Player Matchup

Khepri
Khepri
BaronOfTheSkies
Khepri
Level 37
God Stats
42W - 41L
1,518 SR
Queue Stats
60W - 73L
1,361 Elo+
Party 3
Da Ji
Da Ji
KawaiiKris
Da Ji
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 197L
1,584 Elo+
Party 2
Discordia
Discordia
SparkleSenpai
Discordia
Level 65
God Stats
1W - 3L
1,647 SR
Queue Stats
106W - 100L
1,567 Elo+
Party 2
Nike
Nike
XelaKnight
Nike
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
175W - 141L
1,509 Elo+
Party 3
Heimdallr
Heimdallr
buildantiheal
Heimdallr
Level 10
God Stats
5W - 1L
2,012 SR
Queue Stats
9W - 4L
1,980 Elo+
Party 2
Team Averages
Level 53
1,635 SR
1,600 Elo+

VS

Team Averages
Level 35
1,480 SR
1,475 Elo+
Anubis
Anubis
AtomicPangolin
Anubis
Level 36
God Stats
126W - 114L
1,593 SR
Queue Stats
148W - 160L
1,489 Elo+
Party 1
Achilles
Achilles
N1ghtBr1nger
Achilles
Level 28
God Stats
0W - 2L
1,341 SR
Queue Stats
28W - 24L
1,503 Elo+
Party 4
Anhur
Anhur
RafonPC
Anhur
Level 29
God Stats
29W - 28L
1,524 SR
Queue Stats
285W - 309L
1,505 Elo+
Party 1
Cupid
Cupid
YOTlCOJO
Cupid
Level 43
God Stats
84W - 112L
1,423 SR
Queue Stats
1,034W - 1,244L
1,405 Elo+
Solo
Sobek
Sobek
deficitttttt
Sobek
Level 40
God Stats
38W - 25L
1,521 SR
Queue Stats
86W - 88L
1,472 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 5
9,282
489
3,214
8,900
3,192
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
17
2 / 4 / 6
10,788
568
3,400
15,813
7,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
SparkleSenpai
Discordia
16
2 / 3 / 6
10,105
532
9,419
7,681
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
9 / 1 / 2
12,387
652
14,826
10,983
8,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
buildantiheal
Heimdallr
20
5 / 2 / 2
13,153
692
13,811
13,977
5,701
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 6 / 1
9,417
496
15,750
17,015
8,665
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
N1ghtBr1nger
Achilles
14
2 / 5 / 1
8,396
442
3,599
12,493
9,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
RafonPC
Anhur
16
0 / 2 / 1
9,063
477
1,384
12,850
4,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
YOTlCOJO
Cupid
13
1 / 5 / 4
8,273
435
2,403
8,904
3,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 1 / 7
8,220
433
2,560
11,052
7,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
19
Kills
12
12
Deaths
19
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
8
6
1
1.42
W
1
2
5
1.75
W
Da Ji
2
4
6
1.25
L
Achilles
N1ghtBr1nger
Achilles
2
5
1
0.5
L
Anhur
RafonPC
Anhur
0
2
1
0.25
W
Discordia
SparkleSenpai
Discordia
2
3
6
1.67
W
9
1
2
10
L
Cupid
YOTlCOJO
Cupid
1
5
4
0.6
W
Heimdallr
buildantiheal
Heimdallr
5
2
2
3
L
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,670
Damage
25,696
57,354
Taken
62,314
27,221
Mitigated
32,598
21,971
Healing
18,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,750
233
195
6,842
17,015
8,665
0
5,242
11,260
58,370
0
W
3,214
49
723
2,288
8,900
3,192
487
5,458
3,442
25,397
0
W
Da Ji
3,400
432
0
5,876
15,813
7,656
1,374
2,509
13,279
0
77,964
L
Achilles
N1ghtBr1nger
Achilles
3,599
835
0
2,708
12,493
9,451
1,396
889
11,145
0
37,096
L
Anhur
RafonPC
Anhur
1,384
459
87
3,824
12,850
4,104
0
745
12,066
0
67,982
W
Discordia
SparkleSenpai
Discordia
9,419
1,014
0
840
7,681
2,389
405
3,763
3,918
58,262
0
W
14,826
2,219
0
3,368
10,983
8,283
1,168
3,351
7,307
8,944
59,431
L
Cupid
YOTlCOJO
Cupid
2,403
716
58
508
8,904
3,225
640
2,924
5,692
0
37,090
W
Heimdallr
buildantiheal
Heimdallr
13,811
7,485
0
8,876
13,977
5,701
2,740
3,229
10,748
0
132,561
L
2,560
272
0
4,171
11,052
7,153
104
3,813
6,824
10,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,715
Gold Earned
43,369
614
Minions Killed
398
0
Camps Cleared
0
1,858,632
Distance Traveled
1,657,210
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,417
496
84
4
0
303,305
0
W
Khepri
9,282
489
29
2
0
410,886
4
W
Da Ji
10,788
568
120
6
0
367,961
6
L
Achilles
8,396
442
74
4
0
334,178
3
L
Anhur
9,063
477
128
7
0
368,459
3
W
Discordia
10,105
532
112
6
0
345,441
7
W
Nike
12,387
652
126
7
0
371,683
2
L
Cupid
8,273
435
92
5
0
302,672
2
W
Heimdallr
13,153
692
227
12
0
362,661
5
L
Sobek
8,220
433
20
1
0
348,596
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role