Player Matchup

Kukulkan
Kukulkan
DudeWith1kPing
Kukulkan
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 16L
1,500 Elo+
Party 2
Camazotz
Camazotz
Keitrum
Camazotz
Level 156
God Stats
1W - 0L
1,767 SR
Queue Stats
52W - 33L
1,658 Elo+
Party 2
Bakasura
Bakasura
SnoekiePoekiee
Bakasura
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 50L
1,712 Elo+
Party 2
Chang'e
Chang'e
Vonchaz
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
smbadat
Hou Yi
Level 160
God Stats
1W - 1L
1,704 SR
Queue Stats
30W - 16L
1,640 Elo+
Party 2
Team Averages
Level 157
1,594 SR
1,602 Elo+

VS

Team Averages
Level 131
1,474 SR
1,640 Elo+
Heimdallr
Heimdallr
LoneKing
Heimdallr
Level 160
God Stats
12W - 22L
1,199 SR
Queue Stats
1,377W - 1,501L
1,631 Elo+
Solo
The Morrigan
The Morrigan
Marcuza
The Morrigan
Level 129
God Stats
4W - 6L
1,701 SR
Queue Stats
235W - 207L
1,697 Elo+
Party 1
Ne Zha
Ne Zha
Overheerser
Ne Zha
Level 157
God Stats
4W - 10L
1,405 SR
Queue Stats
789W - 797L
1,531 Elo+
Solo
Jormungandr
Jormungandr
payj
Jormungandr
Level 149
God Stats
1W - 2L
1,790 SR
Queue Stats
264W - 240L
1,723 Elo+
Party 1
Chang'e
Chang'e
saw_unreal645
Chang'e
Level 61
God Stats
5W - 6L
1,274 SR
Queue Stats
607W - 577L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
10 / 4 / 12
14,329
796
26,024
14,432
6,930
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
Keitrum
Camazotz
20
5 / 6 / 14
12,441
691
23,769
35,275
30,789
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bakasura
19
2 / 5 / 14
12,251
681
4,627
26,568
24,091
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Vonchaz
Chang'e
20
3 / 3 / 16
12,188
677
15,542
21,998
19,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
smbadat
Hou Yi
20
5 / 5 / 11
12,733
707
22,002
19,746
8,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LoneKing
Heimdallr
20
2 / 3 / 15
11,993
666
25,456
16,580
9,260
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
Marcuza
The Morrigan
20
8 / 6 / 8
12,889
716
25,740
17,570
9,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
18
4 / 7 / 13
11,658
648
19,589
21,195
17,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
payj
Jormungandr
20
2 / 4 / 16
13,138
730
12,345
27,986
41,707
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
20
7 / 5 / 10
12,627
702
23,589
20,997
10,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
85
25
Kills
23
23
Deaths
25
67
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
10
4
12
4
W
Camazotz
Keitrum
Camazotz
5
6
14
2
L
Heimdallr
LoneKing
Heimdallr
2
3
15
3.17
L
The Morrigan
Marcuza
The Morrigan
8
6
8
2
L
Ne Zha
4
7
13
1.5
W
Bakasura
2
5
14
1.8
W
Chang'e
Vonchaz
Chang'e
3
3
16
3.67
L
Jormungandr
payj
Jormungandr
2
4
16
2.5
L
Chang'e
7
5
10
2.4
W
Hou Yi
smbadat
Hou Yi
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,964
Damage
106,719
118,019
Taken
104,328
90,332
Mitigated
87,950
63,641
Healing
49,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
26,024
2,646
235
1,255
14,432
6,930
1,233
8,660
5,772
66,280
0
W
Camazotz
Keitrum
Camazotz
23,769
3,804
4,028
13,828
35,275
30,789
864
19,258
16,017
0
42,944
L
Heimdallr
LoneKing
Heimdallr
25,456
8,080
2,687
1,718
16,580
9,260
2,486
6,455
9,775
0
52,838
L
The Morrigan
Marcuza
The Morrigan
25,740
1,412
1,424
4,224
17,570
9,319
726
7,368
9,854
49,505
256
L
Ne Zha
19,589
1,951
2,590
3,800
21,195
17,062
820
8,358
12,655
0
31,535
W
Bakasura
4,627
3,234
4,622
5,623
26,568
24,091
689
9,616
16,952
0
4,389
W
Chang'e
Vonchaz
Chang'e
15,542
320
16,674
11,464
21,998
19,903
447
12,952
9,046
33,923
0
L
Jormungandr
payj
Jormungandr
12,345
898
1,977
4,357
27,986
41,707
327
10,205
17,529
32,436
0
L
Chang'e
23,589
1,933
17,835
8,999
20,997
10,602
676
8,947
11,875
40,527
0
W
Hou Yi
smbadat
Hou Yi
22,002
8,619
2,957
2,955
19,746
8,619
1,764
11,060
8,686
0
46,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,942
Gold Earned
62,305
209
Minions Killed
200
0
Camps Cleared
0
1,665,854
Distance Traveled
1,632,393
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,329
796
71
4
0
292,689
2
W
Camazotz
12,441
691
18
1
0
352,909
1
L
Heimdallr
11,993
666
67
4
0
312,522
3
L
The Morrigan
12,889
716
47
3
0
299,205
1
L
Ne Zha
11,658
648
22
1
0
346,417
0
W
Bakasura
12,251
681
15
1
0
364,104
0
W
Chang'e
12,188
677
34
2
0
354,222
1
L
Jormungandr
13,138
730
30
2
0
335,230
1
L
Chang'e
12,627
702
34
2
0
339,019
4
W
Hou Yi
12,733
707
71
4
0
301,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role