Player Matchup

Horus
Horus
Keithul
Horus
Level 146
God Stats
25W - 19L
1,708 SR
Queue Stats
125W - 128L
1,604 Elo+
Solo
Merlin
Merlin
MeDicenJuancho
Merlin
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
profoundmusic35
Hachiman
Level 48
God Stats
43W - 54L
1,500 SR
Queue Stats
299W - 327L
1,478 Elo+
Solo
Team Averages
Level 109
1,569 SR
1,527 Elo+

VS

Team Averages
Level 112
1,409 SR
1,378 Elo+
Ra
Ra
Darknovax
Ra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
fatheramo1
Danzaburou
Level 144
God Stats
1W - 3L
1,228 SR
Queue Stats
18W - 16L
1,383 Elo+
Party 1
Xing Tian
Xing Tian
shoalinm0nkey
Xing Tian
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Keithul
Horus
11
6 / 3 / 1
8,676
723
10,236
15,073
12,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 5 / 5
8,339
695
10,442
9,299
3,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
11
1 / 5 / 3
7,897
658
3,633
8,370
3,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 8
8,448
704
6,084
8,047
5,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
fatheramo1
Danzaburou
13
7 / 1 / 6
10,756
896
12,176
8,846
3,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
shoalinm0nkey
Xing Tian
12
4 / 4 / 8
9,578
798
7,616
16,037
14,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
8
Kills
13
13
Deaths
8
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
3
8
2
L
Horus
Keithul
Horus
6
3
1
2.17
L
1
5
5
0.7
W
Danzaburou
fatheramo1
Danzaburou
7
1
6
10
L
Hachiman
1
5
3
0.5
W
Xing Tian
shoalinm0nkey
Xing Tian
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,311
Damage
25,876
32,742
Taken
32,930
18,930
Mitigated
22,217
6,353
Healing
9,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,084
606
2,083
1,903
8,047
5,000
156
3,738
3,831
25,846
0
L
Horus
Keithul
Horus
10,236
4,970
676
2,472
15,073
12,417
492
6,398
8,675
0
26,628
L
10,442
776
0
2,174
9,299
3,450
0
4,563
4,736
44,236
0
W
Danzaburou
fatheramo1
Danzaburou
12,176
7,582
0
3,727
8,846
3,000
1,172
1,410
7,031
0
41,132
L
Hachiman
3,633
2,565
0
1,031
8,370
3,063
210
2,850
5,520
0
22,953
W
Xing Tian
shoalinm0nkey
Xing Tian
7,616
944
0
1,806
16,037
14,217
0
4,483
10,868
22,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,912
Gold Earned
28,782
157
Minions Killed
132
0
Camps Cleared
0
600,884
Distance Traveled
695,083
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,448
704
37
3
0
238,322
0
L
Horus
8,676
723
36
3
0
207,243
2
L
Merlin
8,339
695
69
6
0
188,055
4
W
Danzaburou
10,756
896
75
6
0
219,628
4
L
Hachiman
7,897
658
52
4
0
205,586
1
W
Xing Tian
9,578
798
20
2
0
237,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role