Player Matchup

Kali
Kali
Gold IV
FreakWentSea
Kali
Gold IV
Level 108
God Stats
40W - 34L
1,659 SR
Queue Stats
277W - 278L
1,344 MMR
Solo
Athena
Athena
Gold IV
LordBeanyBaby
Athena
Gold IV
Level 106
God Stats
10W - 9L
1,450 SR
Queue Stats
111W - 111L
1,461 MMR
Party 1
Vulcan
Vulcan
Bronze III
Samons1441
Vulcan
Bronze III
Level 142
God Stats
0W - 1L
1,821 SR
Queue Stats
5W - 10L
1,367 MMR
Solo
Neith
Neith
Silver II
WhyWouldntI
Neith
Silver II
Level 105
God Stats
4W - 7L
1,500 SR
Queue Stats
23W - 42L
1,391 MMR
Solo
Sobek
Sobek
Silver I
gNinjakick
Sobek
Silver I
Level 90
God Stats
13W - 14L
1,348 SR
Queue Stats
132W - 133L
1,182 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,556 SR
1,349 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,546 SR
1,391 MMR
Izanami
Izanami
Gold V
KosEmmak
Izanami
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold III
NinjaKhaos
Cthulhu
Gold III
Level 125
God Stats
1W - 2L
1,395 SR
Queue Stats
68W - 61L
1,299 MMR
Party 2
Janus
Janus
Gold I
Shôryû
Janus
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thor
Thor
Gold V
TheShadowSA
Thor
Gold V
Level 48
God Stats
3W - 1L
1,841 SR
Queue Stats
69W - 81L
1,320 MMR
Solo
Kukulkan
Kukulkan
Gold V
badtablemanners
Kukulkan
Gold V
Level 154
God Stats
5W - 4L
1,494 SR
Queue Stats
349W - 355L
1,337 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
7,077
393
5,106
14,883
5,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
3 / 5 / 1
8,186
455
6,186
13,432
10,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
Samons1441
Vulcan
10
0 / 7 / 0
6,477
360
4,342
9,098
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 5 / 1
8,707
484
7,505
11,577
3,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
10
0 / 5 / 2
7,003
389
6,626
13,114
10,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
SetPersephoneApolloTsukuyomiScylla

VS

Bans
DanzaburouGuan YuRavanaCu ChulainnNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KosEmmak
Izanami
17
4 / 1 / 6
10,343
575
11,614
11,930
6,063
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
NinjaKhaos
Cthulhu
13
4 / 0 / 7
8,974
499
8,179
12,264
8,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Shôryû
Janus
16
7 / 1 / 6
10,188
566
10,160
10,218
3,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 0 / 5
9,702
539
3,830
12,354
4,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
18
6 / 2 / 4
11,180
621
11,492
6,538
2,636
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
4
Kills
27
27
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Izanami
KosEmmak
Izanami
4
1
6
7
L
3
5
1
0.7
W
Cthulhu
NinjaKhaos
Cthulhu
4
0
7
7.5
L
Vulcan
Samons1441
Vulcan
0
7
0
0
W
Janus
Shôryû
Janus
7
1
6
10
W
6
0
5
8.5
L
1
5
1
0.3
W
Kukulkan
6
2
4
4
L
Sobek
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,765
Damage
45,275
62,104
Taken
53,304
33,907
Mitigated
25,935
15,618
Healing
18,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,106
1,519
0
5,232
14,883
5,633
0
5,625
9,146
0
40,003
W
Izanami
KosEmmak
Izanami
11,614
6,720
0
5,492
11,930
6,063
1,894
2,542
9,306
0
82,967
L
6,186
1,632
0
2,375
13,432
10,885
0
8,189
5,203
40,117
0
W
Cthulhu
NinjaKhaos
Cthulhu
8,179
554
111
1,784
12,264
8,729
74
5,294
6,794
30,901
0
L
Vulcan
Samons1441
Vulcan
4,342
939
0
562
9,098
2,999
0
5,960
2,918
31,580
0
W
Janus
Shôryû
Janus
10,160
434
0
2,680
10,218
3,660
118
3,412
6,636
72,105
0
W
3,830
659
0
7,204
12,354
4,847
13
1,463
10,869
0
57,091
L
7,505
3,559
0
3,399
11,577
3,748
0
3,308
8,223
0
60,866
W
Kukulkan
11,492
772
0
1,215
6,538
2,636
669
3,993
2,545
81,938
0
L
Sobek
6,626
699
0
4,050
13,114
10,642
0
6,233
6,783
21,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,450
Gold Earned
50,387
360
Minions Killed
594
0
Camps Cleared
0
1,685,854
Distance Traveled
1,814,421
19
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,077
393
65
4
0
333,495
5
W
Izanami
10,343
575
147
8
0
330,880
6
L
Athena
8,186
455
83
5
0
365,091
0
W
Cthulhu
8,974
499
31
2
0
377,087
7
L
Vulcan
6,477
360
66
4
0
342,969
5
W
Janus
10,188
566
165
9
0
412,524
5
W
Thor
9,702
539
99
6
0
375,115
13
L
Neith
8,707
484
115
6
0
308,172
3
W
Kukulkan
11,180
621
152
8
0
318,815
4
L
Sobek
7,003
389
31
2
0
336,127
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role