Player Matchup

Ymir
Ymir
Bludgeon33
Ymir
Level 17
God Stats
4W - 5L
1,288 SR
Queue Stats
95W - 113L
1,172 Elo+
Party 1
Kukulkan
Kukulkan
CommandList
Kukulkan
Level 43
God Stats
0W - 1L
1,284 SR
Queue Stats
6W - 14L
1,263 Elo+
Party 1
Heimdallr
Heimdallr
Reshyreum
Heimdallr
Level 64
God Stats
1W - 5L
1,165 SR
Queue Stats
162W - 210L
1,081 Elo+
Party 1
Sun Wukong
Sun Wukong
TwistableLizard
Sun Wukong
Level 17
God Stats
1W - 8L
1,337 SR
Queue Stats
56W - 73L
1,202 Elo+
Party 1
Chiron
Chiron
WasEz
Chiron
Level 159
God Stats
8W - 7L
1,287 SR
Queue Stats
490W - 498L
1,512 Elo+
Solo
Team Averages
Level 60
1,272 SR
1,246 Elo+

VS

Team Averages
Level 69
1,411 SR
1,404 Elo+
Achilles
Achilles
DoomsTheory
Achilles
Level 118
God Stats
31W - 33L
1,489 SR
Queue Stats
772W - 760L
1,542 Elo+
Solo
Fenrir
Fenrir
Hydizz
Fenrir
Level 49
God Stats
13W - 6L
1,540 SR
Queue Stats
157W - 161L
1,455 Elo+
Solo
Thoth
Thoth
Tall87
Thoth
Level 86
God Stats
6W - 18L
1,263 SR
Queue Stats
67W - 130L
1,240 Elo+
Party 2
Medusa
Medusa
Timosus
Medusa
Level 25
God Stats
46W - 65L
1,264 SR
Queue Stats
85W - 136L
1,240 Elo+
Party 2
Cerberus
Cerberus
sLice099x
Cerberus
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
301W - 262L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
6,076
434
2,979
16,148
8,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
CommandList
Kukulkan
11
0 / 7 / 0
6,414
458
2,630
7,578
2,103
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Reshyreum
Heimdallr
10
1 / 7 / 2
6,477
463
2,223
7,259
2,137
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
TwistableLizard
Sun Wukong
10
0 / 4 / 0
5,899
421
2,242
9,672
2,991
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chiron
WasEz
Chiron
14
3 / 1 / 1
8,227
588
6,002
10,549
3,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DoomsTheory
Achilles
12
3 / 1 / 11
8,083
577
6,621
5,122
3,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
Hydizz
Fenrir
13
2 / 0 / 5
7,980
570
2,767
9,237
4,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
Tall87
Thoth
14
5 / 1 / 4
8,577
613
5,982
4,985
1,716
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Timosus
Medusa
14
12 / 3 / 1
9,164
655
14,278
9,232
3,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
sLice099x
Cerberus
15
4 / 0 / 1
9,373
670
7,658
5,697
3,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
4
Kills
26
26
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Kukulkan
CommandList
Kukulkan
0
7
0
0
W
Achilles
DoomsTheory
Achilles
3
1
11
8.5
W
Fenrir
Hydizz
Fenrir
2
0
5
4.5
L
Heimdallr
Reshyreum
Heimdallr
1
7
2
0.29
W
Thoth
Tall87
Thoth
5
1
4
7
W
Medusa
Timosus
Medusa
12
3
1
4.17
L
Sun Wukong
TwistableLizard
Sun Wukong
0
4
0
0
L
Chiron
WasEz
Chiron
3
1
1
3.5
W
Cerberus
sLice099x
Cerberus
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,076
Damage
37,306
51,206
Taken
34,273
19,734
Mitigated
16,068
10,556
Healing
13,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,979
496
0
2,107
16,148
8,762
103
1,704
14,404
22,919
0
L
Kukulkan
CommandList
Kukulkan
2,630
193
0
577
7,578
2,103
561
3,504
3,808
34,653
0
W
Achilles
DoomsTheory
Achilles
6,621
1,729
0
1,659
5,122
3,029
1,163
35
5,087
0
15,991
W
Fenrir
Hydizz
Fenrir
2,767
831
0
3,650
9,237
4,023
0
1,134
8,103
0
48,539
L
Heimdallr
Reshyreum
Heimdallr
2,223
280
0
90
7,259
2,137
0
454
6,759
0
16,442
W
Thoth
Tall87
Thoth
5,982
359
0
566
4,985
1,716
2,164
1,496
3,489
44,489
0
W
Medusa
Timosus
Medusa
14,278
8,022
0
3,471
9,232
3,309
841
2,613
6,619
0
55,211
L
Sun Wukong
TwistableLizard
Sun Wukong
2,242
890
0
1,195
9,672
2,991
0
6,006
3,666
0
19,299
L
Chiron
WasEz
Chiron
6,002
2,356
45
6,542
10,549
3,741
0
1,542
8,903
0
52,947
W
Cerberus
sLice099x
Cerberus
7,658
786
0
3,869
5,697
3,991
1,726
331
5,366
56,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,093
Gold Earned
43,177
296
Minions Killed
438
0
Camps Cleared
0
1,280,927
Distance Traveled
1,374,044
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,076
434
40
3
0
255,463
0
L
Kukulkan
6,414
458
79
6
0
229,431
5
W
Achilles
8,083
577
18
1
0
326,205
11
W
Fenrir
7,980
570
89
6
0
288,736
5
L
Heimdallr
6,477
463
36
3
0
246,828
6
W
Thoth
8,577
613
78
6
0
260,751
1
W
Medusa
9,164
655
92
7
0
238,459
2
L
Sun Wukong
5,899
421
42
3
0
271,368
1
L
Chiron
8,227
588
99
7
0
277,837
0
W
Cerberus
9,373
670
161
12
0
259,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role