Player Matchup

Ymir
Ymir
Greyhound28
Ymir
Level 60
God Stats
19W - 22L
1,616 SR
Queue Stats
185W - 169L
1,529 Elo+
Party 1
Nemesis
Nemesis
Rogueblades
Nemesis
Level 58
God Stats
20W - 14L
1,596 SR
Queue Stats
142W - 137L
1,517 Elo+
Party 2
Medusa
Medusa
SpekHyper
Medusa
Level 88
God Stats
28W - 28L
1,547 SR
Queue Stats
187W - 175L
1,556 Elo+
Party 1
Eset
Eset
mrgibbs6
Eset
Level 110
God Stats
10W - 12L
1,301 SR
Queue Stats
163W - 151L
1,555 Elo+
Party 1
Cu Chulainn
Cu Chulainn
willofdukes
Cu Chulainn
Level 65
God Stats
99W - 102L
1,524 SR
Queue Stats
479W - 456L
1,487 Elo+
Party 2
Team Averages
Level 76
1,517 SR
1,529 Elo+

VS

Team Averages
Level 139
1,552 SR
1,501 Elo+
Heimdallr
Heimdallr
BarrelrollJones
Heimdallr
Level 128
God Stats
5W - 11L
1,604 SR
Queue Stats
586W - 590L
1,476 Elo+
Solo
Ra
Ra
DeuzExmachina999
Ra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Kingtilted
Chang'e
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,494 Elo+
Party 3
Fenrir
Fenrir
jair82
Fenrir
Level 144
God Stats
3W - 4L
1,585 SR
Queue Stats
28W - 25L
1,549 Elo+
Solo
Chronos
Chronos
whob3ar
Chronos
Level 136
God Stats
3W - 1L
1,574 SR
Queue Stats
115W - 137L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 7
7,428
437
3,819
11,298
6,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
Rogueblades
Nemesis
14
7 / 1 / 8
9,441
555
8,779
10,778
3,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
SpekHyper
Medusa
13
0 / 5 / 1
7,849
462
4,960
10,851
3,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eset
16
12 / 1 / 5
10,239
602
13,535
7,529
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
willofdukes
Cu Chulainn
16
7 / 2 / 8
9,782
575
11,062
16,701
12,260
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BarrelrollJones
Heimdallr
14
4 / 3 / 1
8,385
493
7,308
10,570
5,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 4 / 2
7,122
419
7,185
9,051
6,605
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Kingtilted
Chang'e
14
0 / 5 / 1
8,092
476
4,782
10,937
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
jair82
Fenrir
12
3 / 7 / 1
7,940
467
6,955
17,720
6,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chronos
whob3ar
Chronos
12
1 / 8 / 1
7,453
438
6,182
12,381
3,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
27
Kills
9
9
Deaths
27
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BarrelrollJones
Heimdallr
4
3
1
1.5
L
1
4
2
0.5
W
1
0
7
4.5
L
Chang'e
Kingtilted
Chang'e
0
5
1
0.1
W
Nemesis
Rogueblades
Nemesis
7
1
8
11
W
Medusa
SpekHyper
Medusa
0
5
1
0.1
L
Fenrir
jair82
Fenrir
3
7
1
0.5
W
Eset
12
1
5
14.5
L
Chronos
whob3ar
Chronos
1
8
1
0.19
W
Cu Chulainn
willofdukes
Cu Chulainn
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,155
Damage
32,412
57,157
Taken
60,659
28,312
Mitigated
26,427
12,670
Healing
16,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BarrelrollJones
Heimdallr
7,308
3,096
0
3,408
10,570
5,471
265
2,004
8,544
0
52,163
L
7,185
589
783
2,605
9,051
6,605
207
2,558
6,371
39,948
0
W
3,819
1,131
0
3,258
11,298
6,334
0
3,167
8,095
22,936
0
L
Chang'e
Kingtilted
Chang'e
4,782
41
494
4,356
10,937
3,577
0
672
10,223
49,496
0
W
Nemesis
Rogueblades
Nemesis
8,779
3,661
0
736
10,778
3,730
0
2,371
8,281
0
58,004
W
Medusa
SpekHyper
Medusa
4,960
1,726
0
2,562
10,851
3,322
92
2,721
8,088
0
50,760
L
Fenrir
jair82
Fenrir
6,955
1,178
0
3,333
17,720
6,829
0
5,965
11,530
0
32,672
W
Eset
13,535
478
921
1,860
7,529
2,666
0
3,026
4,235
57,991
0
L
Chronos
whob3ar
Chronos
6,182
1,276
0
1,492
12,381
3,945
0
5,653
6,476
40,326
0
W
Cu Chulainn
willofdukes
Cu Chulainn
11,062
1,981
0
3,333
16,701
12,260
677
5,892
10,309
161
55,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,739
Gold Earned
38,992
425
Minions Killed
396
0
Camps Cleared
0
1,808,102
Distance Traveled
1,556,376
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,385
493
95
6
0
277,936
1
L
Ra
7,122
419
44
3
0
329,815
0
W
Ymir
7,428
437
32
2
0
343,368
0
L
Chang'e
8,092
476
117
7
0
309,487
1
W
Nemesis
9,441
555
100
6
0
414,676
4
W
Medusa
7,849
462
86
5
0
334,854
2
L
Fenrir
7,940
467
60
4
0
358,943
1
W
Eset
10,239
602
105
6
0
378,633
4
L
Chronos
7,453
438
80
5
0
280,195
12
W
Cu Chulainn
9,782
575
102
6
0
336,571
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role