Player Matchup

Ne Zha
Ne Zha
Platinum II
LuchoStyle
Ne Zha
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold III
destino10
Xbalanque
Gold III
Level 71
God Stats
2W - 0L
1,772 SR
Queue Stats
55W - 35L
1,692 MMR
Party 1
Cerberus
Cerberus
Platinum II
pedrinho0
Cerberus
Platinum II
Level 160
God Stats
5W - 5L
1,713 SR
Queue Stats
672W - 688L
1,826 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
tincho2322
Sun Wukong
Gold IV
Level 69
God Stats
5W - 4L
1,181 SR
Queue Stats
136W - 123L
1,726 MMR
Party 1
Merlin
Merlin
Platinum II
uNemo
Merlin
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,533 SR
1,649 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,734 SR
1,697 MMR
Ra
Ra
Platinum II
MatiasdR
Ra
Platinum II
Level 139
God Stats
3W - 2L
1,672 SR
Queue Stats
135W - 92L
1,951 MMR
Solo
Hachiman
Hachiman
Gold I
SorteandoPija
Hachiman
Gold I
Level 67
God Stats
7W - 5L
1,884 SR
Queue Stats
354W - 347L
1,652 MMR
Solo
Ravana
Ravana
Gold V
SrBahiano04
Ravana
Gold V
Level 148
God Stats
0W - 1L
1,767 SR
Queue Stats
43W - 36L
1,721 MMR
Solo
Geb
Geb
Platinum V
TsuneNoTsume
Geb
Platinum V
Level 120
God Stats
5W - 2L
1,848 SR
Queue Stats
82W - 89L
1,660 MMR
Solo
King Arthur
King Arthur
Platinum III
np97
King Arthur
Platinum III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
LuchoStyle
Ne Zha
18
6 / 1 / 4
12,484
624
9,466
15,295
6,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
destino10
Xbalanque
18
5 / 2 / 2
12,291
615
13,967
13,287
7,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
pedrinho0
Cerberus
17
4 / 0 / 9
10,898
545
10,323
17,480
12,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
tincho2322
Sun Wukong
20
1 / 0 / 5
13,464
673
9,502
18,177
10,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
uNemo
Merlin
17
3 / 2 / 5
11,853
593
14,511
10,986
4,945
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
DanzaburouTsukuyomiApolloTiamatAo Kuang

VS

Bans
SetGuan YuFenrirArtioAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
6,678
334
1,999
3,455
906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
SorteandoPija
Hachiman
16
0 / 4 / 2
9,637
482
6,333
14,531
5,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
15
2 / 6 / 1
9,008
450
6,193
15,888
6,184
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 5 / 3
8,511
426
8,305
18,184
12,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
np97
King Arthur
17
1 / 2 / 0
10,710
536
7,848
23,995
16,826
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
19
Kills
5
5
Deaths
19
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
LuchoStyle
Ne Zha
6
1
4
8
L
0
2
0
0
L
Hachiman
SorteandoPija
Hachiman
0
4
2
0.25
L
Ravana
2
6
1
0.42
L
2
5
3
0.7
W
Xbalanque
destino10
Xbalanque
5
2
2
3
L
King Arthur
np97
King Arthur
1
2
0
0.5
W
Cerberus
pedrinho0
Cerberus
4
0
9
8.5
W
Sun Wukong
tincho2322
Sun Wukong
1
0
5
3.5
W
Merlin
uNemo
Merlin
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,769
Damage
30,678
75,225
Taken
76,053
42,529
Mitigated
41,835
34,251
Healing
23,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
LuchoStyle
Ne Zha
9,466
3,528
0
8,291
15,295
6,808
2,305
1,783
13,502
0
77,307
L
1,999
129
116
984
3,455
906
0
1,514
1,941
21,510
0
L
Hachiman
SorteandoPija
Hachiman
6,333
3,683
0
7,630
14,531
5,565
1,221
3,279
11,252
0
73,326
L
Ravana
6,193
1,554
0
5,028
15,888
6,184
0
6,534
9,354
0
52,778
L
8,305
671
0
2,496
18,184
12,354
35
10,078
8,106
26,918
0
W
Xbalanque
destino10
Xbalanque
13,967
10,529
0
5,149
13,287
7,177
11,147
1,354
11,933
0
102,677
L
King Arthur
np97
King Arthur
7,848
1,012
0
6,964
23,995
16,826
0
3,429
20,566
0
73,663
W
Cerberus
pedrinho0
Cerberus
10,323
694
726
6,236
17,480
12,611
700
3,657
13,765
37,818
0
W
Sun Wukong
tincho2322
Sun Wukong
9,502
2,629
0
9,823
18,177
10,988
937
1,250
15,134
0
107,912
W
Merlin
uNemo
Merlin
14,511
641
149
3,877
10,986
4,945
1,627
3,981
6,943
77,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,990
Gold Earned
44,544
652
Minions Killed
497
0
Camps Cleared
0
1,944,002
Distance Traveled
1,610,600
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,484
624
132
7
0
413,204
3
L
Ra
6,678
334
46
2
0
204,121
5
L
Hachiman
9,637
482
162
8
0
310,383
3
L
Ravana
9,008
450
103
5
0
379,457
2
L
Geb
8,511
426
23
1
0
354,010
2
W
Xbalanque
12,291
615
145
7
0
356,480
5
L
King Arthur
10,710
536
163
8
0
362,629
4
W
Cerberus
10,898
545
34
2
0
393,289
9
W
Sun Wukong
13,464
673
198
10
0
418,697
7
W
Merlin
11,853
593
143
7
0
362,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role