Player Matchup

King Arthur
King Arthur
Blackhawk1417
King Arthur
Level 129
God Stats
1W - 2L
1,760 SR
Queue Stats
67W - 68L
1,569 Elo+
Solo
Ymir
Ymir
CaptCardonut
Ymir
Level 150
God Stats
3W - 6L
1,519 SR
Queue Stats
194W - 197L
1,524 Elo+
Party 2
Nu Wa
Nu Wa
SpaceLookover
Nu Wa
Level 144
God Stats
0W - 1L
1,578 SR
Queue Stats
116W - 113L
1,572 Elo+
Party 2
Skadi
Skadi
TechSkillg
Skadi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,597 Elo+
Party 2
Cabrakan
Cabrakan
wallpatt
Cabrakan
Level 107
God Stats
11W - 10L
1,691 SR
Queue Stats
410W - 347L
1,605 Elo+
Solo
Team Averages
Level 127
1,610 SR
1,573 Elo+

VS

Team Averages
Level 123
1,617 SR
1,601 Elo+
Raijin
Raijin
Firebeast9752
Raijin
Level 122
God Stats
19W - 20L
1,443 SR
Queue Stats
109W - 111L
1,542 Elo+
Party 3
Amaterasu
Amaterasu
InnerCry
Amaterasu
Level 84
God Stats
4W - 5L
1,713 SR
Queue Stats
238W - 207L
1,673 Elo+
Solo
Apollo
Apollo
Mystogan7664
Apollo
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
530W - 472L
1,625 Elo+
Party 1
Nemesis
Nemesis
Wh1teCh0c0lat64
Nemesis
Level 147
God Stats
17W - 11L
1,727 SR
Queue Stats
424W - 429L
1,569 Elo+
Party 3
Ganesha
Ganesha
aTagHasNoName
Ganesha
Level 157
God Stats
5W - 6L
1,703 SR
Queue Stats
218W - 192L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blackhawk1417
King Arthur
14
2 / 2 / 0
8,406
560
8,106
8,601
5,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 5 / 0
7,027
468
2,477
11,606
6,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 4 / 0
7,952
530
5,789
9,108
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
12
0 / 5 / 1
7,282
485
3,717
7,701
2,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
wallpatt
Cabrakan
13
0 / 1 / 2
7,362
491
8,009
9,171
4,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
7,943
530
5,391
7,403
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
InnerCry
Amaterasu
15
2 / 2 / 0
8,073
538
3,815
11,620
7,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
15
7 / 0 / 2
8,972
598
8,033
8,143
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 1 / 5
8,639
576
8,268
11,276
4,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
12
1 / 1 / 9
7,653
510
5,898
9,623
7,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
17
17
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Blackhawk1417
King Arthur
2
2
0
1
L
1
5
0
0.2
W
2
1
3
3.5
W
Amaterasu
InnerCry
Amaterasu
2
2
0
1
W
Apollo
7
0
2
8
L
2
4
0
0.5
L
Skadi
0
5
1
0.1
W
5
1
5
7.5
W
Ganesha
1
1
9
5.5
L
Cabrakan
wallpatt
Cabrakan
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,098
Damage
31,405
46,187
Taken
48,065
22,469
Mitigated
24,890
8,597
Healing
14,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Blackhawk1417
King Arthur
8,106
1,636
0
660
8,601
5,795
0
393
8,168
1,059
52,768
L
2,477
824
0
2,145
11,606
6,829
0
3,587
7,935
22,257
0
W
5,391
370
0
943
7,403
2,619
1,044
2,738
4,502
52,825
0
W
Amaterasu
InnerCry
Amaterasu
3,815
1,822
0
5,360
11,620
7,432
34
2,096
9,456
0
49,269
W
Apollo
8,033
5,094
0
3,079
8,143
3,210
0
2,952
5,131
0
63,421
L
5,789
1,286
0
1,210
9,108
2,478
0
4,052
4,807
58,686
0
L
Skadi
3,717
2,148
0
500
7,701
2,416
452
1,757
5,944
0
45,651
W
8,268
4,451
0
1,868
11,276
4,555
0
5,091
6,061
0
60,110
W
Ganesha
5,898
460
0
2,898
9,623
7,074
0
3,096
6,403
20,977
0
L
Cabrakan
wallpatt
Cabrakan
8,009
1,137
0
4,082
9,171
4,951
0
1,032
8,044
51,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,029
Gold Earned
41,280
462
Minions Killed
476
0
Camps Cleared
0
1,414,778
Distance Traveled
1,534,010
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,406
560
109
7
0
302,493
3
L
Ymir
7,027
468
45
3
0
284,341
1
W
Raijin
7,943
530
113
8
0
275,622
0
W
Amaterasu
8,073
538
99
7
0
331,753
1
W
Apollo
8,972
598
141
9
0
302,492
4
L
Nu Wa
7,952
530
115
8
0
277,048
3
L
Skadi
7,282
485
101
7
0
250,112
0
W
Nemesis
8,639
576
109
7
0
347,383
4
W
Ganesha
7,653
510
14
1
0
276,760
9
L
Cabrakan
7,362
491
92
6
0
300,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role