Player Matchup

Da Ji
Da Ji
GMcividini
Da Ji
Level 9
God Stats
1W - 3L
1,509 SR
Queue Stats
1W - 4L
1,312 Elo+
Party 3
Merlin
Merlin
JohnWickBF
Merlin
Level 20
God Stats
236W - 232L
1,503 SR
Queue Stats
313W - 334L
1,418 Elo+
Solo
Susano
Susano
MachoBarley96
Susano
Level 3
God Stats
1W - 1L
1,722 SR
Queue Stats
2W - 12L
1,312 Elo+
Party 3
Sun Wukong
Sun Wukong
RafiXavs
Sun Wukong
Level 8
God Stats
1W - 4L
1,504 SR
Queue Stats
10W - 18L
1,382 Elo+
Solo
Danzaburou
Danzaburou
zZGaspoZz
Danzaburou
Level 20
God Stats
0W - 2L
1,296 SR
Queue Stats
22W - 21L
1,483 Elo+
Solo
Team Averages
Level 12
1,507 SR
1,381 Elo+

VS

Team Averages
Level 22
1,699 SR
1,640 Elo+
Izanami
Izanami
BegaBeguinha
Izanami
Level 23
God Stats
28W - 8L
1,915 SR
Queue Stats
104W - 57L
1,797 Elo+
Party 1
Hera
Hera
BervigSucks
Hera
Level 19
God Stats
168W - 132L
1,524 SR
Queue Stats
263W - 257L
1,481 Elo+
Party 2
Ymir
Ymir
Guiml93
Ymir
Level 22
God Stats
28W - 19L
1,622 SR
Queue Stats
121W - 86L
1,577 Elo+
Party 1
Artio
Artio
Or13biR
Artio
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,488 Elo+
Party 2
Ra
Ra
Suuuxus
Ra
Level 26
God Stats
22W - 6L
1,934 SR
Queue Stats
82W - 29L
1,857 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
5 / 10 / 0
11,324
1,029
4,819
15,295
6,241
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
JohnWickBF
Merlin
16
0 / 5 / 2
10,194
927
11,324
11,700
5,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
1 / 9 / 3
9,923
902
5,679
16,209
6,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
RafiXavs
Sun Wukong
15
0 / 8 / 4
9,363
851
6,787
16,158
12,280
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
zZGaspoZz
Danzaburou
17
0 / 6 / 3
10,243
931
14,630
14,626
5,873
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

16

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BegaBeguinha
Izanami
19
13 / 5 / 17
13,371
1,216
26,456
11,633
5,180
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 0 / 23
11,783
1,071
14,784
6,500
2,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
Guiml93
Ymir
18
5 / 1 / 25
11,450
1,041
9,791
11,162
11,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artio
Or13biR
Artio
18
6 / 0 / 20
11,891
1,081
3,952
13,295
14,065
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
9 / 0 / 19
12,482
1,135
15,040
3,950
1,819
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
142
6
Kills
38
38
Deaths
6
12
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Izanami
BegaBeguinha
Izanami
13
5
17
4.3
W
5
0
23
16.5
L
Da Ji
5
10
0
0.5
W
Ymir
Guiml93
Ymir
5
1
25
17.5
L
Merlin
JohnWickBF
Merlin
0
5
2
0.2
L
1
9
3
0.28
W
Artio
Or13biR
Artio
6
0
20
16
L
Sun Wukong
RafiXavs
Sun Wukong
0
8
4
0.25
W
9
0
19
18.5
L
Danzaburou
zZGaspoZz
Danzaburou
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,239
Damage
70,023
73,988
Taken
46,540
35,876
Mitigated
35,115
2,342
Healing
6,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BegaBeguinha
Izanami
26,456
22,819
89
558
11,633
5,180
0
1,455
10,178
0
47,493
W
14,784
3,977
138
719
6,500
2,753
0
2,422
4,078
46,277
0
L
Da Ji
4,819
1,277
0
152
15,295
6,241
0
8,228
7,067
0
20,407
W
Ymir
Guiml93
Ymir
9,791
1,336
0
0
11,162
11,298
0
3,544
7,618
15,025
0
L
Merlin
JohnWickBF
Merlin
11,324
362
0
0
11,700
5,005
0
5,607
6,093
54,606
0
L
5,679
640
0
131
16,209
6,477
0
8,570
7,639
0
18,827
W
Artio
Or13biR
Artio
3,952
734
262
531
13,295
14,065
0
3,106
10,189
8,153
0
L
Sun Wukong
RafiXavs
Sun Wukong
6,787
1,106
0
560
16,158
12,280
0
12,072
4,086
257
8,563
W
15,040
2,399
3,309
979
3,950
1,819
0
1,054
2,896
41,789
0
L
Danzaburou
zZGaspoZz
Danzaburou
14,630
6,311
0
1,499
14,626
5,873
0
9,090
5,536
0
31,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,047
Gold Earned
60,977
199
Minions Killed
229
7
Camps Cleared
9
921,490
Distance Traveled
1,145,095
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,371
1,216
53
5
6
168,483
0
W
Hera
11,783
1,071
82
7
0
237,726
0
L
Da Ji
11,324
1,029
32
3
4
196,308
2
W
Ymir
11,450
1,041
15
1
1
229,482
1
L
Merlin
10,194
927
97
9
1
195,435
0
L
Susano
9,923
902
25
2
1
202,679
0
W
Artio
11,891
1,081
10
1
0
248,427
0
L
Sun Wukong
9,363
851
1
0
0
163,854
2
W
Ra
12,482
1,135
69
6
2
260,977
0
L
Danzaburou
10,243
931
44
4
1
163,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role