Player Matchup

Cthulhu
Cthulhu
Dustycats18
Cthulhu
Level 25
God Stats
16W - 19L
1,426 SR
Queue Stats
433W - 561L
1,280 Elo+
Solo
Tsukuyomi
Tsukuyomi
LicNmolly
Tsukuyomi
Level 65
God Stats
4W - 9L
1,321 SR
Queue Stats
232W - 191L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
Silver 6uns
Danzaburou
Level 29
God Stats
13W - 10L
1,557 SR
Queue Stats
80W - 54L
1,521 Elo+
Party 1
Team Averages
Level 40
1,435 SR
1,434 Elo+

VS

Team Averages
Level 28
1,574 SR
1,465 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dist4ntSt4r
Ah Muzen Cab
Level 32
God Stats
11W - 12L
1,647 SR
Queue Stats
221W - 191L
1,525 Elo+
Party 2
Cthulhu
Cthulhu
Im or X9432
Cthulhu
Level 25
God Stats
3W - 2L
1,558 SR
Queue Stats
111W - 137L
1,305 Elo+
Solo
Janus
Janus
KingJulien3101
Janus
Level 28
God Stats
14W - 11L
1,517 SR
Queue Stats
925W - 720L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dustycats18
Cthulhu
19
8 / 3 / 9
14,914
678
20,341
23,518
24,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
LicNmolly
Tsukuyomi
18
5 / 3 / 9
15,063
685
15,689
14,279
5,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Silver 6uns
Danzaburou
18
8 / 7 / 9
15,381
699
16,670
26,643
11,160
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dist4ntSt4r
Ah Muzen Cab
18
4 / 5 / 8
13,976
635
23,478
17,982
7,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Im or X9432
Cthulhu
15
4 / 8 / 4
14,725
669
11,771
23,077
29,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
5 / 8 / 4
14,214
646
16,097
17,372
5,541
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
21
Kills
13
13
Deaths
21
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Dist4ntSt4r
Ah Muzen Cab
4
5
8
1.6
W
Cthulhu
Dustycats18
Cthulhu
8
3
9
4.17
L
Cthulhu
Im or X9432
Cthulhu
4
8
4
0.75
L
5
8
4
0.88
W
Tsukuyomi
LicNmolly
Tsukuyomi
5
3
9
3.17
W
Danzaburou
Silver 6uns
Danzaburou
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,700
Damage
51,346
64,440
Taken
58,431
41,008
Mitigated
42,241
14,384
Healing
8,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Dist4ntSt4r
Ah Muzen Cab
23,478
7,585
0
4,976
17,982
7,188
1,054
6,017
11,690
0
61,429
W
Cthulhu
Dustycats18
Cthulhu
20,341
1,210
743
5,165
23,518
24,427
407
9,798
13,430
62,410
0
L
Cthulhu
Im or X9432
Cthulhu
11,771
672
247
413
23,077
29,512
0
8,419
14,174
51,311
0
L
16,097
519
0
2,882
17,372
5,541
185
4,916
12,206
58,593
0
W
Tsukuyomi
LicNmolly
Tsukuyomi
15,689
3,517
0
743
14,279
5,421
305
6,251
7,992
0
78,824
W
Danzaburou
Silver 6uns
Danzaburou
16,670
7,205
261
7,472
26,643
11,160
2,313
11,350
15,052
0
71,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,358
Gold Earned
42,915
276
Minions Killed
234
0
Camps Cleared
0
1,132,578
Distance Traveled
1,078,502
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
13,976
635
95
4
0
411,368
3
W
Cthulhu
14,914
678
74
3
0
394,189
2
L
Cthulhu
14,725
669
60
3
0
320,346
1
L
Janus
14,214
646
79
4
0
346,788
0
W
Tsukuyomi
15,063
685
88
4
0
382,901
0
W
Danzaburou
15,381
699
114
5
0
355,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role