Player Matchup

Nemesis
Nemesis
Building3015
Nemesis
Level 149
God Stats
3W - 2L
1,870 SR
Queue Stats
153W - 130L
1,795 Elo+
Party 1
Khepri
Khepri
DemonLordGray
Khepri
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 15L
1,719 Elo+
Party 1
Eset
Eset
ThatDragonGuy
Eset
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 33L
1,853 Elo+
Party 1
Team Averages
Level 124
1,623 SR
1,789 Elo+

VS

Team Averages
Level 80
1,578 SR
1,587 Elo+
Anubis
Anubis
DZ_ASeSiNoDNoB
Anubis
Level 141
God Stats
136W - 93L
1,691 SR
Queue Stats
509W - 526L
1,487 Elo+
Solo
Athena
Athena
ThatFancyFish
Athena
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 48L
1,602 Elo+
Party 2
Neith
Neith
TheCodeMan1870
Neith
Level 57
God Stats
39W - 22L
1,543 SR
Queue Stats
160W - 107L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Building3015
Nemesis
11
4 / 0 / 3
7,977
725
8,060
9,068
4,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 0 / 6
7,818
711
2,272
7,389
5,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 1 / 5
7,561
687
6,357
2,840
952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,429
584
4,192
5,503
2,725
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 4 / 0
6,506
591
2,818
10,367
5,914
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
0 / 0 / 1
6,653
605
6,344
4,254
1,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
1
1
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Building3015
Nemesis
4
0
3
5.5
L
0
3
1
0.17
W
1
0
6
4
W
2
1
5
4.5
L
1
4
0
0.25
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,689
Damage
13,354
19,297
Taken
20,124
10,904
Mitigated
10,055
4,889
Healing
3,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Building3015
Nemesis
8,060
3,338
0
2,457
9,068
4,641
117
2,767
6,301
0
34,310
L
4,192
249
0
1,402
5,503
2,725
0
2,389
2,953
24,767
0
W
2,272
268
0
1,561
7,389
5,311
0
3,484
3,905
14,905
0
W
6,357
508
377
494
2,840
952
300
786
2,054
29,343
0
L
2,818
775
399
483
10,367
5,914
0
4,615
5,094
7,104
0
L
6,344
2,350
0
1,142
4,254
1,416
48
1,037
3,009
0
31,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,356
Gold Earned
19,588
139
Minions Killed
114
0
Camps Cleared
0
619,894
Distance Traveled
568,207
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,977
725
47
4
0
229,831
1
L
Anubis
6,429
584
49
4
0
171,126
5
W
Khepri
7,818
711
16
1
0
189,071
0
W
Eset
7,561
687
76
7
0
200,992
1
L
Athena
6,506
591
5
0
0
192,169
3
L
Neith
6,653
605
60
5
0
204,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role