Player Matchup

Kukulkan
Kukulkan
Jamil SL
Kukulkan
Level 5
God Stats
2W - 1L
1,561 SR
Queue Stats
8W - 12L
1,806 Elo+
Solo
King Arthur
King Arthur
ProdiguerxRob
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,467 Elo+
Solo
Fenrir
Fenrir
SoulfulWrath1
Fenrir
Level 29
God Stats
9W - 12L
1,478 SR
Queue Stats
99W - 105L
1,477 Elo+
Solo
Discordia
Discordia
Tenozmouse
Discordia
Level 11
God Stats
3W - 6L
1,726 SR
Queue Stats
18W - 33L
1,361 Elo+
Solo
Danzaburou
Danzaburou
shadowwolf1854
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,204 Elo+
Solo
Team Averages
Level 16
1,553 SR
1,463 Elo+

VS

Team Averages
Level 24
1,583 SR
1,477 Elo+
Cthulhu
Cthulhu
BURGERboi17
Cthulhu
Level 13
God Stats
2W - 2L
1,352 SR
Queue Stats
5W - 7L
1,320 Elo+
Party 2
Neith
Neith
GruntSecineitor
Neith
Level 59
God Stats
4W - 2L
1,810 SR
Queue Stats
53W - 54L
1,553 Elo+
Party 1
Susano
Susano
Nickls-02
Susano
Level 27
God Stats
12W - 5L
1,581 SR
Queue Stats
28W - 29L
1,568 Elo+
Solo
Chaac
Chaac
PakoAE19
Chaac
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 29L
1,555 Elo+
Party 1
Baba Yaga
Baba Yaga
belm gaming
Baba Yaga
Level 16
God Stats
2W - 0L
1,673 SR
Queue Stats
7W - 7L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jamil SL
Kukulkan
20
4 / 6 / 3
15,107
944
33,761
19,164
8,034
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
ProdiguerxRob
King Arthur
20
2 / 4 / 8
14,546
909
15,425
33,446
39,357
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
2 / 5 / 4
13,134
821
8,872
14,495
8,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Tenozmouse
Discordia
19
0 / 12 / 5
13,148
822
4,671
18,792
5,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
shadowwolf1854
Danzaburou
20
2 / 7 / 4
13,952
872
10,812
21,944
9,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BURGERboi17
Cthulhu
18
2 / 2 / 7
13,136
821
7,778
11,631
10,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 0 / 14
15,894
993
28,088
17,352
6,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Susano
Nickls-02
Susano
20
23 / 0 / 5
18,700
1,169
36,222
12,150
5,982
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
PakoAE19
Chaac
20
0 / 3 / 20
14,936
934
15,826
26,100
28,143
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baba Yaga
belm gaming
Baba Yaga
20
2 / 5 / 13
14,270
892
12,851
14,833
4,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
93
10
Kills
34
34
Deaths
10
24
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BURGERboi17
Cthulhu
2
2
7
2.75
W
7
0
14
14
L
Kukulkan
Jamil SL
Kukulkan
4
6
3
0.92
W
Susano
Nickls-02
Susano
23
0
5
25.5
W
Chaac
PakoAE19
Chaac
0
3
20
3.33
L
King Arthur
ProdiguerxRob
King Arthur
2
4
8
1.5
L
2
5
4
0.8
L
Discordia
Tenozmouse
Discordia
0
12
5
0.21
W
Baba Yaga
belm gaming
Baba Yaga
2
5
13
1.7
L
Danzaburou
shadowwolf1854
Danzaburou
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,541
Damage
100,765
107,841
Taken
82,066
71,410
Mitigated
55,955
11,180
Healing
14,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BURGERboi17
Cthulhu
7,778
500
0
0
11,631
10,403
0
7,600
4,031
11,996
0
W
28,088
17,232
0
5,789
17,352
6,681
0
8,941
8,231
0
80,818
L
Kukulkan
Jamil SL
Kukulkan
33,761
1,103
43
3,416
19,164
8,034
0
3,127
16,037
103,433
0
W
Susano
Nickls-02
Susano
36,222
9,043
0
960
12,150
5,982
0
2,759
9,391
0
65,549
W
Chaac
PakoAE19
Chaac
15,826
3,222
0
6,226
26,100
28,143
0
11,775
14,325
0
45,377
L
King Arthur
ProdiguerxRob
King Arthur
15,425
3,168
0
5,494
33,446
39,357
0
8,889
24,557
0
40,520
L
8,872
2,174
0
885
14,495
8,402
0
2,495
12,000
0
16,788
L
Discordia
Tenozmouse
Discordia
4,671
865
0
34
18,792
5,671
0
1,532
17,260
16,222
0
W
Baba Yaga
belm gaming
Baba Yaga
12,851
640
0
1,890
14,833
4,746
0
7,357
5,741
24,097
0
L
Danzaburou
shadowwolf1854
Danzaburou
10,812
4,397
0
1,308
21,944
9,946
0
4,586
17,358
0
32,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,887
Gold Earned
76,936
304
Minions Killed
311
6
Camps Cleared
7
1,289,601
Distance Traveled
1,468,695
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,136
821
14
1
0
190,061
0
W
Neith
15,894
993
122
8
2
310,454
0
L
Kukulkan
15,107
944
173
11
1
275,158
0
W
Susano
18,700
1,169
73
5
4
328,572
0
W
Chaac
14,936
934
74
5
0
317,852
1
L
King Arthur
14,546
909
47
3
3
345,127
0
L
Fenrir
13,134
821
16
1
2
218,084
0
L
Discordia
13,148
822
25
2
0
178,320
2
W
Baba Yaga
14,270
892
28
2
1
321,756
0
L
Danzaburou
13,952
872
43
3
0
272,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role