Player Matchup

Hercules
Hercules
Bazsifiu
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,540 Elo+
Solo
Terra
Terra
CatboiDual
Terra
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
263W - 298L
1,187 Elo+
Party 1
Neith
Neith
ElKaiser97
Neith
Level 29
God Stats
12W - 8L
1,506 SR
Queue Stats
50W - 52L
1,396 Elo+
Party 3
Hades
Hades
Jhoticakitkat
Hades
Level 24
God Stats
79W - 86L
1,451 SR
Queue Stats
106W - 127L
1,332 Elo+
Party 3
Loki
Loki
worldofhabbo
Loki
Level 29
God Stats
3W - 5L
1,753 SR
Queue Stats
102W - 146L
1,345 Elo+
Party 1
Team Averages
Level 22
1,542 SR
1,360 Elo+

VS

Team Averages
Level 17
1,459 SR
1,302 Elo+
King Arthur
King Arthur
FarlopaDeLaBuena
King Arthur
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 14L
1,011 Elo+
Solo
Chernobog
Chernobog
ProblemkaPR
Chernobog
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 38L
1,308 Elo+
Party 2
Nox
Nox
TeddyWall
Nox
Level 29
God Stats
2W - 2L
1,296 SR
Queue Stats
120W - 115L
1,608 Elo+
Solo
Sylvanus
Sylvanus
Varakon
Sylvanus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,308 Elo+
Party 2
Cthulhu
Cthulhu
wayuq111
Cthulhu
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 15L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bazsifiu
Hercules
13
1 / 4 / 4
7,795
390
4,755
15,256
10,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
13
1 / 9 / 4
8,749
437
2,352
19,119
12,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
14
2 / 3 / 6
8,474
424
12,477
15,694
5,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 12 / 5
7,563
378
6,903
17,504
7,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
10 / 8 / 1
9,407
470
11,094
15,753
5,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FarlopaDeLaBuena
King Arthur
18
6 / 3 / 3
11,524
576
15,938
21,186
15,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Chernobog
ProblemkaPR
Chernobog
14
6 / 3 / 12
9,903
495
9,152
9,002
3,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
18 / 3 / 6
12,319
616
26,687
14,140
7,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Varakon
Sylvanus
13
2 / 3 / 15
8,676
434
5,742
10,438
11,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
wayuq111
Cthulhu
14
4 / 3 / 14
9,548
477
11,918
13,891
13,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
86
14
Kills
36
36
Deaths
15
20
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bazsifiu
Hercules
1
4
4
0.75
L
Terra
1
9
4
0.33
L
Neith
2
3
6
1.67
W
King Arthur
FarlopaDeLaBuena
King Arthur
6
3
3
2.5
L
0
12
5
0.21
W
Chernobog
ProblemkaPR
Chernobog
6
3
12
4
W
18
3
6
7
W
Sylvanus
Varakon
Sylvanus
2
3
15
3.17
W
Cthulhu
wayuq111
Cthulhu
4
3
14
3.67
L
10
8
1
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,581
Damage
69,437
83,326
Taken
68,657
42,942
Mitigated
50,702
17,702
Healing
21,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bazsifiu
Hercules
4,755
1,875
0
4,432
15,256
10,864
0
5,598
9,417
161
27,714
L
Terra
2,352
886
983
3,109
19,119
12,862
117
9,721
8,905
16,662
0
L
Neith
12,477
3,403
0
2,489
15,694
5,760
1,196
9,141
6,044
0
43,388
W
King Arthur
FarlopaDeLaBuena
King Arthur
15,938
3,173
0
7,534
21,186
15,850
1,412
1,377
19,503
1,087
83,269
L
6,903
286
570
3,211
17,504
7,805
416
10,191
6,729
30,195
0
W
Chernobog
ProblemkaPR
Chernobog
9,152
5,885
0
0
9,002
3,541
2,955
2,396
6,581
0
29,232
W
26,687
1,394
0
542
14,140
7,127
1,164
1,228
12,912
86,734
0
W
Sylvanus
Varakon
Sylvanus
5,742
2,310
6,346
4,692
10,438
11,134
341
1,350
9,063
18,771
2,612
W
Cthulhu
wayuq111
Cthulhu
11,918
1,029
276
2,277
13,891
13,050
340
3,055
10,836
35,809
0
L
11,094
2,880
0
2,908
15,753
5,651
0
7,384
7,963
0
38,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,988
Gold Earned
51,970
265
Minions Killed
416
0
Camps Cleared
0
1,701,702
Distance Traveled
1,799,429
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,795
390
54
3
0
329,657
4
L
Terra
8,749
437
38
2
0
361,051
1
L
Neith
8,474
424
66
3
0
350,303
0
W
King Arthur
11,524
576
153
8
0
353,799
5
L
Hades
7,563
378
49
2
0
305,283
1
W
Chernobog
9,903
495
54
3
0
328,397
0
W
Nox
12,319
616
127
6
0
388,022
2
W
Sylvanus
8,676
434
37
2
0
324,782
0
W
Cthulhu
9,548
477
45
2
0
404,429
3
L
Loki
9,407
470
58
3
0
355,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role