
L
Tsukuyomi
14,244
475
156
5
0
565,022
2
L
Hercules
15,730
524
153
5
0
566,396
7
W
Cthulhu
13,404
447
59
2
0
563,022
0
L
Hades
12,304
410
87
3
0
502,008
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role