Player Matchup

Cabrakan
Cabrakan
BuffGenji
Cabrakan
Level 123
God Stats
18W - 6L
1,820 SR
Queue Stats
484W - 267L
1,660 Elo+
Party 1
Scylla
Scylla
HibTheHib
Scylla
Level 68
God Stats
15W - 6L
1,878 SR
Queue Stats
428W - 325L
1,666 Elo+
Party 1
Ganesha
Ganesha
KR4TØ5
Ganesha
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
353W - 226L
1,828 Elo+
Party 1
Medusa
Medusa
NishDabs
Medusa
Level 39
God Stats
120W - 41L
1,847 SR
Queue Stats
215W - 103L
1,773 Elo+
Party 1
Chaac
Chaac
slapmynutts
Chaac
Level 26
God Stats
3W - 1L
1,826 SR
Queue Stats
220W - 89L
1,748 Elo+
Party 1
Team Averages
Level 78
1,774 SR
1,735 Elo+

VS

Team Averages
Level 59
1,744 SR
1,514 Elo+
Janus
Janus
FisterDinFarmor
Janus
Level 75
God Stats
20W - 23L
1,544 SR
Queue Stats
224W - 206L
1,478 Elo+
Party 2
Awilix
Awilix
Ksota
Awilix
Level 29
God Stats
1W - 1L
1,678 SR
Queue Stats
94W - 72L
1,597 Elo+
Party 3
Artio
Artio
Onlind
Artio
Level 49
God Stats
2W - 2L
1,888 SR
Queue Stats
114W - 109L
1,507 Elo+
Party 2
Sylvanus
Sylvanus
Rikizon
Sylvanus
Level 93
God Stats
1W - 1L
1,808 SR
Queue Stats
15W - 18L
1,423 Elo+
Solo
Cernunnos
Cernunnos
reichardilson
Cernunnos
Level 49
God Stats
5W - 1L
1,802 SR
Queue Stats
37W - 34L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BuffGenji
Cabrakan
20
16 / 2 / 7
14,992
625
22,396
16,004
12,126
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
HibTheHib
Scylla
19
6 / 3 / 8
12,680
528
10,730
11,189
4,522
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ganesha
KR4TØ5
Ganesha
19
0 / 1 / 21
12,338
514
12,552
13,229
15,344
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
NishDabs
Medusa
20
8 / 3 / 7
13,729
572
17,796
14,196
6,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
6 / 2 / 11
13,832
576
25,946
31,388
41,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 1
11,458
477
7,932
15,886
5,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Ksota
Awilix
19
4 / 8 / 4
12,486
520
13,455
22,694
9,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Onlind
Artio
16
2 / 7 / 0
10,773
449
12,026
29,177
24,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
Rikizon
Sylvanus
13
0 / 9 / 5
9,387
391
6,077
22,359
16,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
reichardilson
Cernunnos
19
4 / 5 / 1
12,726
530
10,525
24,875
10,701
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
22
36
Kills
11
11
Deaths
36
54
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BuffGenji
Cabrakan
16
2
7
9.75
L
1
7
1
0.21
W
Scylla
HibTheHib
Scylla
6
3
8
3.33
W
Ganesha
KR4TØ5
Ganesha
0
1
21
10.5
L
Awilix
Ksota
Awilix
4
8
4
0.75
W
Medusa
NishDabs
Medusa
8
3
7
3.83
L
Artio
Onlind
Artio
2
7
0
0.29
L
Sylvanus
Rikizon
Sylvanus
0
9
5
0.28
L
Cernunnos
reichardilson
Cernunnos
4
5
1
0.9
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,420
Damage
50,015
86,006
Taken
114,991
79,917
Mitigated
66,093
36,246
Healing
31,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BuffGenji
Cabrakan
22,396
3,530
0
8,276
16,004
12,126
863
4,043
10,402
114,171
0
L
7,932
272
158
2,253
15,886
5,287
172
10,103
5,653
80,782
0
W
Scylla
HibTheHib
Scylla
10,730
1,382
0
2,555
11,189
4,522
679
3,182
7,809
70,353
0
W
Ganesha
KR4TØ5
Ganesha
12,552
1,503
0
2,987
13,229
15,344
335
2,502
10,655
50,431
0
L
Awilix
Ksota
Awilix
13,455
6,306
0
1,349
22,694
9,350
318
8,770
13,719
0
100,925
W
Medusa
NishDabs
Medusa
17,796
8,179
0
3,513
14,196
6,737
5,615
2,614
11,580
0
122,448
L
Artio
Onlind
Artio
12,026
2,299
1
12,141
29,177
24,265
0
8,498
19,698
59,642
0
L
Sylvanus
Rikizon
Sylvanus
6,077
1,702
2,256
5,861
22,359
16,490
0
8,522
13,694
20,454
0
L
Cernunnos
reichardilson
Cernunnos
10,525
5,718
0
7,130
24,875
10,701
946
9,623
15,054
0
104,317
W
25,946
9,858
0
18,915
31,388
41,188
2,256
13,155
18,149
294
93,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,571
Gold Earned
56,830
703
Minions Killed
648
0
Camps Cleared
0
2,393,934
Distance Traveled
1,914,801
27
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
14,992
625
163
7
0
510,236
8
L
Janus
11,458
477
168
7
0
407,176
5
W
Scylla
12,680
528
152
6
0
460,502
6
W
Ganesha
12,338
514
26
1
0
482,579
5
L
Awilix
12,486
520
142
6
0
446,074
3
W
Medusa
13,729
572
202
8
0
457,431
7
L
Artio
10,773
449
128
5
0
370,580
9
L
Sylvanus
9,387
391
31
1
0
322,425
7
L
Cernunnos
12,726
530
179
7
0
368,546
4
W
Chaac
13,832
576
160
7
0
483,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role