Player Matchup

King Arthur
King Arthur
DragonGod13528
King Arthur
Level 12
God Stats
13W - 16L
1,359 SR
Queue Stats
19W - 23L
1,271 Elo+
Party 2
Anhur
Anhur
HAPPYMAN24
Anhur
Level 37
God Stats
7W - 2L
1,334 SR
Queue Stats
123W - 107L
1,310 Elo+
Party 2
Jormungandr
Jormungandr
PyroBruh
Jormungandr
Level 3
God Stats
1W - 3L
1,180 SR
Queue Stats
2W - 3L
1,081 Elo+
Party 2
Vamana
Vamana
SuperIceJiren
Vamana
Level 17
God Stats
3W - 4L
1,318 SR
Queue Stats
86W - 107L
1,275 Elo+
Party 2
Raijin
Raijin
gritty-relay4
Raijin
Level 10
God Stats
14W - 14L
1,475 SR
Queue Stats
19W - 23L
1,232 Elo+
Party 2
Team Averages
Level 16
1,333 SR
1,234 Elo+

VS

Team Averages
Level 16
1,337 SR
1,216 Elo+
Pele
Pele
andrewdekingboii
Pele
Level 7
God Stats
0W - 4L
1,226 SR
Queue Stats
12W - 29L
1,102 Elo+
Solo
Medusa
Medusa
grimday2004
Medusa
Level 7
God Stats
12W - 11L
1,353 SR
Queue Stats
17W - 35L
1,228 Elo+
Solo
Zhong Kui
Zhong Kui
killtheking17
Zhong Kui
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 63L
1,335 Elo+
Party 1
Neith
Neith
lyrebird06
Neith
Level 4
God Stats
64W - 79L
1,393 SR
Queue Stats
162W - 188L
1,264 Elo+
Party 1
Sun Wukong
Sun Wukong
opnet1974
Sun Wukong
Level 5
God Stats
60W - 48L
1,212 SR
Queue Stats
120W - 114L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DragonGod13528
King Arthur
17
2 / 7 / 18
10,457
1,046
9,083
12,759
6,812
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
20
32 / 0 / 10
17,128
1,713
48,386
14,236
6,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
PyroBruh
Jormungandr
18
5 / 4 / 21
11,344
1,134
10,339
11,884
9,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 3 / 19
10,769
1,077
11,037
12,883
8,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
3 / 2 / 16
10,767
1,077
10,508
9,257
3,732
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

286

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 8
9,498
950
6,708
19,990
12,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate

Breastplate

+20
Physical Protection

Medusa
16
2 / 11 / 6
9,562
956
9,036
18,173
6,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
killtheking17
Zhong Kui
16
5 / 11 / 6
10,353
1,035
9,113
20,566
11,894
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
17
4 / 5 / 7
10,945
1,095
10,581
17,842
6,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
opnet1974
Sun Wukong
16
3 / 7 / 8
10,130
1,013
10,486
20,255
14,340
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
50
44
Kills
15
16
Deaths
44
84
Assists
35
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DragonGod13528
King Arthur
2
7
18
1.57
W
Anhur
32
0
10
37
W
Jormungandr
PyroBruh
Jormungandr
5
4
21
3.88
W
2
3
19
3.83
L
1
10
8
0.5
L
Medusa
2
11
6
0.45
W
3
2
16
5.5
L
Zhong Kui
killtheking17
Zhong Kui
5
11
6
0.73
L
Neith
4
5
7
1.5
L
Sun Wukong
opnet1974
Sun Wukong
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,353
Damage
45,924
61,019
Taken
96,826
34,109
Mitigated
51,696
8,196
Healing
3,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DragonGod13528
King Arthur
9,083
2,338
0
316
12,759
6,812
0
2,866
9,471
0
17,588
W
Anhur
48,386
38,443
0
3,617
14,236
6,396
0
1,680
12,481
0
60,788
W
Jormungandr
PyroBruh
Jormungandr
10,339
2,693
0
0
11,884
9,048
0
2,193
7,072
26,643
0
W
11,037
5,682
0
2,585
12,883
8,121
0
1,184
10,337
0
24,363
L
6,708
734
0
701
19,990
12,577
0
4,265
15,600
0
20,498
L
Medusa
9,036
5,174
0
599
18,173
6,029
0
4,102
14,046
0
18,328
W
10,508
2,509
128
1,550
9,257
3,732
0
1,190
7,992
31,546
0
L
Zhong Kui
killtheking17
Zhong Kui
9,113
3,268
0
950
20,566
11,894
0
3,735
16,631
14,112
0
L
Neith
10,581
6,286
0
1,374
17,842
6,856
0
4,150
13,567
0
27,060
L
Sun Wukong
opnet1974
Sun Wukong
10,486
3,020
0
316
20,255
14,340
0
4,595
15,535
0
20,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,465
Gold Earned
50,488
144
Minions Killed
111
3
Camps Cleared
3
889,445
Distance Traveled
910,649
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,457
1,046
26
3
0
176,821
0
W
Anhur
17,128
1,713
41
4
0
220,458
0
W
Jormungandr
11,344
1,134
21
2
0
166,143
0
W
Vamana
10,769
1,077
26
3
3
194,736
0
L
Pele
9,498
950
24
2
1
178,839
1
L
Medusa
9,562
956
12
1
0
185,279
0
W
Raijin
10,767
1,077
30
3
0
131,287
0
L
Zhong Kui
10,353
1,035
13
1
0
155,479
0
L
Neith
10,945
1,095
37
4
2
209,968
0
L
Sun Wukong
10,130
1,013
25
3
0
181,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role