Player Matchup
Team Averages
Level 82
1,380 SR
1,458
Elo+
VS
Team Averages
Level 110
1,424 SR
1,482
Elo+
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
KN Abridged
Danzaburou
3
0 / 0 / 0
3,384
677
0
0
0
Combat Boots
+10
Physical Power
+12%
Movement Speed
Light Blade
+5
Physical Power
+10%
Attack Speed
OceanBen8848
Tiamat
7
1 / 2 / 0
3,987
797
1,149
3,252
1,476
Restored Artifact
+60
Magical Power
+15
Mp 5
PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Rambowsmurf
Ymir
7
1 / 2 / 1
4,050
810
1,122
3,440
1,405
Shoes of the Magi
+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed
Silver Talisman
+125
Health
+45
Magical Protection
PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jixxeus
Achilles
7
1 / 1 / 3
4,264
853
2,313
5,273
2,672
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Warded Shield
+15
Physical Power
+25
Magical Protection
Uiesfhug
Mercury
7
3 / 1 / 1
4,844
969
955
2,600
742
Short Sword
+25
Physical Power
PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
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Baron Samedi
7
0 / 0 / 4
4,227
845
1,061
1,785
727
Death's Toll
+18
Physical Power
+35
Magical Power
+75
Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Cloak
+10
Physical Protection
+10
Magical Protection
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
4,264
853
9
2
0
96,025
1
L
3,384
677
3
1
0
14,597
0
L
3,987
797
15
3
0
88,039
1
L
4,050
810
8
2
0
76,947
0
W
4,844
969
24
5
0
108,089
2
W
4,227
845
19
4
0
89,168
0