Player Matchup

Medusa
Medusa
Drka
Medusa
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 93L
1,628 Elo+
Party 1
Bellona
Bellona
Mgrlam
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Mozzuu
Cerberus
Level 29
God Stats
27W - 10L
1,801 SR
Queue Stats
143W - 95L
1,739 Elo+
Party 1
He Bo
He Bo
Nightstep
He Bo
Level 32
God Stats
18W - 9L
1,718 SR
Queue Stats
226W - 165L
1,707 Elo+
Party 1
Raijin
Raijin
QCXeNoS
Raijin
Level 85
God Stats
10W - 5L
1,575 SR
Queue Stats
122W - 107L
1,561 Elo+
Party 3
Team Averages
Level 54
1,619 SR
1,627 Elo+

VS

Team Averages
Level 39
1,723 SR
1,744 Elo+
Bellona
Bellona
DannyKun2020
Bellona
Level 7
God Stats
16W - 8L
1,725 SR
Queue Stats
96W - 35L
1,777 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GasGabe
Ah Muzen Cab
Level 65
God Stats
1W - 2L
1,753 SR
Queue Stats
196W - 114L
1,780 Elo+
Party 2
Ra
Ra
ManGuyDudeBr0
Ra
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 2L
1,921 Elo+
Party 2
Athena
Athena
RobertoXDDD
Athena
Level 36
God Stats
3W - 2L
1,634 SR
Queue Stats
112W - 117L
1,465 Elo+
Solo
Ao Kuang
Ao Kuang
gyropillar
Ao Kuang
Level 69
God Stats
13W - 4L
2,003 SR
Queue Stats
270W - 121L
1,777 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Drka
Medusa
10
6 / 1 / 1
6,006
601
5,293
5,858
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Mgrlam
Bellona
11
1 / 0 / 0
6,280
628
3,743
2,922
2,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Mozzuu
Cerberus
8
0 / 2 / 9
5,271
527
4,682
5,604
2,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

He Bo
Nightstep
He Bo
10
4 / 1 / 5
6,189
619
5,753
5,024
1,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Raijin
QCXeNoS
Raijin
10
4 / 2 / 5
6,353
635
2,594
4,478
1,324
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DannyKun2020
Bellona
10
0 / 1 / 0
5,649
565
1,664
6,085
3,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
GasGabe
Ah Muzen Cab
9
3 / 3 / 2
5,605
561
5,249
7,861
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 3 / 0
5,134
513
631
3,902
1,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
6
1 / 3 / 3
4,904
490
1,816
6,759
2,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ao Kuang
gyropillar
Ao Kuang
9
2 / 5 / 1
5,421
542
3,710
8,309
2,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
15
Kills
6
6
Deaths
15
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
DannyKun2020
Bellona
0
1
0
0
W
Medusa
Drka
Medusa
6
1
1
6.5
L
Ah Muzen Cab
GasGabe
Ah Muzen Cab
3
3
2
1.33
L
0
3
0
0
W
Bellona
Mgrlam
Bellona
1
0
0
1
W
Cerberus
Mozzuu
Cerberus
0
2
9
2.25
W
He Bo
Nightstep
He Bo
4
1
5
6.5
W
Raijin
QCXeNoS
Raijin
4
2
5
3.25
L
Athena
1
3
3
0.83
L
Ao Kuang
gyropillar
Ao Kuang
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,065
Damage
13,070
23,886
Taken
32,916
9,112
Mitigated
11,582
9,634
Healing
9,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DannyKun2020
Bellona
1,664
939
0
2,583
6,085
3,695
0
0
5,835
0
28,065
W
Medusa
Drka
Medusa
5,293
2,472
0
2,494
5,858
1,711
0
473
5,385
0
23,635
L
Ah Muzen Cab
GasGabe
Ah Muzen Cab
5,249
2,403
0
3,635
7,861
1,970
0
2,508
5,353
0
28,522
L
631
78
100
369
3,902
1,130
0
2,488
1,414
22,381
0
W
Bellona
Mgrlam
Bellona
3,743
1,769
0
1,429
2,922
2,350
0
0
2,922
0
34,280
W
Cerberus
Mozzuu
Cerberus
4,682
422
0
2,368
5,604
2,338
0
1,405
4,159
17,094
0
W
He Bo
Nightstep
He Bo
5,753
478
0
2,376
5,024
1,389
0
1,743
3,281
36,857
0
W
Raijin
QCXeNoS
Raijin
2,594
527
0
967
4,478
1,324
36
2,358
1,982
30,886
0
L
Athena
1,816
629
0
1,104
6,759
2,078
0
4,149
2,610
8,108
0
L
Ao Kuang
gyropillar
Ao Kuang
3,710
1,226
0
1,723
8,309
2,709
0
3,884
4,425
30,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,099
Gold Earned
26,713
323
Minions Killed
265
0
Camps Cleared
0
968,794
Distance Traveled
989,422
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,649
565
77
8
0
196,390
2
W
Medusa
6,006
601
57
6
0
183,158
3
L
Ah Muzen Cab
5,605
561
52
5
0
173,108
1
L
Ra
5,134
513
57
6
0
203,839
2
W
Bellona
6,280
628
102
10
0
195,149
4
W
Cerberus
5,271
527
30
3
0
198,503
2
W
He Bo
6,189
619
62
6
0
207,144
4
W
Raijin
6,353
635
72
7
0
184,840
3
L
Athena
4,904
490
23
2
0
200,264
2
L
Ao Kuang
5,421
542
56
6
0
215,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role