Player Matchup

Kukulkan
Kukulkan
AM10423
Kukulkan
Level 6
God Stats
6W - 3L
1,867 SR
Queue Stats
6W - 3L
1,779 Elo+
Party 1
Ymir
Ymir
MegalithBethor
Ymir
Level 18
God Stats
12W - 12L
1,570 SR
Queue Stats
19W - 17L
1,604 Elo+
Party 1
Izanami
Izanami
dmaster11
Izanami
Level 11
God Stats
4W - 2L
1,661 SR
Queue Stats
21W - 11L
1,713 Elo+
Party 1
Nemesis
Nemesis
jayjsilver
Nemesis
Level 13
God Stats
2W - 0L
1,698 SR
Queue Stats
29W - 27L
1,659 Elo+
Party 1
Bellona
Bellona
slayer311998
Bellona
Level 14
God Stats
16W - 15L
1,585 SR
Queue Stats
20W - 18L
1,580 Elo+
Party 1
Team Averages
Level 12
1,676 SR
1,667 Elo+

VS

Team Averages
Level 24
1,485 SR
1,566 Elo+
Arachne
Arachne
ManPr0
Arachne
Level 26
God Stats
0W - 4L
1,231 SR
Queue Stats
86W - 99L
1,557 Elo+
Party 3
Anubis
Anubis
Sapperson-
Anubis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,636 Elo+
Party 2
Cerberus
Cerberus
cod_king212121
Cerberus
Level 29
God Stats
17W - 19L
1,615 SR
Queue Stats
61W - 63L
1,527 Elo+
Party 2
Izanami
Izanami
cuzzojoeyy
Izanami
Level 31
God Stats
4W - 2L
1,582 SR
Queue Stats
107W - 118L
1,566 Elo+
Party 2
Set
Set
znzzLLama
Set
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AM10423
Kukulkan
12
3 / 0 / 1
7,246
604
4,096
3,205
959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 1 / 7
7,638
637
4,640
7,615
3,463
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
dmaster11
Izanami
13
6 / 0 / 7
8,034
670
10,662
7,341
2,224
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
jayjsilver
Nemesis
13
4 / 0 / 3
7,556
630
4,038
8,147
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
slayer311998
Bellona
13
7 / 2 / 1
8,152
679
6,463
8,201
5,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ManPr0
Arachne
8
1 / 3 / 1
5,416
451
3,098
8,471
3,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Sapperson-
Anubis
9
0 / 2 / 0
5,140
428
2,394
4,583
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
8
0 / 6 / 1
5,379
448
2,811
11,537
6,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
cuzzojoeyy
Izanami
9
1 / 6 / 0
5,315
443
6,233
8,076
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 7 / 0
5,068
422
2,507
7,223
3,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
24
Kills
3
3
Deaths
24
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AM10423
Kukulkan
3
0
1
3.5
L
Arachne
ManPr0
Arachne
1
3
1
0.5
W
4
1
7
7.5
L
Anubis
Sapperson-
Anubis
0
2
0
0
L
Cerberus
0
6
1
0.08
L
Izanami
cuzzojoeyy
Izanami
1
6
0
0.17
W
Izanami
dmaster11
Izanami
6
0
7
9.5
W
Nemesis
jayjsilver
Nemesis
4
0
3
5.5
W
Bellona
slayer311998
Bellona
7
2
1
3.75
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,899
Damage
17,043
34,509
Taken
39,890
14,203
Mitigated
17,256
14,384
Healing
6,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AM10423
Kukulkan
4,096
234
0
840
3,205
959
620
1,028
2,054
40,954
0
L
Arachne
ManPr0
Arachne
3,098
2,472
429
2,346
8,471
3,136
0
1,051
7,420
0
20,806
W
4,640
322
175
686
7,615
3,463
0
1,810
5,756
13,783
0
L
Anubis
Sapperson-
Anubis
2,394
175
144
739
4,583
1,681
0
2,651
1,932
20,611
0
L
Cerberus
2,811
254
0
1,230
11,537
6,852
0
3,866
7,671
8,754
0
L
Izanami
cuzzojoeyy
Izanami
6,233
4,286
0
1,190
8,076
1,897
0
951
7,125
0
34,509
W
Izanami
dmaster11
Izanami
10,662
8,360
0
4,422
7,341
2,224
2,382
1,062
6,270
0
62,761
W
Nemesis
jayjsilver
Nemesis
4,038
1,953
0
4,715
8,147
2,491
370
1,075
7,023
0
42,983
W
Bellona
slayer311998
Bellona
6,463
3,712
0
3,546
8,201
5,066
2,048
0
8,201
0
37,966
L
2,507
1,290
0
714
7,223
3,690
0
217
6,949
0
15,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,626
Gold Earned
26,318
369
Minions Killed
183
0
Camps Cleared
0
1,191,256
Distance Traveled
1,095,637
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,246
604
72
6
0
237,271
0
L
Arachne
5,416
451
39
3
0
257,550
1
W
Ymir
7,638
637
21
2
0
252,710
3
L
Anubis
5,140
428
42
4
0
217,088
1
L
Cerberus
5,379
448
20
2
0
234,039
4
L
Izanami
5,315
443
61
5
0
188,242
3
W
Izanami
8,034
670
101
8
0
210,368
3
W
Nemesis
7,556
630
88
7
0
252,136
2
W
Bellona
8,152
679
87
7
0
238,771
2
L
Set
5,068
422
21
2
0
198,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role