Player Matchup

Olorun
Olorun
Barmoretti99
Olorun
Level 22
God Stats
10W - 14L
1,332 SR
Queue Stats
39W - 58L
1,292 Elo+
Party 2
Thanatos
Thanatos
JoyNois
Thanatos
Level 23
God Stats
30W - 34L
1,479 SR
Queue Stats
66W - 86L
1,308 Elo+
Party 2
Apollo
Apollo
Quikky_FaZe
Apollo
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 37L
1,445 Elo+
Solo
Vamana
Vamana
loreytatué
Vamana
Level 25
God Stats
2W - 2L
1,279 SR
Queue Stats
56W - 54L
1,350 Elo+
Solo
Cthulhu
Cthulhu
omismone
Cthulhu
Level 26
God Stats
2W - 1L
1,709 SR
Queue Stats
100W - 126L
1,299 Elo+
Party 2
Team Averages
Level 24
1,460 SR
1,339 Elo+

VS

Team Averages
Level 13
1,405 SR
1,331 Elo+
Thanatos
Thanatos
CheekyDonkWaffle
Thanatos
Level 8
God Stats
6W - 6L
1,205 SR
Queue Stats
60W - 47L
1,053 Elo+
Solo
Raijin
Raijin
GonnaPownYou
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,414 Elo+
Party 1
King Arthur
King Arthur
MarcCithov12345
King Arthur
Level 18
God Stats
9W - 5L
1,319 SR
Queue Stats
39W - 31L
1,357 Elo+
Solo
Ares
Ares
Roughgio
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,414 Elo+
Party 1
Khepri
Khepri
SI6XX
Khepri
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
2 / 2 / 1
6,634
663
2,413
5,584
1,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
JoyNois
Thanatos
9
4 / 1 / 4
5,718
572
2,595
5,577
1,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
11
11 / 1 / 4
7,243
724
8,814
4,638
1,373
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
11
3 / 2 / 2
6,319
632
5,593
6,595
2,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
omismone
Cthulhu
9
3 / 1 / 10
5,987
599
3,781
6,216
3,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 0
5,950
595
4,201
6,965
2,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
6
0 / 7 / 0
4,168
417
2,721
6,123
1,299
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
MarcCithov12345
King Arthur
9
1 / 4 / 1
5,200
520
2,874
8,969
4,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ares
6
1 / 3 / 1
4,725
473
709
4,691
1,610
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Khepri
SI6XX
Khepri
6
0 / 7 / 0
3,825
383
1,300
7,035
2,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
23
Kills
7
7
Deaths
23
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
2
2
1
1.25
L
5
2
0
2.5
L
Raijin
0
7
0
0
W
Thanatos
JoyNois
Thanatos
4
1
4
6
L
King Arthur
MarcCithov12345
King Arthur
1
4
1
0.38
W
Apollo
11
1
4
13
L
Ares
1
3
1
0.5
L
Khepri
SI6XX
Khepri
0
7
0
0
W
Vamana
3
2
2
2
W
Cthulhu
omismone
Cthulhu
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,196
Damage
11,805
28,610
Taken
33,783
10,321
Mitigated
11,870
11,412
Healing
10,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
2,413
1,275
171
1,758
5,584
1,478
2,391
195
5,389
35,845
0
L
4,201
1,656
0
6,039
6,965
2,192
0
1,173
5,792
0
23,330
L
Raijin
2,721
629
0
1,005
6,123
1,299
144
1,538
4,385
20,872
0
W
Thanatos
JoyNois
Thanatos
2,595
724
0
4,767
5,577
1,604
483
685
4,867
0
18,429
L
King Arthur
MarcCithov12345
King Arthur
2,874
522
0
2,601
8,969
4,494
68
231
8,713
0
19,134
W
Apollo
8,814
6,497
0
90
4,638
1,373
1,143
1,430
3,208
0
37,498
L
Ares
709
98
0
683
4,691
1,610
0
1,748
2,918
11,258
0
L
Khepri
SI6XX
Khepri
1,300
274
0
0
7,035
2,275
0
1,129
5,781
4,949
0
W
Vamana
5,593
3,379
0
2,362
6,595
2,205
231
0
6,315
0
29,625
W
Cthulhu
omismone
Cthulhu
3,781
428
393
1,871
6,216
3,661
241
2,420
3,771
18,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,901
Gold Earned
23,868
268
Minions Killed
157
0
Camps Cleared
0
892,930
Distance Traveled
830,936
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,634
663
67
7
0
170,869
0
L
Thanatos
5,950
595
52
5
0
188,067
0
L
Raijin
4,168
417
34
3
0
156,091
0
W
Thanatos
5,718
572
34
3
0
213,682
0
L
King Arthur
5,200
520
37
4
0
176,173
0
W
Apollo
7,243
724
76
8
0
157,733
2
L
Ares
4,725
473
22
2
0
125,156
0
L
Khepri
3,825
383
12
1
0
185,449
0
W
Vamana
6,319
632
58
6
0
176,313
2
W
Cthulhu
5,987
599
33
3
0
174,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role