Player Matchup

Zeus
Zeus
Garcacio
Zeus
Level 28
God Stats
7W - 4L
1,643 SR
Queue Stats
260W - 229L
1,501 Elo+
Party 1
Cernunnos
Cernunnos
MatiDefra
Cernunnos
Level 29
God Stats
60W - 48L
1,585 SR
Queue Stats
156W - 156L
1,579 Elo+
Party 1
Cthulhu
Cthulhu
PiscuPai
Cthulhu
Level 25
God Stats
27W - 31L
1,450 SR
Queue Stats
239W - 235L
1,440 Elo+
Party 1
Vamana
Vamana
juanchotron
Vamana
Level 27
God Stats
3W - 4L
1,440 SR
Queue Stats
95W - 64L
1,550 Elo+
Party 1
Mercury
Mercury
keyn388
Mercury
Level 20
God Stats
25W - 13L
1,632 SR
Queue Stats
271W - 226L
1,452 Elo+
Party 1
Team Averages
Level 26
1,550 SR
1,504 Elo+

VS

Team Averages
Level 23
1,444 SR
1,481 Elo+
Tiamat
Tiamat
ArdusDL
Tiamat
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DEFSLAIR
Bellona
Level 22
God Stats
5W - 7L
1,500 SR
Queue Stats
17W - 39L
1,479 Elo+
Solo
Neith
Neith
Paaino
Neith
Level 16
God Stats
3W - 6L
1,511 SR
Queue Stats
33W - 28L
1,509 Elo+
Solo
Thanatos
Thanatos
Vivangola
Thanatos
Level 18
God Stats
6W - 4L
1,441 SR
Queue Stats
39W - 35L
1,454 Elo+
Solo
Cupid
Cupid
stormkill64
Cupid
Level 29
God Stats
0W - 1L
1,269 SR
Queue Stats
137W - 158L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
4 / 2 / 7
8,967
598
6,657
7,804
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
MatiDefra
Cernunnos
12
6 / 2 / 3
7,848
523
7,438
9,438
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
PiscuPai
Cthulhu
12
2 / 3 / 6
7,178
479
4,831
9,881
3,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
15
5 / 1 / 2
9,240
616
4,266
7,977
4,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
keyn388
Mercury
14
10 / 0 / 6
9,411
627
6,603
9,453
4,068
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ArdusDL
Tiamat
13
2 / 3 / 3
7,843
523
8,594
4,767
3,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
DEFSLAIR
Bellona
8
0 / 12 / 0
5,345
356
1,868
13,075
6,841
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
Paaino
Neith
10
1 / 4 / 4
6,083
406
6,496
7,092
2,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Vivangola
Thanatos
11
4 / 5 / 1
7,578
505
3,682
12,069
3,970
Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 3 / 3
6,195
413
4,239
8,691
3,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
27
Kills
8
8
Deaths
27
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ArdusDL
Tiamat
2
3
3
1.17
L
Bellona
DEFSLAIR
Bellona
0
12
0
0
W
Zeus
4
2
7
3.75
W
Cernunnos
MatiDefra
Cernunnos
6
2
3
3.75
L
Neith
Paaino
Neith
1
4
4
0.75
W
Cthulhu
PiscuPai
Cthulhu
2
3
6
1.67
L
Thanatos
Vivangola
Thanatos
4
5
1
0.9
W
Vamana
5
1
2
6
W
Mercury
keyn388
Mercury
10
0
6
13
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,795
Damage
24,879
44,553
Taken
45,694
18,177
Mitigated
20,412
15,301
Healing
13,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ArdusDL
Tiamat
8,594
617
0
962
4,767
3,656
278
1,254
3,431
44,477
0
L
Bellona
DEFSLAIR
Bellona
1,868
650
0
623
13,075
6,841
6
1,860
11,089
94
13,645
W
Zeus
6,657
1,627
0
3,768
7,804
2,485
940
1,452
6,134
54,352
0
W
Cernunnos
MatiDefra
Cernunnos
7,438
3,307
0
3,212
9,438
3,153
1,579
2,217
7,133
0
34,028
L
Neith
Paaino
Neith
6,496
2,875
0
1,027
7,092
2,072
552
2,533
4,543
0
30,895
W
Cthulhu
PiscuPai
Cthulhu
4,831
250
961
3,024
9,881
3,851
495
1,723
8,044
27,154
0
L
Thanatos
Vivangola
Thanatos
3,682
1,252
270
7,060
12,069
3,970
0
2,675
9,274
0
30,762
W
Vamana
4,266
2,328
0
3,187
7,977
4,620
741
1,125
6,826
0
49,647
W
Mercury
keyn388
Mercury
6,603
2,920
0
1,149
9,453
4,068
0
1,505
7,822
0
50,671
L
4,239
2,068
1,066
2,381
8,691
3,873
528
2,770
5,869
0
19,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,644
Gold Earned
33,044
428
Minions Killed
219
0
Camps Cleared
0
1,458,489
Distance Traveled
1,300,336
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,843
523
85
6
0
274,884
8
L
Bellona
5,345
356
10
1
0
228,948
2
W
Zeus
8,967
598
123
8
0
273,260
5
W
Cernunnos
7,848
523
68
5
0
258,169
2
L
Neith
6,083
406
33
2
0
268,769
3
W
Cthulhu
7,178
479
35
2
0
314,123
0
L
Thanatos
7,578
505
55
4
0
254,770
3
W
Vamana
9,240
616
119
8
0
258,015
5
W
Mercury
9,411
627
83
6
0
354,922
2
L
Cupid
6,195
413
36
2
0
272,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role