Player Matchup

Cupid
Cupid
 
Cupid
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
HungryHungryEmu
Ra
Level 106
God Stats
0W - 2L
1,297 SR
Queue Stats
173W - 180L
1,525 Elo+
Solo
Chang'e
Chang'e
MilannCries
Chang'e
Level 72
God Stats
179W - 160L
1,660 SR
Queue Stats
198W - 181L
1,587 Elo+
Party 3
Mercury
Mercury
Q-_-505-_
Mercury
Level 118
God Stats
6W - 10L
1,425 SR
Queue Stats
244W - 236L
1,576 Elo+
Party 1
Cerberus
Cerberus
TheBigSkeeto
Cerberus
Level 104
God Stats
0W - 2L
1,275 SR
Queue Stats
219W - 183L
1,594 Elo+
Party 3
Team Averages
Level 100
1,431 SR
1,556 Elo+

VS

Team Averages
Level 116
1,602 SR
1,570 Elo+
Skadi
Skadi
LordNoctusEX7
Skadi
Level 128
God Stats
4W - 1L
1,632 SR
Queue Stats
199W - 170L
1,651 Elo+
Party 2
Kali
Kali
MechWolf001
Kali
Level 85
God Stats
111W - 47L
1,767 SR
Queue Stats
517W - 462L
1,617 Elo+
Solo
Cu Chulainn
Cu Chulainn
Supertrunk14
Cu Chulainn
Level 69
God Stats
4W - 5L
1,426 SR
Queue Stats
258W - 219L
1,544 Elo+
Solo
Merlin
Merlin
Ullr Vampire
Merlin
Level 157
God Stats
8W - 2L
1,610 SR
Queue Stats
335W - 304L
1,597 Elo+
Party 2
Ah Puch
Ah Puch
XxLadyClairexX
Ah Puch
Level 141
God Stats
7W - 7L
1,573 SR
Queue Stats
312W - 286L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
2 / 3 / 1
8,984
528
3,724
10,754
3,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 5 / 5
8,870
522
6,354
10,350
3,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
MilannCries
Chang'e
15
2 / 2 / 0
9,158
539
7,432
10,463
6,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Q-_-505-_
Mercury
14
3 / 5 / 0
8,732
514
6,491
14,729
4,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
TheBigSkeeto
Cerberus
13
2 / 5 / 4
7,708
453
4,834
12,878
10,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 6
10,203
600
12,469
12,093
4,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 5 / 7
8,630
508
9,701
14,584
6,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cu Chulainn
Supertrunk14
Cu Chulainn
5
0 / 0 / 0
5,497
323
815
1,620
445
Merlin
17
7 / 1 / 2
9,934
584
12,906
8,362
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 3
7,852
462
6,367
9,713
4,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
12
Kills
20
20
Deaths
12
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
3
1
0.83
L
3
5
5
1.1
W
9
2
6
6
W
3
5
7
1.3
L
Chang'e
MilannCries
Chang'e
2
2
0
1
L
Mercury
Q-_-505-_
Mercury
3
5
0
0.6
W
Cu Chulainn
Supertrunk14
Cu Chulainn
0
0
0
0
L
Cerberus
TheBigSkeeto
Cerberus
2
5
4
0.8
W
Merlin
7
1
2
8
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,835
Damage
42,258
59,174
Taken
46,372
29,157
Mitigated
19,263
19,631
Healing
12,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,724
2,258
113
4,057
10,754
3,550
180
5,481
5,273
0
53,785
L
6,354
459
678
1,871
10,350
3,317
0
3,149
7,201
58,553
0
W
12,469
5,999
0
1,222
12,093
4,509
682
5,108
6,910
0
69,763
W
9,701
5,498
0
5,372
14,584
6,682
12
6,100
8,384
0
51,328
L
Chang'e
MilannCries
Chang'e
7,432
271
200
5,067
10,463
6,749
154
3,228
7,235
60,691
0
L
Mercury
Q-_-505-_
Mercury
6,491
3,170
0
6,484
14,729
4,797
0
3,234
11,495
0
52,058
W
Cu Chulainn
Supertrunk14
Cu Chulainn
815
84
0
713
1,620
445
0
735
785
0
7,475
L
Cerberus
TheBigSkeeto
Cerberus
4,834
475
0
1,161
12,878
10,744
38
4,181
8,697
18,486
0
W
Merlin
12,906
740
295
2,617
8,362
3,415
910
1,965
6,397
73,897
0
W
6,367
263
0
2,628
9,713
4,212
49
4,362
5,276
36,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,452
Gold Earned
42,116
492
Minions Killed
399
0
Camps Cleared
0
1,526,243
Distance Traveled
1,278,655
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,984
528
106
6
0
279,680
7
L
Ra
8,870
522
115
7
0
297,006
3
W
Skadi
10,203
600
121
7
0
309,960
2
W
Kali
8,630
508
76
4
0
333,722
0
L
Chang'e
9,158
539
136
8
0
286,935
3
L
Mercury
8,732
514
91
5
0
357,891
3
W
Cu Chulainn
5,497
323
15
1
0
54,306
0
L
Cerberus
7,708
453
44
3
0
304,731
0
W
Merlin
9,934
584
122
7
0
291,740
5
W
Ah Puch
7,852
462
65
4
0
288,927
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role