Player Matchup

Freya
Freya
ArchangelC7
Freya
Level 4
God Stats
3W - 2L
1,715 SR
Queue Stats
4W - 4L
1,352 Elo+
Party 1
Horus
Horus
calsushi
Horus
Level 70
God Stats
13W - 5L
1,471 SR
Queue Stats
144W - 146L
1,491 Elo+
Party 1
Neith
Neith
maliciousegg
Neith
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 51
1,562 SR
1,448 Elo+

VS

Team Averages
Level 46
1,547 SR
1,268 Elo+
Baron Samedi
Baron Samedi
CEE_2_NA5TY
Baron Samedi
Level 107
God Stats
1W - 3L
1,569 SR
Queue Stats
25W - 36L
1,316 Elo+
Party 2
Hou Yi
Hou Yi
Patdix13
Hou Yi
Level 18
God Stats
16W - 13L
1,573 SR
Queue Stats
19W - 30L
1,287 Elo+
Party 2
Awilix
Awilix
Sceptic_Reaper7
Awilix
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 1 / 11
8,008
890
5,930
4,392
1,473
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Horus
calsushi
Horus
10
5 / 0 / 14
8,492
944
3,447
8,007
4,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
8 / 1 / 9
8,826
981
7,742
7,483
2,828
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CEE_2_NA5TY
Baron Samedi
8
0 / 7 / 2
5,805
645
6,102
8,260
2,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Patdix13
Hou Yi
8
1 / 6 / 1
6,343
705
3,275
7,666
2,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

6
1 / 7 / 1
5,823
647
1,598
6,334
1,753
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
20
Kills
2
2
Deaths
20
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
1
11
12.5
L
Baron Samedi
CEE_2_NA5TY
Baron Samedi
0
7
2
0.14
L
Hou Yi
Patdix13
Hou Yi
1
6
1
0.25
L
1
7
1
0.21
W
Horus
calsushi
Horus
5
0
14
12
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,119
Damage
10,975
19,882
Taken
22,260
9,230
Mitigated
6,835
9,576
Healing
3,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,930
2,293
0
1,554
4,392
1,473
475
1,337
3,055
14,928
0
L
Baron Samedi
CEE_2_NA5TY
Baron Samedi
6,102
406
664
1,906
8,260
2,821
0
2,766
5,494
19,817
0
L
Hou Yi
Patdix13
Hou Yi
3,275
693
0
568
7,666
2,261
20
2,332
5,334
0
13,755
L
1,598
783
0
0
6,334
1,753
0
900
5,434
0
6,227
W
Horus
calsushi
Horus
3,447
1,272
1,444
4,169
8,007
4,929
342
2,562
5,445
0
11,165
W
7,742
4,024
0
2,409
7,483
2,828
768
2,267
5,216
0
46,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,326
Gold Earned
17,971
114
Minions Killed
59
0
Camps Cleared
0
468,622
Distance Traveled
374,629
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,008
890
17
2
0
164,150
0
L
Baron Samedi
5,805
645
24
3
0
145,076
0
L
Hou Yi
6,343
705
28
3
0
133,974
0
L
Awilix
5,823
647
7
1
0
95,579
0
W
Horus
8,492
944
8
1
0
156,633
0
W
Neith
8,826
981
89
10
0
147,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role