Player Matchup

Danzaburou
Danzaburou
Gold III
Dropitlikitshot
Danzaburou
Gold III
Level 148
God Stats
1W - 2L
1,635 SR
Queue Stats
29W - 26L
1,762 MMR
Party 1
The Morrigan
The Morrigan
Silver I
Jaygamer
The Morrigan
Silver I
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,656 MMR
Solo
Serqet
Serqet
Gold III
Robertalexy
Serqet
Gold III
Level 54
God Stats
10W - 12L
1,912 SR
Queue Stats
189W - 205L
1,613 MMR
Solo
Sobek
Sobek
Gold II
hiimjayce
Sobek
Gold II
Level 136
God Stats
3W - 1L
1,910 SR
Queue Stats
87W - 81L
1,581 MMR
Solo
Guan Yu
Guan Yu
Silver III
xAJosh2Remember
Guan Yu
Silver III
Level 141
God Stats
2W - 1L
1,774 SR
Queue Stats
20W - 23L
1,405 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,746 SR
1,603 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,559 SR
1,590 MMR
Sun Wukong
Sun Wukong
Gold II
Dracomore
Sun Wukong
Gold II
Level 126
God Stats
1W - 1L
1,666 SR
Queue Stats
94W - 90L
1,577 MMR
Solo
Nu Wa
Nu Wa
Platinum V
Kuzoro
Nu Wa
Platinum V
Level 159
God Stats
12W - 2L
1,682 SR
Queue Stats
724W - 718L
1,648 MMR
Solo
Ravana
Ravana
Gold II
SeÉOBixaoMsmEm
Ravana
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold V
XxAri
Yemoja
Gold V
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 35L
1,635 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
yodabadaba
Heimdallr
Platinum IV
Level 124
God Stats
16W - 18L
1,449 SR
Queue Stats
126W - 114L
1,590 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dropitlikitshot
Danzaburou
17
3 / 3 / 2
11,818
492
6,718
16,313
6,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Jaygamer
The Morrigan
14
2 / 10 / 4
9,752
406
9,066
13,820
4,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
16
3 / 8 / 3
10,543
439
7,532
22,874
10,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sobek
hiimjayce
Sobek
16
3 / 5 / 5
11,229
468
5,914
24,191
26,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
0 / 3 / 2
11,585
483
7,635
24,957
31,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
TiamatSetAthenaTsukuyomiScylla

VS

Bans
ApolloArtioNemesisJanusAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dracomore
Sun Wukong
20
2 / 2 / 6
13,851
577
15,740
21,251
21,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
Kuzoro
Nu Wa
20
6 / 4 / 9
14,227
593
20,437
12,329
4,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
4 / 3 / 10
14,035
585
12,068
12,754
7,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
XxAri
Yemoja
17
6 / 1 / 14
13,704
571
10,131
22,538
29,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
yodabadaba
Heimdallr
20
11 / 1 / 6
15,502
646
19,006
9,998
4,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
74
11
Kills
29
29
Deaths
11
16
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Dracomore
Sun Wukong
2
2
6
2.5
L
Danzaburou
Dropitlikitshot
Danzaburou
3
3
2
1.33
L
The Morrigan
Jaygamer
The Morrigan
2
10
4
0.4
W
Nu Wa
Kuzoro
Nu Wa
6
4
9
2.63
L
Serqet
3
8
3
0.56
W
4
3
10
3
W
Yemoja
XxAri
Yemoja
6
1
14
13
L
Sobek
hiimjayce
Sobek
3
5
5
1.1
L
0
3
2
0.33
W
Heimdallr
yodabadaba
Heimdallr
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,865
Damage
77,382
102,155
Taken
78,870
80,104
Mitigated
66,662
26,715
Healing
28,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Dracomore
Sun Wukong
15,740
2,184
0
3,683
21,251
21,311
1,736
4,226
16,000
9,116
84,168
L
Danzaburou
Dropitlikitshot
Danzaburou
6,718
2,328
0
6,761
16,313
6,404
144
3,947
12,254
0
87,653
L
The Morrigan
Jaygamer
The Morrigan
9,066
1,606
100
1,301
13,820
4,731
0
6,656
6,918
57,224
1,960
W
Nu Wa
Kuzoro
Nu Wa
20,437
4,719
0
4,169
12,329
4,404
1,707
4,518
7,012
123,889
0
L
Serqet
7,532
1,123
0
5,306
22,874
10,954
1,068
8,672
13,801
0
69,129
W
12,068
3,472
0
5,623
12,754
7,266
1,857
2,662
9,639
0
108,680
W
Yemoja
XxAri
Yemoja
10,131
1,789
3,039
7,543
22,538
29,061
1,673
5,305
16,501
45,189
0
L
Sobek
hiimjayce
Sobek
5,914
569
0
4,241
24,191
26,902
0
8,573
15,306
34,389
0
L
7,635
920
596
8,410
24,957
31,113
0
4,208
20,561
0
80,879
W
Heimdallr
yodabadaba
Heimdallr
19,006
9,186
0
4,408
9,998
4,620
9,749
2,509
7,442
0
132,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,927
Gold Earned
71,319
616
Minions Killed
719
0
Camps Cleared
0
2,367,359
Distance Traveled
2,365,549
27
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,851
577
169
7
0
444,865
6
L
Danzaburou
11,818
492
168
7
0
445,228
11
L
The Morrigan
9,752
406
116
5
0
418,463
2
W
Nu Wa
14,227
593
178
7
0
449,888
4
L
Serqet
10,543
439
118
5
0
500,519
3
W
Ravana
14,035
585
143
6
0
523,396
6
W
Yemoja
13,704
571
40
2
0
480,560
12
L
Sobek
11,229
468
37
2
0
519,373
7
L
Guan Yu
11,585
483
177
7
0
483,776
4
W
Heimdallr
15,502
646
189
8
0
466,840
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role