Player Matchup

Ullr
Ullr
ArrangingCrown1
Ullr
Level 84
God Stats
15W - 14L
1,481 SR
Queue Stats
235W - 246L
1,530 Elo+
Party 1
Ra
Ra
Colorless27
Ra
Level 147
God Stats
1W - 1L
1,535 SR
Queue Stats
20W - 20L
1,624 Elo+
Party 1
Bellona
Bellona
Peybach
Bellona
Level 29
God Stats
12W - 6L
1,611 SR
Queue Stats
414W - 391L
1,580 Elo+
Party 1
Bastet
Bastet
Zordawn
Bastet
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,801 Elo+
Party 1
Bacchus
Bacchus
samdog2001
Bacchus
Level 64
God Stats
21W - 7L
1,773 SR
Queue Stats
411W - 421L
1,535 Elo+
Party 1
Team Averages
Level 93
1,580 SR
1,614 Elo+

VS

Team Averages
Level 73
1,456 SR
1,527 Elo+
Danzaburou
Danzaburou
Dabarrelz
Danzaburou
Level 38
God Stats
10W - 13L
1,491 SR
Queue Stats
124W - 124L
1,511 Elo+
Solo
Xbalanque
Xbalanque
TX0__Shadow__0XT
Xbalanque
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,435 Elo+
Party 3
Janus
Janus
fuegosone
Janus
Level 144
God Stats
10W - 13L
1,509 SR
Queue Stats
84W - 85L
1,542 Elo+
Party 3
Cerberus
Cerberus
iWeaK3n
Cerberus
Level 39
God Stats
5W - 7L
1,500 SR
Queue Stats
327W - 317L
1,583 Elo+
Party 2
Awilix
Awilix
wewealestar
Awilix
Level 106
God Stats
2W - 6L
1,282 SR
Queue Stats
323W - 312L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 4
8,726
582
7,458
5,159
1,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

14
4 / 2 / 4
8,652
577
7,904
8,931
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Peybach
Bellona
16
4 / 0 / 0
9,373
625
8,982
9,541
8,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bastet
Zordawn
Bastet
13
2 / 1 / 7
8,005
534
5,859
9,021
3,248
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
samdog2001
Bacchus
14
5 / 2 / 5
8,706
580
5,411
10,111
9,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dabarrelz
Danzaburou
12
2 / 4 / 0
7,756
517
3,137
8,710
2,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
14
0 / 2 / 0
8,145
543
7,151
10,473
3,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
fuegosone
Janus
14
1 / 3 / 0
8,049
537
6,271
8,484
3,020
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cerberus
iWeaK3n
Cerberus
12
0 / 4 / 2
7,199
480
4,295
12,995
6,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Awilix
12
2 / 6 / 0
7,364
491
2,166
11,322
3,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
19
Kills
5
5
Deaths
19
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
4
2
4
3
L
Danzaburou
Dabarrelz
Danzaburou
2
4
0
0.5
W
Bellona
Peybach
Bellona
4
0
0
4
L
Xbalanque
0
2
0
0
W
Bastet
Zordawn
Bastet
2
1
7
5.5
L
Janus
fuegosone
Janus
1
3
0
0.33
L
Cerberus
iWeaK3n
Cerberus
0
4
2
0.25
W
Bacchus
samdog2001
Bacchus
5
2
5
3.75
L
Awilix
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,614
Damage
23,020
42,763
Taken
51,984
25,191
Mitigated
19,490
12,558
Healing
13,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,458
3,001
0
151
5,159
1,320
2,829
1,501
3,658
0
56,071
W
7,904
475
1,529
3,497
8,931
3,242
112
4,467
4,464
51,879
0
L
Danzaburou
Dabarrelz
Danzaburou
3,137
1,691
0
2,158
8,710
2,377
0
2,450
6,240
0
44,567
W
Bellona
Peybach
Bellona
8,982
4,973
0
1,474
9,541
8,284
0
0
9,541
0
58,533
L
Xbalanque
7,151
2,585
0
3,812
10,473
3,815
622
614
9,811
0
62,773
W
Bastet
Zordawn
Bastet
5,859
2,476
0
3,600
9,021
3,248
0
1,269
7,752
0
41,264
L
Janus
fuegosone
Janus
6,271
132
0
670
8,484
3,020
0
3,322
4,918
63,984
0
L
Cerberus
iWeaK3n
Cerberus
4,295
155
0
4,395
12,995
6,354
0
3,626
9,335
29,549
0
W
Bacchus
samdog2001
Bacchus
5,411
745
0
2,307
10,111
9,097
264
3,329
6,782
28,402
0
L
Awilix
2,166
533
0
2,572
11,322
3,924
280
2,869
8,365
0
43,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,462
Gold Earned
38,513
468
Minions Killed
519
0
Camps Cleared
0
1,514,494
Distance Traveled
1,369,351
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,726
582
108
7
0
255,979
1
W
Ra
8,652
577
114
8
0
308,740
5
L
Danzaburou
7,756
517
88
6
0
240,697
1
W
Bellona
9,373
625
133
9
0
293,526
0
L
Xbalanque
8,145
543
129
9
0
223,939
0
W
Bastet
8,005
534
68
5
0
340,571
5
L
Janus
8,049
537
130
9
0
299,679
4
L
Cerberus
7,199
480
78
5
0
275,751
2
W
Bacchus
8,706
580
45
3
0
315,678
2
L
Awilix
7,364
491
94
6
0
329,285
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role