Player Matchup

Bacchus
Bacchus
McLeetSauce
Bacchus
Level 34
God Stats
9W - 4L
1,688 SR
Queue Stats
11W - 5L
1,699 Elo+
Party 1
Xing Tian
Xing Tian
Peacekeeper555
Xing Tian
Level 126
God Stats
1W - 0L
1,495 SR
Queue Stats
11W - 5L
1,699 Elo+
Party 1
Anubis
Anubis
SirGaff
Anubis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,699 Elo+
Party 1
Team Averages
Level 96
1,561 SR
1,699 Elo+

VS

Team Averages
Level 59
1,705 SR
1,523 Elo+
Raijin
Raijin
ElMenace
Raijin
Level 21
God Stats
4W - 1L
1,925 SR
Queue Stats
79W - 42L
1,697 Elo+
Solo
Heimdallr
Heimdallr
IrvingBlas
Heimdallr
Level 103
God Stats
7W - 6L
1,967 SR
Queue Stats
405W - 524L
1,444 Elo+
Party 2
Cthulhu
Cthulhu
polydaddydomjew
Cthulhu
Level 54
God Stats
1W - 3L
1,222 SR
Queue Stats
26W - 50L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
McLeetSauce
Bacchus
15
1 / 2 / 17
12,030
633
7,073
17,302
27,528
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xing Tian
Peacekeeper555
Xing Tian
17
15 / 3 / 6
15,331
807
18,678
30,172
27,325
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
SirGaff
Anubis
17
7 / 7 / 8
13,775
725
15,508
14,827
6,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ElMenace
Raijin
15
7 / 12 / 2
12,774
672
17,338
20,744
6,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
IrvingBlas
Heimdallr
16
4 / 6 / 7
13,009
685
13,208
15,911
8,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 6 / 7
11,493
605
14,903
15,667
20,894
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
23
Kills
12
12
Deaths
24
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Raijin
ElMenace
Raijin
7
12
2
0.67
L
Heimdallr
IrvingBlas
Heimdallr
4
6
7
1.25
W
Bacchus
McLeetSauce
Bacchus
1
2
17
4.75
W
Xing Tian
Peacekeeper555
Xing Tian
15
3
6
6
W
Anubis
SirGaff
Anubis
7
7
8
1.57
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,259
Damage
45,449
62,301
Taken
52,322
61,586
Mitigated
35,838
18,052
Healing
9,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
ElMenace
Raijin
17,338
1,357
253
3,260
20,744
6,109
0
18,144
2,341
46,269
0
L
Heimdallr
IrvingBlas
Heimdallr
13,208
5,750
0
3,188
15,911
8,835
60
11,270
4,456
0
56,914
W
Bacchus
McLeetSauce
Bacchus
7,073
598
795
1,434
17,302
27,528
239
7,637
9,373
12,604
0
W
Xing Tian
Peacekeeper555
Xing Tian
18,678
1,739
1,670
9,876
30,172
27,325
471
13,299
16,539
51,113
0
W
Anubis
SirGaff
Anubis
15,508
1,088
0
4,277
14,827
6,733
1,881
10,392
4,091
110,233
0
L
14,903
595
693
2,126
15,667
20,894
21
11,453
4,214
40,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,136
Gold Earned
37,276
196
Minions Killed
186
0
Camps Cleared
0
1,098,491
Distance Traveled
821,866
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,774
672
62
3
0
253,591
3
L
Heimdallr
13,009
685
74
4
0
274,202
4
W
Bacchus
12,030
633
8
0
0
412,987
5
W
Xing Tian
15,331
807
29
2
0
409,505
1
W
Anubis
13,775
725
159
8
0
275,999
0
L
Cthulhu
11,493
605
50
3
0
294,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role