Player Matchup

Ares
Ares
Alexonida
Ares
Level 63
God Stats
2W - 3L
1,517 SR
Queue Stats
88W - 137L
1,290 Elo+
Party 2
Apollo
Apollo
Allen90125
Apollo
Level 82
God Stats
3W - 1L
1,540 SR
Queue Stats
148W - 216L
1,338 Elo+
Party 2
Cernunnos
Cernunnos
CemBeau
Cernunnos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 309L
1,405 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheBadBlade
Tsukuyomi
Level 68
God Stats
3W - 2L
1,721 SR
Queue Stats
287W - 299L
1,470 Elo+
Solo
Nu Wa
Nu Wa
Vic_Marco
Nu Wa
Level 66
God Stats
3W - 5L
1,381 SR
Queue Stats
167W - 174L
1,458 Elo+
Party 1
Team Averages
Level 70
1,532 SR
1,392 Elo+

VS

Team Averages
Level 90
1,447 SR
1,361 Elo+
Anubis
Anubis
JohnnyLarusso
Anubis
Level 80
God Stats
15W - 11L
1,494 SR
Queue Stats
182W - 182L
1,372 Elo+
Party 3
Baron Samedi
Baron Samedi
LoG_Blizz4rD
Baron Samedi
Level 65
God Stats
1W - 0L
1,721 SR
Queue Stats
82W - 112L
1,304 Elo+
Solo
Athena
Athena
SaucyBumBandit
Athena
Level 82
God Stats
4W - 2L
1,309 SR
Queue Stats
42W - 43L
1,315 Elo+
Party 3
Tsukuyomi
Tsukuyomi
UchihaCrow69
Tsukuyomi
Level 83
God Stats
36W - 27L
1,424 SR
Queue Stats
357W - 373L
1,376 Elo+
Solo
Skadi
Skadi
sergio_friki
Skadi
Level 139
God Stats
3W - 6L
1,286 SR
Queue Stats
198W - 212L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
1 / 5 / 0
8,265
413
4,385
15,474
9,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
Allen90125
Apollo
13
0 / 5 / 2
8,060
403
4,739
13,418
4,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
CemBeau
Cernunnos
15
0 / 6 / 7
8,630
432
8,504
13,869
6,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tsukuyomi
TheBadBlade
Tsukuyomi
18
13 / 3 / 2
12,050
603
15,958
14,012
4,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nu Wa
Vic_Marco
Nu Wa
19
3 / 3 / 5
11,588
579
13,332
9,135
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 3
11,991
600
10,298
15,882
9,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
LoG_Blizz4rD
Baron Samedi
16
5 / 7 / 4
9,975
499
6,948
15,705
6,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 0 / 5
10,107
505
10,001
11,321
10,454
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
UchihaCrow69
Tsukuyomi
19
3 / 4 / 6
11,899
595
9,744
14,504
6,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 1 / 3
10,814
541
11,357
10,129
3,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
43
17
Kills
22
22
Deaths
17
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ares
1
5
0
0.2
L
Apollo
Allen90125
Apollo
0
5
2
0.2
L
Cernunnos
CemBeau
Cernunnos
0
6
7
0.58
W
5
5
3
1.3
W
Baron Samedi
LoG_Blizz4rD
Baron Samedi
5
7
4
1
W
4
0
5
6.5
L
Tsukuyomi
TheBadBlade
Tsukuyomi
13
3
2
4.67
W
Tsukuyomi
UchihaCrow69
Tsukuyomi
3
4
6
1.5
L
Nu Wa
Vic_Marco
Nu Wa
3
3
5
1.83
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,918
Damage
48,348
65,908
Taken
67,541
28,049
Mitigated
35,906
11,942
Healing
25,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,385
301
0
2,283
15,474
9,777
0
5,679
9,738
24,043
0
L
Apollo
Allen90125
Apollo
4,739
1,999
0
3,315
13,418
4,389
0
3,708
9,646
0
48,436
L
Cernunnos
CemBeau
Cernunnos
8,504
3,717
0
2,538
13,869
6,027
0
7,075
6,794
0
42,042
W
10,298
100
0
7,782
15,882
9,454
1,740
2,696
13,026
86,660
0
W
Baron Samedi
LoG_Blizz4rD
Baron Samedi
6,948
740
445
5,037
15,705
6,104
0
5,771
9,560
63,735
0
W
10,001
2,861
0
2,836
11,321
10,454
0
2,829
8,310
30,080
0
L
Tsukuyomi
TheBadBlade
Tsukuyomi
15,958
4,221
0
2,861
14,012
4,656
0
6,197
7,683
0
66,213
W
Tsukuyomi
UchihaCrow69
Tsukuyomi
9,744
2,417
0
6,206
14,504
6,429
0
2,200
12,208
0
92,408
L
Nu Wa
Vic_Marco
Nu Wa
13,332
3,884
0
945
9,135
3,200
838
4,081
4,800
92,325
0
W
11,357
4,981
0
3,510
10,129
3,465
717
3,339
6,720
0
77,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,593
Gold Earned
54,786
483
Minions Killed
613
0
Camps Cleared
0
1,687,853
Distance Traveled
1,820,417
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,265
413
32
2
0
314,816
0
L
Apollo
8,060
403
91
5
0
334,599
0
L
Cernunnos
8,630
432
71
4
0
303,616
1
W
Anubis
11,991
600
179
9
0
315,759
4
W
Baron Samedi
9,975
499
101
5
0
331,195
4
W
Athena
10,107
505
53
3
0
389,657
6
L
Tsukuyomi
12,050
603
107
5
0
385,387
2
W
Tsukuyomi
11,899
595
156
8
0
395,054
3
L
Nu Wa
11,588
579
182
9
0
349,435
4
W
Skadi
10,814
541
124
6
0
388,752
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role