Player Matchup

Zeus
Zeus
Alcateia14_br
Zeus
Level 129
God Stats
1W - 2L
1,537 SR
Queue Stats
76W - 121L
1,419 Elo+
Party 1
Chaac
Chaac
FP_ONE
Chaac
Level 29
God Stats
6W - 6L
1,500 SR
Queue Stats
65W - 89L
1,420 Elo+
Party 1
Ullr
Ullr
PENUNBRA-Vl
Ullr
Level 5
God Stats
0W - 2L
1,716 SR
Queue Stats
0W - 3L
1,211 Elo+
Party 1
Team Averages
Level 54
1,584 SR
1,350 Elo+

VS

Team Averages
Level 119
1,590 SR
1,512 Elo+
Sun Wukong
Sun Wukong
Dracomite
Sun Wukong
Level 118
God Stats
15W - 4L
1,771 SR
Queue Stats
117W - 81L
1,538 Elo+
Solo
Neith
Neith
Thayco
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
joven mr
Anubis
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 154L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 3
9,448
727
5,992
11,990
3,868
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
FP_ONE
Chaac
10
3 / 6 / 1
8,007
616
6,908
13,232
8,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 5 / 4
8,069
621
2,056
8,817
1,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dracomite
Sun Wukong
13
6 / 2 / 8
9,832
756
10,595
10,873
9,755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
Thayco
Neith
13
5 / 2 / 10
10,090
776
3,841
7,166
2,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
joven mr
Anubis
13
6 / 2 / 10
9,903
762
14,475
7,650
3,503
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
6
Kills
17
17
Deaths
6
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
Sun Wukong
Dracomite
Sun Wukong
6
2
8
5
L
Chaac
FP_ONE
Chaac
3
6
1
0.58
L
0
5
4
0.4
W
Neith
Thayco
Neith
5
2
10
5
W
Anubis
joven mr
Anubis
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,956
Damage
28,911
34,039
Taken
25,689
14,113
Mitigated
15,877
7,123
Healing
6,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,992
1,088
0
3,125
11,990
3,868
0
4,084
7,906
34,804
0
W
Sun Wukong
Dracomite
Sun Wukong
10,595
3,829
0
1,900
10,873
9,755
86
3,093
7,505
6
39,294
L
Chaac
FP_ONE
Chaac
6,908
864
0
2,611
13,232
8,384
0
6,408
6,824
0
14,672
L
2,056
913
0
1,387
8,817
1,861
0
4,059
4,758
0
23,269
W
Neith
Thayco
Neith
3,841
1,578
0
2,440
7,166
2,619
1,950
1,064
6,027
0
35,135
W
Anubis
joven mr
Anubis
14,475
1,316
0
2,237
7,650
3,503
172
1,857
5,668
38,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,524
Gold Earned
29,825
111
Minions Killed
156
0
Camps Cleared
0
631,825
Distance Traveled
683,477
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,448
727
56
4
0
182,481
5
W
Sun Wukong
9,832
756
58
4
0
255,130
1
L
Chaac
8,007
616
16
1
0
232,692
3
L
Ullr
8,069
621
39
3
0
216,652
3
W
Neith
10,090
776
51
4
0
218,435
4
W
Anubis
9,903
762
47
4
0
209,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role