Player Matchup

Chernobog
Chernobog
Sandlash
Chernobog
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Sorter43
Hel
Level 125
God Stats
1W - 0L
1,761 SR
Queue Stats
11W - 8L
1,525 Elo+
Solo
Horus
Horus
bollokid
Horus
Level 148
God Stats
5W - 5L
1,323 SR
Queue Stats
365W - 244L
1,616 Elo+
Party 1
Team Averages
Level 127
1,528 SR
1,547 Elo+

VS

Team Averages
Level 86
1,458 SR
1,419 Elo+
Tiamat
Tiamat
Darkcyberface
Tiamat
Level 88
God Stats
1W - 4L
1,366 SR
Queue Stats
69W - 64L
1,154 Elo+
Solo
Khepri
Khepri
KomboYT
Khepri
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 54L
1,555 Elo+
Party 2
Loki
Loki
TheWolke3
Loki
Level 68
God Stats
0W - 1L
1,507 SR
Queue Stats
24W - 28L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Sandlash
Chernobog
13
3 / 2 / 7
10,189
728
13,642
11,771
5,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 3 / 9
10,442
746
5,895
15,212
11,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
bollokid
Horus
13
6 / 3 / 5
10,112
722
11,417
16,482
13,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
8,830
631
15,235
11,835
9,576
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
KomboYT
Khepri
11
0 / 5 / 7
8,409
601
5,905
13,893
11,002
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Loki
14
6 / 4 / 2
10,177
727
8,530
8,953
3,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
11
Kills
8
8
Deaths
11
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
2
5
2.25
L
Khepri
KomboYT
Khepri
0
5
7
0.7
W
Chernobog
Sandlash
Chernobog
3
2
7
3.25
W
2
3
9
2.17
L
Loki
6
4
2
1.75
W
Horus
bollokid
Horus
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,954
Damage
29,670
43,465
Taken
34,681
30,003
Mitigated
23,603
26,219
Healing
3,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,235
2,312
0
1,644
11,835
9,576
452
2,460
9,212
43,625
0
L
Khepri
KomboYT
Khepri
5,905
422
538
661
13,893
11,002
0
2,382
11,411
17,230
0
W
Chernobog
Sandlash
Chernobog
13,642
8,980
0
2,743
11,771
5,003
2,686
5,174
6,597
0
76,031
W
5,895
699
7,854
9,404
15,212
11,151
338
9,037
6,175
23,919
0
L
Loki
8,530
1,042
0
447
8,953
3,025
491
1,068
7,675
0
36,643
W
Horus
bollokid
Horus
11,417
4,999
1,992
4,226
16,482
13,849
118
6,979
9,503
0
28,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,743
Gold Earned
27,416
171
Minions Killed
132
0
Camps Cleared
0
753,566
Distance Traveled
809,649
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,830
631
60
4
0
257,534
5
L
Khepri
8,409
601
26
2
0
269,160
3
W
Chernobog
10,189
728
110
8
0
224,110
4
W
Hel
10,442
746
30
2
0
274,576
3
L
Loki
10,177
727
46
3
0
282,955
4
W
Horus
10,112
722
31
2
0
254,880
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role