Player Matchup

Scylla
Scylla
Guelsenna
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
NexTɪzy
Thanatos
Level 29
God Stats
60W - 49L
1,498 SR
Queue Stats
162W - 215L
1,353 Elo+
Party 1
Ymir
Ymir
joaowalk
Ymir
Level 15
God Stats
26W - 21L
1,252 SR
Queue Stats
57W - 66L
1,200 Elo+
Party 3
Skadi
Skadi
jpeve1970
Skadi
Level 16
God Stats
26W - 30L
1,229 SR
Queue Stats
44W - 78L
1,091 Elo+
Party 3
Apollo
Apollo
zFrenetic
Apollo
Level 28
God Stats
9W - 7L
1,937 SR
Queue Stats
322W - 289L
1,484 Elo+
Party 1
Team Averages
Level 23
1,483 SR
1,326 Elo+

VS

Team Averages
Level 20
1,479 SR
1,412 Elo+
Merlin
Merlin
FernandoNS05
Merlin
Level 46
God Stats
3W - 8L
1,433 SR
Queue Stats
589W - 552L
1,429 Elo+
Party 2
Ares
Ares
M1sTic I Hol
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,789 Elo+
Party 2
Fenrir
Fenrir
Thiagovfilho
Fenrir
Level 6
God Stats
6W - 6L
1,205 SR
Queue Stats
6W - 11L
1,082 Elo+
Solo
Cupid
Cupid
Z Pankeka Z
Cupid
Level 27
God Stats
22W - 19L
1,540 SR
Queue Stats
102W - 118L
1,413 Elo+
Party 2
Bellona
Bellona
xandaozao gamer
Bellona
Level 17
God Stats
3W - 3L
1,716 SR
Queue Stats
68W - 99L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Guelsenna
Scylla
10
4 / 0 / 1
6,382
638
3,828
3,190
849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
NexTɪzy
Thanatos
10
6 / 0 / 1
6,255
626
2,509
5,147
1,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
7
1 / 3 / 6
4,973
497
1,092
5,246
3,661
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
jpeve1970
Skadi
10
10 / 4 / 2
6,823
682
7,051
4,989
1,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
zFrenetic
Apollo
12
2 / 0 / 3
6,572
657
2,862
3,671
1,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
8
0 / 5 / 0
4,904
490
3,310
6,085
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 6 / 4
5,345
535
1,631
7,167
3,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
5
1 / 8 / 1
4,297
430
1,318
6,818
1,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
4 / 2 / 3
5,903
590
3,397
5,267
1,459
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 3 / 0
4,567
457
1,985
4,611
2,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
23
Kills
7
7
Deaths
24
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
5
0
0
W
Scylla
Guelsenna
Scylla
4
0
1
4.5
L
2
6
4
0.67
W
Thanatos
NexTɪzy
Thanatos
6
0
1
6.5
L
Fenrir
1
8
1
0.19
L
4
2
3
2.75
W
Ymir
1
3
6
1.33
W
Skadi
jpeve1970
Skadi
10
4
2
2.75
L
0
3
0
0
W
Apollo
zFrenetic
Apollo
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,342
Damage
11,641
22,243
Taken
29,948
9,174
Mitigated
11,460
8,046
Healing
2,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
3,310
337
0
125
6,085
1,775
0
2,003
3,804
23,915
0
W
Scylla
Guelsenna
Scylla
3,828
185
0
1,064
3,190
849
642
1,418
1,546
24,309
0
L
1,631
36
0
303
7,167
3,821
125
248
6,919
10,653
0
W
Thanatos
NexTɪzy
Thanatos
2,509
1,060
0
5,682
5,147
1,554
260
805
4,240
0
28,520
L
Fenrir
1,318
310
0
306
6,818
1,685
74
1,636
5,004
0
7,420
L
3,397
2,111
0
2,005
5,267
1,459
671
577
4,690
0
22,152
W
Ymir
1,092
444
0
0
5,246
3,661
341
1,498
3,704
6,920
0
W
Skadi
jpeve1970
Skadi
7,051
3,976
0
0
4,989
1,701
633
848
4,141
0
24,105
L
1,985
599
0
158
4,611
2,720
0
0
4,611
0
13,880
W
Apollo
zFrenetic
Apollo
2,862
1,547
0
1,300
3,671
1,409
1,928
0
3,671
0
34,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,005
Gold Earned
25,016
252
Minions Killed
164
0
Camps Cleared
0
902,631
Distance Traveled
905,014
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,904
490
54
5
0
171,518
1
W
Scylla
6,382
638
57
6
0
172,608
4
L
Ares
5,345
535
18
2
0
202,443
0
W
Thanatos
6,255
626
67
7
0
211,932
2
L
Fenrir
4,297
430
10
1
0
171,764
0
L
Cupid
5,903
590
48
5
0
156,630
0
W
Ymir
4,973
497
17
2
0
170,647
0
W
Skadi
6,823
682
38
4
0
174,129
2
L
Bellona
4,567
457
34
3
0
202,659
0
W
Apollo
6,572
657
73
7
0
173,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role