Player Matchup

Ymir
Ymir
APsoAverage
Ymir
Level 6
God Stats
2W - 1L
1,705 SR
Queue Stats
2W - 2L
1,676 Elo+
Party 2
Heimdallr
Heimdallr
Droxz4267
Heimdallr
Level 3
God Stats
3W - 2L
1,705 SR
Queue Stats
3W - 4L
1,310 Elo+
Party 2
Nemesis
Nemesis
LOLKiller5900
Nemesis
Level 76
God Stats
4W - 4L
1,454 SR
Queue Stats
6W - 7L
1,310 Elo+
Party 2
Achilles
Achilles
SJM7916
Achilles
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 2
Tiamat
Tiamat
i Mr DubStepZz
Tiamat
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,424 Elo+
Party 2
Team Averages
Level 25
1,573 SR
1,444 Elo+

VS

Team Averages
Level 15
1,399 SR
1,400 Elo+
Izanami
Izanami
DrTreelo
Izanami
Level 7
God Stats
13W - 23L
1,500 SR
Queue Stats
143W - 149L
1,391 Elo+
Party 1
Bakasura
Bakasura
HarshHerald
Bakasura
Level 15
God Stats
9W - 7L
1,500 SR
Queue Stats
50W - 43L
1,418 Elo+
Party 1
Jing Wei
Jing Wei
JANSANSENSON
Jing Wei
Level 7
God Stats
1W - 1L
1,463 SR
Queue Stats
16W - 20L
1,391 Elo+
Party 1
Danzaburou
Danzaburou
PhilHagball
Danzaburou
Level 6
God Stats
3W - 5L
1,157 SR
Queue Stats
13W - 11L
1,408 Elo+
Party 1
Odin
Odin
h1ppolio
Odin
Level 42
God Stats
1W - 2L
1,374 SR
Queue Stats
27W - 27L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 6
9,422
377
4,362
14,346
16,806
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
Droxz4267
Heimdallr
17
5 / 5 / 1
11,019
441
7,216
14,275
8,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
20
10 / 1 / 3
13,893
556
12,601
16,051
9,776
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
SJM7916
Achilles
18
2 / 4 / 4
11,495
460
8,788
15,545
13,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 2 / 8
12,391
496
17,376
11,601
6,868
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DrTreelo
Izanami
16
3 / 5 / 4
9,731
389
11,710
11,343
5,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
HarshHerald
Bakasura
19
7 / 6 / 2
11,705
468
11,716
20,483
8,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
JANSANSENSON
Jing Wei
18
1 / 7 / 4
11,311
452
5,162
15,078
5,659
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
PhilHagball
Danzaburou
16
2 / 2 / 4
10,052
402
10,833
8,082
3,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
18
1 / 3 / 5
11,394
456
9,090
14,024
14,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
23
Kills
14
14
Deaths
23
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
L
Izanami
DrTreelo
Izanami
3
5
4
1
W
Heimdallr
Droxz4267
Heimdallr
5
5
1
1.1
L
Bakasura
HarshHerald
Bakasura
7
6
2
1.33
L
Jing Wei
JANSANSENSON
Jing Wei
1
7
4
0.43
W
Nemesis
10
1
3
11.5
L
Danzaburou
PhilHagball
Danzaburou
2
2
4
2
W
Achilles
SJM7916
Achilles
2
4
4
1
L
Odin
1
3
5
1.17
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,343
Damage
48,511
71,818
Taken
69,010
55,443
Mitigated
37,687
12,423
Healing
10,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,362
231
0
594
14,346
16,806
263
0
14,064
25,480
26
L
Izanami
DrTreelo
Izanami
11,710
6,329
0
846
11,343
5,031
0
4,106
7,237
0
60,271
W
Heimdallr
Droxz4267
Heimdallr
7,216
3,615
0
1,527
14,275
8,601
3,225
0
14,156
0
56,126
L
Bakasura
HarshHerald
Bakasura
11,716
8,124
0
6,027
20,483
8,967
72
4,263
16,220
0
75,904
L
Jing Wei
JANSANSENSON
Jing Wei
5,162
3,696
0
1,588
15,078
5,659
1,959
8,728
6,350
0
59,229
W
Nemesis
12,601
6,042
0
6,315
16,051
9,776
340
0
15,624
0
114,094
L
Danzaburou
PhilHagball
Danzaburou
10,833
3,575
0
974
8,082
3,624
0
2,967
5,115
0
38,906
W
Achilles
SJM7916
Achilles
8,788
3,623
0
227
15,545
13,392
895
0
14,565
0
52,340
L
Odin
9,090
2,033
0
1,250
14,024
14,406
781
1,666
12,358
0
61,829
W
17,376
1,767
0
3,760
11,601
6,868
1,066
0
11,167
69,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,220
Gold Earned
54,193
503
Minions Killed
556
0
Camps Cleared
0
2,191,873
Distance Traveled
2,369,275
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,422
377
43
2
0
349,293
0
L
Izanami
9,731
389
125
5
0
464,131
0
W
Heimdallr
11,019
441
118
5
0
420,461
0
L
Bakasura
11,705
468
129
5
0
482,991
5
L
Jing Wei
11,311
452
126
5
0
456,536
2
W
Nemesis
13,893
556
174
7
0
564,324
0
L
Danzaburou
10,052
402
61
2
0
499,394
5
W
Achilles
11,495
460
75
3
0
419,418
0
L
Odin
11,394
456
115
5
0
466,223
0
W
Tiamat
12,391
496
93
4
0
438,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role