Player Matchup

Hel
Hel
DudeWith1kPing
Hel
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 37L
1,399 Elo+
Party 2
Da Ji
Da Ji
Keitrum
Da Ji
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,685 Elo+
Party 2
Sylvanus
Sylvanus
SnoekiePoekiee
Sylvanus
Level 156
God Stats
2W - 1L
1,575 SR
Queue Stats
24W - 12L
1,766 Elo+
Party 2
Sol
Sol
smbadat
Sol
Level 160
God Stats
2W - 1L
1,799 SR
Queue Stats
51W - 46L
1,550 Elo+
Party 2
Izanami
Izanami
フィオレ
Izanami
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 140
1,575 SR
1,580 Elo+

VS

Team Averages
Level 136
1,730 SR
1,558 Elo+
Merlin
Merlin
ChampionCreed
Merlin
Level 160
God Stats
3W - 1L
1,810 SR
Queue Stats
1,166W - 777L
1,614 Elo+
Solo
Skadi
Skadi
ManjaFi
Skadi
Level 103
God Stats
6W - 8L
1,665 SR
Queue Stats
176W - 161L
1,638 Elo+
Solo
The Morrigan
The Morrigan
Wuuuu
The Morrigan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ZirhcM
Chaac
Level 150
God Stats
5W - 3L
1,687 SR
Queue Stats
259W - 250L
1,520 Elo+
Party 1
Tiamat
Tiamat
Аrni
Tiamat
Level 158
God Stats
2W - 2L
1,988 SR
Queue Stats
264W - 254L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 16
10,267
1,027
7,844
10,331
6,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Keitrum
Da Ji
17
13 / 1 / 8
12,089
1,209
15,686
11,016
6,069
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
16
1 / 0 / 13
10,231
1,023
5,300
10,894
9,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
17
2 / 0 / 10
10,253
1,025
8,226
6,298
2,923
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
フィオレ
Izanami
16
5 / 1 / 12
10,258
1,026
12,130
7,883
4,114
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

261

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
8,289
829
4,826
1,655
460
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
ManjaFi
Skadi
15
1 / 7 / 0
9,450
945
7,915
13,467
5,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
Wuuuu
The Morrigan
15
2 / 8 / 1
9,570
957
10,312
12,637
4,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
ZirhcM
Chaac
14
0 / 4 / 1
8,597
860
12,891
11,806
6,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Аrni
Tiamat
15
0 / 4 / 3
9,740
974
7,985
12,744
19,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
8
23
Kills
3
3
Deaths
23
59
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
2
1
16
10
W
Da Ji
Keitrum
Da Ji
13
1
8
17
L
Skadi
ManjaFi
Skadi
1
7
0
0.14
W
Sylvanus
1
0
13
7.5
L
The Morrigan
Wuuuu
The Morrigan
2
8
1
0.31
L
Chaac
ZirhcM
Chaac
0
4
1
0.13
W
Sol
2
0
10
7
L
Tiamat
Аrni
Tiamat
0
4
3
0.38
W
Izanami
フィオレ
Izanami
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,186
Damage
43,929
46,422
Taken
52,309
29,983
Mitigated
36,077
26,690
Healing
4,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,826
166
0
49
1,655
460
0
0
1,655
19,875
0
W
7,844
650
11,430
6,107
10,331
6,940
0
5,437
4,754
30,665
0
W
Da Ji
Keitrum
Da Ji
15,686
7,186
0
134
11,016
6,069
0
4,085
6,805
0
23,575
L
Skadi
ManjaFi
Skadi
7,915
4,108
0
0
13,467
5,194
0
4,486
8,981
0
45,607
W
Sylvanus
5,300
1,050
3,860
3,494
10,894
9,937
0
5,426
5,289
11,199
0
L
The Morrigan
Wuuuu
The Morrigan
10,312
692
0
285
12,637
4,638
0
5,300
7,337
28,634
1,300
L
Chaac
ZirhcM
Chaac
12,891
1,840
0
2,227
11,806
6,219
0
5,382
6,424
0
30,661
W
Sol
8,226
1,577
0
1,665
6,298
2,923
0
3,033
3,115
46,823
0
L
Tiamat
Аrni
Tiamat
7,985
855
0
2,318
12,744
19,566
0
6,202
6,542
16,003
0
W
Izanami
フィオレ
Izanami
12,130
7,847
0
0
7,883
4,114
0
3,289
4,594
0
36,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,098
Gold Earned
45,646
247
Minions Killed
223
10
Camps Cleared
6
1,009,402
Distance Traveled
949,589
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,289
829
41
4
1
186,768
3
W
Hel
10,267
1,027
56
6
0
214,852
1
W
Da Ji
12,089
1,209
15
2
2
215,290
0
L
Skadi
9,450
945
81
8
2
174,441
0
W
Sylvanus
10,231
1,023
10
1
0
200,126
0
L
The Morrigan
9,570
957
37
4
1
189,394
2
L
Chaac
8,597
860
42
4
0
209,155
0
W
Sol
10,253
1,025
87
9
6
201,167
0
L
Tiamat
9,740
974
22
2
2
189,831
0
W
Izanami
10,258
1,026
79
8
2
177,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role