Player Matchup

Danzaburou
Danzaburou
Dogmeat11
Danzaburou
Level 24
God Stats
0W - 2L
1,360 SR
Queue Stats
18W - 34L
1,244 Elo+
Party 2
Persephone
Persephone
T0T3SMYG0AT
Persephone
Level 49
God Stats
4W - 7L
1,614 SR
Queue Stats
16W - 40L
1,234 Elo+
Party 2
Tyr
Tyr
deadnewday
Tyr
Level 93
God Stats
10W - 24L
1,363 SR
Queue Stats
92W - 148L
1,330 Elo+
Party 2
Team Averages
Level 55
1,446 SR
1,269 Elo+

VS

Team Averages
Level 42
1,558 SR
1,262 Elo+
Poseidon
Poseidon
AsC Roshog
Poseidon
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,098 Elo+
Party 1
Neith
Neith
aHighMuppet
Neith
Level 26
God Stats
68W - 85L
1,437 SR
Queue Stats
73W - 103L
1,291 Elo+
Solo
Vamana
Vamana
zTChore
Vamana
Level 86
God Stats
16W - 6L
1,736 SR
Queue Stats
306W - 345L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dogmeat11
Danzaburou
17
1 / 5 / 8
14,000
560
14,774
18,514
10,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Persephone
T0T3SMYG0AT
Persephone
19
5 / 3 / 7
15,434
617
19,201
12,756
4,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
10 / 5 / 4
15,066
603
18,690
20,252
20,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AsC Roshog
Poseidon
20
6 / 7 / 4
16,076
643
13,786
19,327
6,267
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 6 / 3
14,793
592
7,679
16,285
6,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
zTChore
Vamana
19
4 / 3 / 9
16,674
667
18,509
32,337
31,050
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
16
Kills
13
13
Deaths
16
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AsC Roshog
Poseidon
6
7
4
1.14
L
Danzaburou
Dogmeat11
Danzaburou
1
5
8
1
L
Persephone
T0T3SMYG0AT
Persephone
5
3
7
2.83
W
3
6
3
0.75
L
10
5
4
2.4
W
Vamana
zTChore
Vamana
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,665
Damage
39,974
51,522
Taken
67,949
35,856
Mitigated
43,349
13,807
Healing
19,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AsC Roshog
Poseidon
13,786
2,237
0
3,754
19,327
6,267
490
6,339
12,988
76,739
0
L
Danzaburou
Dogmeat11
Danzaburou
14,774
8,247
0
5,627
18,514
10,360
2,038
5,372
13,142
0
62,972
L
Persephone
T0T3SMYG0AT
Persephone
19,201
2,305
0
3,027
12,756
4,978
452
3,866
8,888
64,531
0
W
7,679
3,757
0
4,214
16,285
6,032
755
4,279
12,006
0
70,856
L
18,690
3,322
0
5,153
20,252
20,518
0
5,042
15,210
0
36,045
W
Vamana
zTChore
Vamana
18,509
10,225
1,735
9,829
32,337
31,050
732
8,699
23,638
582
99,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,500
Gold Earned
47,543
194
Minions Killed
258
0
Camps Cleared
0
1,135,159
Distance Traveled
1,178,187
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
16,076
643
74
3
0
365,477
4
L
Danzaburou
14,000
560
88
4
0
385,817
0
L
Persephone
15,434
617
65
3
0
367,397
1
W
Neith
14,793
592
85
3
0
308,315
0
L
Tyr
15,066
603
41
2
0
381,945
4
W
Vamana
16,674
667
99
4
0
504,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role