Player Matchup

Eset
Eset
Jones3Gaming
Eset
Level 122
God Stats
1W - 2L
1,287 SR
Queue Stats
399W - 426L
1,502 Elo+
Solo
Achilles
Achilles
MBrujo
Achilles
Level 149
God Stats
3W - 11L
1,818 SR
Queue Stats
188W - 179L
1,387 Elo+
Solo
Cupid
Cupid
SpencerLane123
Cupid
Level 101
God Stats
0W - 1L
1,957 SR
Queue Stats
13W - 15L
1,576 Elo+
Solo
Ymir
Ymir
Trendnation0v1
Ymir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,544 Elo+
Solo
Thor
Thor
zLenka
Thor
Level 61
God Stats
8W - 7L
1,897 SR
Queue Stats
89W - 114L
1,422 Elo+
Solo
Team Averages
Level 100
1,692 SR
1,486 Elo+

VS

Team Averages
Level 103
1,469 SR
1,506 Elo+
Serqet
Serqet
DyoZuh
Serqet
Level 132
God Stats
17W - 13L
1,567 SR
Queue Stats
308W - 301L
1,567 Elo+
Party 1
Sylvanus
Sylvanus
Frenger
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Gauzyy
King Arthur
Level 64
God Stats
14W - 12L
1,530 SR
Queue Stats
173W - 194L
1,393 Elo+
Party 2
Xbalanque
Xbalanque
Kenalk
Xbalanque
Level 103
God Stats
3W - 2L
1,224 SR
Queue Stats
127W - 80L
1,611 Elo+
Party 1
Eset
Eset
Lyss14Molody
Eset
Level 67
God Stats
92W - 91L
1,525 SR
Queue Stats
795W - 744L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,162
516
3,024
4,572
1,227
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
MBrujo
Achilles
12
6 / 2 / 0
7,186
719
6,672
7,563
2,711
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 1 / 0
4,776
478
1,302
6,736
1,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 5 / 0
4,753
475
909
6,335
2,128
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
zLenka
Thor
7
0 / 3 / 1
4,776
478
1,567
7,431
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DyoZuh
Serqet
10
2 / 1 / 3
5,755
576
3,090
4,835
1,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Frenger
Sylvanus
10
5 / 2 / 1
5,783
578
3,250
5,779
2,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Gauzyy
King Arthur
10
1 / 2 / 0
5,453
545
3,286
7,819
2,719
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xbalanque
Kenalk
Xbalanque
9
3 / 0 / 5
5,600
560
7,913
5,587
1,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 1 / 2
6,571
657
2,653
3,891
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
6
Kills
15
15
Deaths
6
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Serqet
DyoZuh
Serqet
2
1
3
3.5
W
Sylvanus
Frenger
Sylvanus
5
2
1
2.75
W
King Arthur
Gauzyy
King Arthur
1
2
0
0.5
L
0
4
1
0.13
W
Xbalanque
Kenalk
Xbalanque
3
0
5
5.5
W
4
1
2
5
L
Achilles
MBrujo
Achilles
6
2
0
3
L
0
1
0
0
L
0
5
0
0
L
Thor
zLenka
Thor
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,474
Damage
20,192
32,637
Taken
27,911
9,199
Mitigated
9,352
8,559
Healing
10,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
DyoZuh
Serqet
3,090
908
0
2,560
4,835
1,531
0
254
4,581
0
28,422
W
Sylvanus
Frenger
Sylvanus
3,250
1,175
793
2,021
5,779
2,590
1,391
275
5,504
18,408
4,946
W
King Arthur
Gauzyy
King Arthur
3,286
198
0
2,463
7,819
2,719
168
0
7,819
0
24,608
L
3,024
242
0
729
4,572
1,227
0
1,819
2,579
29,319
0
W
Xbalanque
Kenalk
Xbalanque
7,913
4,528
0
1,777
5,587
1,386
58
1,219
4,368
0
25,150
W
2,653
267
327
747
3,891
1,126
0
2,185
1,706
29,766
0
L
Achilles
MBrujo
Achilles
6,672
2,022
0
2,277
7,563
2,711
0
872
6,691
0
35,882
L
1,302
1,009
0
3,745
6,736
1,405
0
888
5,830
0
24,612
L
909
528
0
176
6,335
2,128
132
1,516
4,779
8,785
0
L
Thor
zLenka
Thor
1,567
576
0
1,632
7,431
1,728
0
376
7,001
0
19,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,653
Gold Earned
29,162
238
Minions Killed
270
0
Camps Cleared
0
979,731
Distance Traveled
994,844
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,755
576
61
6
0
234,296
5
W
Sylvanus
5,783
578
44
4
0
168,955
3
W
King Arthur
5,453
545
55
6
0
211,474
0
L
Eset
5,162
516
62
6
0
189,649
4
W
Xbalanque
5,600
560
31
3
0
201,295
8
W
Eset
6,571
657
79
8
0
178,824
3
L
Achilles
7,186
719
72
7
0
206,033
2
L
Cupid
4,776
478
56
6
0
186,392
2
L
Ymir
4,753
475
11
1
0
193,273
0
L
Thor
4,776
478
37
4
0
204,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role