Player Matchup

King Arthur
King Arthur
GmT RainofBl00w
King Arthur
Level 28
God Stats
1W - 1L
1,566 SR
Queue Stats
42W - 31L
1,662 Elo+
Solo
Athena
Athena
IAmNinjaButters
Athena
Level 29
God Stats
10W - 24L
1,200 SR
Queue Stats
301W - 324L
1,562 Elo+
Solo
Nemesis
Nemesis
LND Scorpion253
Nemesis
Level 7
God Stats
0W - 1L
1,687 SR
Queue Stats
2W - 4L
1,734 Elo+
Solo
Heimdallr
Heimdallr
orphananthony
Heimdallr
Level 16
God Stats
9W - 7L
1,956 SR
Queue Stats
61W - 47L
1,647 Elo+
Solo
Cabrakan
Cabrakan
xsdee
Cabrakan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,692 Elo+
Solo
Team Averages
Level 16
1,582 SR
1,659 Elo+

VS

Team Averages
Level 14
1,606 SR
1,590 Elo+
Chaac
Chaac
EdEddnEddy_4x
Chaac
Level 23
God Stats
4W - 2L
1,751 SR
Queue Stats
123W - 59L
1,695 Elo+
Solo
Yemoja
Yemoja
MzN spams LT
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Nju r6
Cupid
Level 27
God Stats
22W - 17L
1,498 SR
Queue Stats
439W - 465L
1,466 Elo+
Solo
Hel
Hel
Wilkins9554
Hel
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,539 Elo+
Solo
Vamana
Vamana
lostinthefog99
Vamana
Level 7
God Stats
2W - 0L
1,782 SR
Queue Stats
10W - 3L
1,752 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GmT RainofBl00w
King Arthur
11
3 / 2 / 6
6,465
539
12,330
9,931
8,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 3 / 5
6,367
531
4,456
9,995
3,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 6 / 4
5,152
429
2,726
7,951
2,372
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
orphananthony
Heimdallr
12
5 / 1 / 2
7,147
596
5,474
7,142
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
xsdee
Cabrakan
1
0 / 2 / 0
3,763
314
255
1,366
695
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 5
7,359
613
6,225
9,139
4,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
8
0 / 4 / 2
5,142
429
1,992
5,013
2,891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
Nju r6
Cupid
11
1 / 1 / 1
6,617
551
2,854
7,379
2,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

12
5 / 2 / 5
7,507
626
8,964
9,257
3,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 4 / 3
6,474
540
4,468
10,479
5,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
12
Kills
13
14
Deaths
12
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
L
King Arthur
GmT RainofBl00w
King Arthur
3
2
6
3
L
3
3
5
1.83
L
1
6
4
0.5
W
Yemoja
0
4
2
0.25
W
Cupid
Nju r6
Cupid
1
1
1
1.5
W
5
2
5
3.75
W
2
4
3
0.88
L
Heimdallr
orphananthony
Heimdallr
5
1
2
6
L
Cabrakan
xsdee
Cabrakan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,241
Damage
24,503
36,385
Taken
41,267
18,527
Mitigated
18,164
9,237
Healing
17,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,225
1,070
0
4,197
9,139
4,604
0
1,272
7,817
0
39,701
L
King Arthur
GmT RainofBl00w
King Arthur
12,330
2,275
0
2,930
9,931
8,808
0
1,881
7,929
0
33,287
L
4,456
948
0
3,364
9,995
3,641
0
2,282
7,569
28,757
0
L
2,726
976
0
380
7,951
2,372
0
4,486
3,229
0
11,443
W
Yemoja
1,992
446
654
61
5,013
2,891
290
562
4,351
10,814
0
W
Cupid
Nju r6
Cupid
2,854
1,851
88
3,019
7,379
2,182
1,026
518
6,811
0
35,620
W
8,964
1,235
1,706
4,283
9,257
3,425
225
1,377
7,721
39,358
0
W
4,468
2,276
0
3,721
10,479
5,062
470
982
9,022
0
34,134
L
Heimdallr
orphananthony
Heimdallr
5,474
2,827
0
2,552
7,142
3,011
0
1,736
5,336
0
38,825
L
Cabrakan
xsdee
Cabrakan
255
170
0
11
1,366
695
0
0
1,366
295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,894
Gold Earned
33,099
186
Minions Killed
326
0
Camps Cleared
0
958,520
Distance Traveled
1,219,195
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,359
613
89
7
0
285,672
2
L
King Arthur
6,465
539
41
3
0
235,315
2
L
Athena
6,367
531
59
5
0
246,434
2
L
Nemesis
5,152
429
19
2
0
229,463
4
W
Yemoja
5,142
429
14
1
0
254,479
2
W
Cupid
6,617
551
81
7
0
218,409
3
W
Hel
7,507
626
76
6
0
236,453
0
W
Vamana
6,474
540
66
6
0
224,182
0
L
Heimdallr
7,147
596
67
6
0
208,219
4
L
Cabrakan
3,763
314
0
0
0
39,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role