Player Matchup

Danzaburou
Danzaburou
Gehxz
Danzaburou
Level 64
God Stats
24W - 14L
1,645 SR
Queue Stats
96W - 81L
1,467 Elo+
Party 1
Fenrir
Fenrir
Overixx
Fenrir
Level 108
God Stats
8W - 4L
1,274 SR
Queue Stats
68W - 56L
1,507 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Phuvy
Cu Chulainn
Level 59
God Stats
13W - 13L
1,513 SR
Queue Stats
108W - 92L
1,458 Elo+
Party 1
Kukulkan
Kukulkan
fuzzball2003
Kukulkan
Level 67
God Stats
2W - 1L
1,667 SR
Queue Stats
59W - 55L
1,446 Elo+
Solo
Ravana
Ravana
nahje101
Ravana
Level 84
God Stats
1W - 0L
1,306 SR
Queue Stats
163W - 150L
1,449 Elo+
Solo
Team Averages
Level 76
1,481 SR
1,465 Elo+

VS

Team Averages
Level 103
1,711 SR
1,377 Elo+
Jing Wei
Jing Wei
DEmoLEdorLIVEXD
Jing Wei
Level 109
God Stats
2W - 2L
1,734 SR
Queue Stats
107W - 125L
1,307 Elo+
Party 2
Athena
Athena
ForeverRxiny
Athena
Level 68
God Stats
7W - 5L
1,757 SR
Queue Stats
169W - 168L
1,447 Elo+
Solo
Hades
Hades
Fredy_CWL
Hades
Level 73
God Stats
38W - 36L
1,899 SR
Queue Stats
408W - 472L
1,400 Elo+
Party 2
Susano
Susano
The_pandax_27
Susano
Level 126
God Stats
1W - 6L
1,500 SR
Queue Stats
129W - 176L
1,366 Elo+
Party 2
Tyr
Tyr
pikaboss14lsp
Tyr
Level 138
God Stats
5W - 7L
1,665 SR
Queue Stats
182W - 230L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gehxz
Danzaburou
18
8 / 1 / 17
12,525
596
16,222
11,846
5,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Overixx
Fenrir
18
15 / 0 / 15
13,397
638
17,043
21,401
28,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cu Chulainn
Phuvy
Cu Chulainn
18
8 / 3 / 9
12,598
600
13,915
16,767
16,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
fuzzball2003
Kukulkan
18
5 / 4 / 7
11,906
567
11,216
11,938
5,250
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
nahje101
Ravana
18
4 / 3 / 10
11,566
551
7,855
13,730
6,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
0 / 9 / 1
8,568
408
5,035
18,768
7,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
14
1 / 8 / 3
9,057
431
6,069
17,279
13,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hades
Fredy_CWL
Hades
15
3 / 7 / 1
9,307
443
14,642
19,550
16,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 8 / 2
9,380
447
7,161
15,348
7,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 8 / 2
8,946
426
12,156
16,984
18,536
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
17
40
Kills
8
11
Deaths
40
58
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
9
1
0.06
L
Athena
1
8
3
0.31
L
Hades
Fredy_CWL
Hades
3
7
1
0.5
W
Danzaburou
Gehxz
Danzaburou
8
1
17
16.5
W
Fenrir
Overixx
Fenrir
15
0
15
22.5
W
Cu Chulainn
Phuvy
Cu Chulainn
8
3
9
4.17
L
2
8
2
0.38
W
Kukulkan
fuzzball2003
Kukulkan
5
4
7
2.13
W
Ravana
nahje101
Ravana
4
3
10
3
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,251
Damage
45,063
75,682
Taken
87,929
62,087
Mitigated
63,682
27,037
Healing
14,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
5,035
3,247
0
4,845
18,768
7,212
206
2,879
15,770
0
55,129
L
Athena
6,069
1,403
0
1,855
17,279
13,780
18
3,698
13,355
33,900
0
L
Hades
Fredy_CWL
Hades
14,642
577
186
4,531
19,550
16,659
12
2,766
16,629
61,280
0
W
Danzaburou
Gehxz
Danzaburou
16,222
10,231
1,201
3,871
11,846
5,834
7,199
3,184
8,662
0
85,443
W
Fenrir
Overixx
Fenrir
17,043
3,530
1,301
7,711
21,401
28,288
369
7,816
13,585
0
46,323
W
Cu Chulainn
Phuvy
Cu Chulainn
13,915
3,883
0
5,762
16,767
16,493
1,723
3,468
13,299
11,841
54,442
L
7,161
2,323
0
1,103
15,348
7,495
0
2,273
12,804
0
54,032
W
Kukulkan
fuzzball2003
Kukulkan
11,216
1,413
0
1,566
11,938
5,250
251
6,228
5,710
76,875
0
W
Ravana
nahje101
Ravana
7,855
3,085
415
5,210
13,730
6,222
0
3,817
9,913
0
63,429
L
12,156
3,117
0
1,847
16,984
18,536
0
2,263
14,141
0
50,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,992
Gold Earned
45,258
541
Minions Killed
422
0
Camps Cleared
0
2,016,266
Distance Traveled
1,872,942
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,568
408
89
4
0
368,973
1
L
Athena
9,057
431
64
3
0
405,339
3
L
Hades
9,307
443
95
5
0
346,568
4
W
Danzaburou
12,525
596
108
5
0
361,475
2
W
Fenrir
13,397
638
57
3
0
444,252
6
W
Cu Chulainn
12,598
600
133
6
0
414,008
0
L
Susano
9,380
447
94
4
0
407,878
4
W
Kukulkan
11,906
567
144
7
0
358,160
6
W
Ravana
11,566
551
99
5
0
438,371
0
L
Tyr
8,946
426
80
4
0
344,184
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role