Player Matchup

Sobek
Sobek
Bazsifiu
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,350 Elo+
Solo
Zeus
Zeus
Bboy0Arash
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,497 Elo+
Solo
Xbalanque
Xbalanque
CasperFD
Xbalanque
Level 23
God Stats
0W - 1L
1,708 SR
Queue Stats
7W - 5L
1,457 Elo+
Party 3
Susano
Susano
FarlopaDeLaBuena
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 14L
1,193 Elo+
Solo
Mulan
Mulan
ayeTatr
Mulan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,384 Elo+
Party 3
Team Averages
Level 12
1,542 SR
1,376 Elo+

VS

Team Averages
Level 22
1,585 SR
1,375 Elo+
Medusa
Medusa
Clyeessa
Medusa
Level 28
God Stats
3W - 0L
1,714 SR
Queue Stats
77W - 70L
1,507 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Delifil
Kumbhakarna
Level 26
God Stats
7W - 3L
1,582 SR
Queue Stats
88W - 72L
1,540 Elo+
Party 1
Anhur
Anhur
FaZe xNDE
Anhur
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 4L
1,059 Elo+
Solo
Thanatos
Thanatos
JakeTheHuman114
Thanatos
Level 25
God Stats
6W - 0L
1,567 SR
Queue Stats
137W - 164L
1,366 Elo+
Party 2
Chaac
Chaac
S1lv3rDr4g0n13
Chaac
Level 28
God Stats
23W - 28L
1,562 SR
Queue Stats
122W - 146L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bazsifiu
Sobek
6
0 / 2 / 1
4,175
522
1,815
5,536
2,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 5 / 1
4,224
528
2,582
5,305
586
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xbalanque
CasperFD
Xbalanque
8
2 / 4 / 0
4,609
576
2,212
5,350
1,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

2
0 / 0 / 0
3,276
410
0
876
159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Mulan
ayeTatr
Mulan
7
1 / 3 / 0
4,157
520
2,738
5,768
2,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Clyeessa
Medusa
8
4 / 1 / 1
5,044
631
4,943
3,649
930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kumbhakarna
Delifil
Kumbhakarna
8
1 / 1 / 4
5,100
638
1,749
4,863
2,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
FaZe xNDE
Anhur
11
4 / 0 / 0
6,416
802
3,103
5,001
1,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
8
3 / 1 / 0
4,847
606
2,290
4,629
1,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 1 / 1
5,153
644
3,628
5,175
2,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
14
14
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
Bazsifiu
Sobek
0
2
1
0.25
L
0
5
1
0.1
L
Xbalanque
CasperFD
Xbalanque
2
4
0
0.5
W
Medusa
Clyeessa
Medusa
4
1
1
4.5
W
Kumbhakarna
Delifil
Kumbhakarna
1
1
4
3
W
Anhur
FaZe xNDE
Anhur
4
0
0
4
L
0
0
0
0
W
Thanatos
3
1
0
3
W
2
1
1
2.5
L
Mulan
ayeTatr
Mulan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,347
Damage
15,713
22,835
Taken
23,317
7,292
Mitigated
9,160
5,165
Healing
10,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Bazsifiu
Sobek
1,815
293
0
1,768
5,536
2,635
0
1,092
4,444
8,519
0
L
2,582
705
0
1,113
5,305
586
0
0
5,305
13,932
0
L
Xbalanque
CasperFD
Xbalanque
2,212
1,147
0
1,280
5,350
1,039
0
657
4,693
0
17,576
W
Medusa
Clyeessa
Medusa
4,943
3,083
0
480
3,649
930
208
1,110
2,539
0
23,342
W
Kumbhakarna
Delifil
Kumbhakarna
1,749
461
0
992
4,863
2,319
47
705
4,158
6,438
0
W
Anhur
FaZe xNDE
Anhur
3,103
2,046
0
2,913
5,001
1,544
0
2,473
2,528
0
36,028
L
0
0
0
554
876
159
0
0
876
0
2,082
W
Thanatos
2,290
705
0
3,850
4,629
1,750
205
109
4,495
0
19,523
W
3,628
926
0
2,527
5,175
2,617
470
0
4,975
0
19,172
L
Mulan
ayeTatr
Mulan
2,738
650
0
450
5,768
2,873
515
0
5,518
0
12,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,441
Gold Earned
26,560
113
Minions Killed
212
0
Camps Cleared
0
581,317
Distance Traveled
755,442
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,175
522
11
1
0
135,933
2
L
Zeus
4,224
528
26
3
0
135,128
5
L
Xbalanque
4,609
576
42
5
0
135,477
1
W
Medusa
5,044
631
43
5
0
149,187
0
W
Kumbhakarna
5,100
638
8
1
0
154,821
1
W
Anhur
6,416
802
73
9
0
124,948
2
L
Susano
3,276
410
11
1
0
19,156
0
W
Thanatos
4,847
606
47
6
0
171,550
1
W
Chaac
5,153
644
41
5
0
154,936
0
L
Mulan
4,157
520
23
3
0
155,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role