Player Matchup

Olorun
Olorun
Gold II
Asoingbob
Olorun
Gold II
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tiamat
Tiamat
Gold II
Marcelo2102
Tiamat
Gold II
Level 140
God Stats
14W - 13L
1,743 SR
Queue Stats
243W - 238L
1,548 MMR
Solo
Discordia
Discordia
Silver I
MattMade
Discordia
Silver I
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,587 MMR
Party 1
Amaterasu
Amaterasu
Gold V
NekoWonderland
Amaterasu
Gold V
Level 128
God Stats
9W - 7L
1,890 SR
Queue Stats
464W - 466L
1,539 MMR
Solo
Horus
Horus
Platinum V
Tinkiwiinky
Horus
Platinum V
Level 81
God Stats
12W - 5L
1,246 SR
Queue Stats
219W - 209L
1,547 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 90
1,576 SR
1,544 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,627 SR
1,592 MMR
Ne Zha
Ne Zha
Gold V
Eguzkimg
Ne Zha
Gold V
Level 69
God Stats
0W - 3L
1,606 SR
Queue Stats
354W - 349L
1,486 MMR
Party 2
Hachiman
Hachiman
Gold V
IloveBanannas
Hachiman
Gold V
Level 74
God Stats
12W - 6L
1,824 SR
Queue Stats
28W - 23L
1,722 MMR
Party 2
Janus
Janus
Gold IV
SrFornica
Janus
Gold IV
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,634 MMR
Solo
Geb
Geb
Gold IV
kawaiideska
Geb
Gold IV
Level 124
God Stats
2W - 4L
1,704 SR
Queue Stats
44W - 42L
1,534 MMR
Solo
Guan Yu
Guan Yu
Gold I
sfenton1389
Guan Yu
Gold I
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
126W - 126L
1,584 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Asoingbob
Olorun
18
14 / 1 / 5
12,726
707
28,913
25,864
11,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
16
3 / 2 / 3
10,364
576
8,937
9,968
6,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
MattMade
Discordia
16
6 / 2 / 4
10,566
587
11,432
9,824
3,354
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
NekoWonderland
Amaterasu
17
5 / 1 / 5
10,820
601
11,835
16,111
10,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 0 / 14
9,532
530
6,986
14,472
11,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AphroditeSetAthena

VS

Bans
ApolloGaneshaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Eguzkimg
Ne Zha
12
1 / 5 / 4
7,341
408
7,347
15,504
5,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
IloveBanannas
Hachiman
14
3 / 7 / 1
8,403
467
11,091
18,280
6,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
SrFornica
Janus
13
1 / 6 / 3
8,013
445
4,996
13,321
3,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 5 / 3
6,713
373
4,244
18,164
8,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
sfenton1389
Guan Yu
12
0 / 7 / 2
7,331
407
9,097
20,763
16,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
29
Kills
5
6
Deaths
30
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Olorun
Asoingbob
Olorun
14
1
5
16.5
L
Ne Zha
Eguzkimg
Ne Zha
1
5
4
0.6
L
Hachiman
IloveBanannas
Hachiman
3
7
1
0.5
W
Tiamat
3
2
3
2.25
W
Discordia
MattMade
Discordia
6
2
4
4
W
Amaterasu
NekoWonderland
Amaterasu
5
1
5
7.5
L
Janus
SrFornica
Janus
1
6
3
0.42
W
1
0
14
8
L
0
5
3
0.3
L
Guan Yu
sfenton1389
Guan Yu
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,103
Damage
36,775
76,239
Taken
86,032
43,207
Mitigated
40,635
39,310
Healing
20,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Asoingbob
Olorun
28,913
21,590
1,525
19,067
25,864
11,522
5,824
2,433
23,328
107,744
0
L
Ne Zha
Eguzkimg
Ne Zha
7,347
1,701
0
4,211
15,504
5,586
0
8,682
6,822
0
40,127
L
Hachiman
IloveBanannas
Hachiman
11,091
6,069
0
4,789
18,280
6,383
0
13,485
4,795
0
55,549
W
Tiamat
8,937
2,068
0
3,646
9,968
6,189
4,260
1,218
8,696
76,449
0
W
Discordia
MattMade
Discordia
11,432
2,589
136
2,968
9,824
3,354
712
2,556
7,106
65,965
0
W
Amaterasu
NekoWonderland
Amaterasu
11,835
5,817
0
6,894
16,111
10,949
1,969
364
15,164
0
61,798
L
Janus
SrFornica
Janus
4,996
624
0
858
13,321
3,698
0
7,876
5,445
53,467
0
W
6,986
2,272
1,462
3,612
14,472
11,193
82
2,879
11,465
0
15,895
L
4,244
537
0
2,738
18,164
8,913
660
11,800
6,364
18,317
0
L
Guan Yu
sfenton1389
Guan Yu
9,097
1,873
389
7,442
20,763
16,055
0
7,439
13,324
519
39,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,008
Gold Earned
37,801
530
Minions Killed
413
0
Camps Cleared
0
1,684,568
Distance Traveled
1,678,037
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,726
707
139
8
0
314,336
0
L
Ne Zha
7,341
408
84
5
0
353,916
4
L
Hachiman
8,403
467
82
5
0
295,701
6
W
Tiamat
10,364
576
130
7
0
353,445
4
W
Discordia
10,566
587
130
7
0
285,149
1
W
Amaterasu
10,820
601
110
6
0
346,388
2
L
Janus
8,013
445
138
8
0
323,782
6
W
Horus
9,532
530
21
1
0
385,250
7
L
Geb
6,713
373
29
2
0
348,771
4
L
Guan Yu
7,331
407
80
4
0
355,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role