Player Matchup

Arachne
Arachne
GillaBeast
Arachne
Level 28
God Stats
54W - 35L
1,739 SR
Queue Stats
98W - 81L
1,636 Elo+
Solo
Chang'e
Chang'e
MagusZero
Chang'e
Level 21
God Stats
4W - 1L
1,529 SR
Queue Stats
32W - 41L
1,485 Elo+
Solo
Cthulhu
Cthulhu
RompeAnos33
Cthulhu
Level 18
God Stats
7W - 2L
1,794 SR
Queue Stats
11W - 6L
1,608 Elo+
Solo
Danzaburou
Danzaburou
desimoni5
Danzaburou
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 20L
1,684 Elo+
Solo
King Arthur
King Arthur
erusj
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 47L
1,503 Elo+
Solo
Team Averages
Level 21
1,612 SR
1,583 Elo+

VS

Team Averages
Level 27
1,653 SR
1,576 Elo+
Sun Wukong
Sun Wukong
ACM1PTSeguro
Sun Wukong
Level 29
God Stats
6W - 4L
1,497 SR
Queue Stats
71W - 56L
1,647 Elo+
Solo
Apollo
Apollo
Deek2k
Apollo
Level 7
God Stats
7W - 5L
1,817 SR
Queue Stats
61W - 53L
1,639 Elo+
Party 1
Mercury
Mercury
RebornxxPhaze
Mercury
Level 49
God Stats
2W - 3L
1,832 SR
Queue Stats
208W - 205L
1,523 Elo+
Party 1
Ymir
Ymir
dalamon05
Ymir
Level 24
God Stats
2W - 2L
1,630 SR
Queue Stats
140W - 124L
1,559 Elo+
Solo
Aphrodite
Aphrodite
damaagcria2
Aphrodite
Level 27
God Stats
9W - 13L
1,491 SR
Queue Stats
31W - 30L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GillaBeast
Arachne
10
7 / 1 / 3
6,570
657
4,347
5,882
1,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
MagusZero
Chang'e
9
1 / 0 / 5
5,877
588
3,397
4,548
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
RompeAnos33
Cthulhu
9
2 / 1 / 9
5,543
554
4,142
5,133
2,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
desimoni5
Danzaburou
12
7 / 1 / 2
7,216
722
5,317
3,484
1,012
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
erusj
King Arthur
10
1 / 4 / 1
6,143
614
2,417
7,244
2,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ACM1PTSeguro
Sun Wukong
11
4 / 1 / 0
6,036
604
4,674
5,668
5,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Apollo
Deek2k
Apollo
6
0 / 4 / 2
4,287
429
2,713
4,685
1,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
8
0 / 5 / 1
4,791
479
1,601
6,857
1,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
6
1 / 5 / 0
4,732
473
1,233
7,373
2,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
damaagcria2
Aphrodite
9
1 / 4 / 0
5,091
509
1,950
6,964
2,055
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
18
Kills
6
7
Deaths
19
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ACM1PTSeguro
Sun Wukong
4
1
0
4
L
Apollo
Deek2k
Apollo
0
4
2
0.25
W
Arachne
GillaBeast
Arachne
7
1
3
8.5
W
Chang'e
MagusZero
Chang'e
1
0
5
3.5
L
Mercury
0
5
1
0.1
W
Cthulhu
RompeAnos33
Cthulhu
2
1
9
6.5
L
Ymir
1
5
0
0.2
L
Aphrodite
damaagcria2
Aphrodite
1
4
0
0.25
W
Danzaburou
desimoni5
Danzaburou
7
1
2
8
W
King Arthur
erusj
King Arthur
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,620
Damage
12,171
26,291
Taken
31,547
9,607
Mitigated
13,141
8,309
Healing
6,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ACM1PTSeguro
Sun Wukong
4,674
832
0
2,161
5,668
5,377
84
169
5,429
0
32,344
L
Apollo
Deek2k
Apollo
2,713
1,584
0
650
4,685
1,117
0
1,710
2,832
0
13,624
W
Arachne
GillaBeast
Arachne
4,347
2,879
0
2,562
5,882
1,805
638
730
5,127
0
21,164
W
Chang'e
MagusZero
Chang'e
3,397
326
271
1,756
4,548
1,325
344
1,220
3,303
21,704
0
L
Mercury
1,601
791
0
0
6,857
1,871
0
1,176
5,584
0
24,513
W
Cthulhu
RompeAnos33
Cthulhu
4,142
599
158
744
5,133
2,844
378
919
4,214
13,376
0
L
Ymir
1,233
548
0
1,142
7,373
2,721
0
1,986
5,170
9,030
0
L
Aphrodite
damaagcria2
Aphrodite
1,950
154
0
2,588
6,964
2,055
0
1,825
4,993
24,920
0
W
Danzaburou
desimoni5
Danzaburou
5,317
2,794
0
1,822
3,484
1,012
2,110
314
3,170
0
41,167
W
King Arthur
erusj
King Arthur
2,417
401
0
996
7,244
2,621
0
0
6,883
0
27,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,349
Gold Earned
24,937
261
Minions Killed
211
0
Camps Cleared
0
966,119
Distance Traveled
902,413
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,036
604
71
7
0
185,821
2
L
Apollo
4,287
429
37
4
0
174,085
0
W
Arachne
6,570
657
47
5
0
219,148
1
W
Chang'e
5,877
588
63
6
0
193,791
2
L
Mercury
4,791
479
50
5
0
231,217
2
W
Cthulhu
5,543
554
6
1
0
212,495
2
L
Ymir
4,732
473
10
1
0
144,966
0
L
Aphrodite
5,091
509
43
4
0
166,324
2
W
Danzaburou
7,216
722
85
9
0
167,457
1
W
King Arthur
6,143
614
60
6
0
173,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role