Player Matchup

Tsukuyomi
Tsukuyomi
JTF RedMenace03
Tsukuyomi
Level 124
God Stats
1W - 6L
1,500 SR
Queue Stats
180W - 140L
1,623 Elo+
Solo
Yemoja
Yemoja
Mysterio8992
Yemoja
Level 105
God Stats
21W - 26L
1,458 SR
Queue Stats
544W - 497L
1,533 Elo+
Party 1
Hel
Hel
Tiffmastaer
Hel
Level 155
God Stats
0W - 2L
1,644 SR
Queue Stats
181W - 160L
1,600 Elo+
Party 1
Team Averages
Level 128
1,534 SR
1,586 Elo+

VS

Team Averages
Level 104
1,565 SR
1,630 Elo+
Tiamat
Tiamat
Fibbonachi
Tiamat
Level 139
God Stats
10W - 7L
1,500 SR
Queue Stats
200W - 132L
1,708 Elo+
Party 2
Chaac
Chaac
HazeLord347
Chaac
Level 116
God Stats
11W - 5L
1,695 SR
Queue Stats
136W - 78L
1,683 Elo+
Party 2
Loki
Loki
X_SquzZ_X
Loki
Level 58
God Stats
5W - 10L
1,500 SR
Queue Stats
30W - 46L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JTF RedMenace03
Tsukuyomi
19
9 / 8 / 1
15,932
724
18,351
25,410
13,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
16
2 / 4 / 7
14,376
653
5,763
19,000
21,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
0 / 6 / 6
12,326
560
12,243
17,129
9,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fibbonachi
Tiamat
19
9 / 3 / 8
15,375
699
21,255
18,819
14,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 3 / 12
14,220
646
21,305
23,969
27,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Loki
17
4 / 5 / 9
13,928
633
7,708
13,487
4,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
11
Kills
18
18
Deaths
11
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Fibbonachi
Tiamat
9
3
8
4.33
W
5
3
12
3.67
L
Tsukuyomi
JTF RedMenace03
Tsukuyomi
9
8
1
1.19
L
Yemoja
2
4
7
1.38
L
0
6
6
0.5
W
Loki
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,357
Damage
50,268
61,539
Taken
56,275
44,178
Mitigated
45,538
30,041
Healing
19,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Fibbonachi
Tiamat
21,255
1,408
396
7,196
18,819
14,093
1,143
6,180
12,303
102,226
0
W
21,305
2,990
0
8,925
23,969
27,136
840
6,661
16,573
480
94,281
L
Tsukuyomi
JTF RedMenace03
Tsukuyomi
18,351
4,045
0
6,425
25,410
13,143
1,788
8,000
17,410
0
85,405
L
Yemoja
5,763
923
5,844
5,589
19,000
21,590
392
7,089
11,911
28,553
0
L
12,243
343
6,673
5,510
17,129
9,445
526
6,660
10,469
57,802
0
W
Loki
7,708
937
1,399
1,771
13,487
4,309
2,044
4,303
8,827
0
32,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,634
Gold Earned
43,523
251
Minions Killed
263
0
Camps Cleared
0
1,191,392
Distance Traveled
1,212,671
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,375
699
136
6
0
399,368
0
W
Chaac
14,220
646
89
4
0
403,457
1
L
Tsukuyomi
15,932
724
91
4
0
409,884
1
L
Yemoja
14,376
653
45
2
0
364,485
11
L
Hel
12,326
560
115
5
0
417,023
7
W
Loki
13,928
633
38
2
0
409,846
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role