Player Matchup

The Morrigan
The Morrigan
IISPH0ENIX
The Morrigan
Level 141
God Stats
2W - 1L
1,413 SR
Queue Stats
7W - 8L
1,457 Elo+
Party 1
Janus
Janus
SquiggleMan
Janus
Level 12
God Stats
2W - 1L
1,505 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Neith
Neith
Swineeboy
Neith
Level 15
God Stats
10W - 14L
1,454 SR
Queue Stats
46W - 44L
1,570 Elo+
Solo
He Bo
He Bo
XVideosMan
He Bo
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,336 Elo+
Solo
Nu Wa
Nu Wa
Xraken
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 45
1,474 SR
1,473 Elo+

VS

Team Averages
Level 29
1,493 SR
1,539 Elo+
Nemesis
Nemesis
Fernandie
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,424 Elo+
Party 2
Hel
Hel
FoulEnergy
Hel
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 8L
1,599 Elo+
Solo
Poseidon
Poseidon
MagnificentPanda
Poseidon
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 51L
1,476 Elo+
Party 2
Chaac
Chaac
Virsha
Chaac
Level 28
God Stats
3W - 5L
1,562 SR
Queue Stats
185W - 149L
1,651 Elo+
Solo
Artemis
Artemis
lilspyderboi
Artemis
Level 18
God Stats
1W - 1L
1,405 SR
Queue Stats
34W - 30L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
IISPH0ENIX
The Morrigan
19
17 / 4 / 12
13,846
1,385
25,854
8,613
3,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
5 / 2 / 19
11,531
1,153
15,264
9,333
3,344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Swineeboy
Neith
18
6 / 2 / 18
11,520
1,152
19,643
12,007
5,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

He Bo
17
0 / 9 / 19
10,052
1,005
8,348
12,786
5,263
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nu Wa
Xraken
Nu Wa
19
9 / 3 / 16
12,814
1,281
21,229
11,772
4,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

216

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fernandie
Nemesis
16
3 / 7 / 7
9,884
988
4,146
17,344
5,663
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
5 / 8 / 11
11,202
1,120
9,725
18,493
7,858
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 8 / 11
9,920
992
10,650
16,757
5,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
Virsha
Chaac
17
5 / 4 / 10
10,874
1,087
11,554
25,747
12,496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Artemis
lilspyderboi
Artemis
16
5 / 10 / 8
10,537
1,054
15,890
19,696
6,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
67
37
Kills
20
20
Deaths
37
84
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Fernandie
Nemesis
3
7
7
0.93
L
5
8
11
1.31
W
The Morrigan
IISPH0ENIX
The Morrigan
17
4
12
5.75
L
2
8
11
0.94
W
5
2
19
7.25
W
Neith
Swineeboy
Neith
6
2
18
7.5
L
Chaac
Virsha
Chaac
5
4
10
2.5
W
He Bo
0
9
19
1.06
W
Nu Wa
Xraken
Nu Wa
9
3
16
5.67
L
Artemis
lilspyderboi
Artemis
5
10
8
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,338
Damage
51,965
54,511
Taken
98,037
21,344
Mitigated
38,065
5,791
Healing
21,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Fernandie
Nemesis
4,146
936
0
872
17,344
5,663
0
12,466
4,878
198
18,645
L
9,725
114
5,519
3,737
18,493
7,858
0
16,129
2,356
35,784
0
W
The Morrigan
IISPH0ENIX
The Morrigan
25,854
4,415
0
209
8,613
3,279
0
2,382
5,971
40,362
0
L
10,650
1,060
0
623
16,757
5,102
0
11,999
4,756
35,667
0
W
15,264
841
402
1,243
9,333
3,344
0
3,309
5,922
23,832
0
W
Neith
Swineeboy
Neith
19,643
11,242
0
2,670
12,007
5,060
0
4,252
7,535
0
36,782
L
Chaac
Virsha
Chaac
11,554
2,515
0
7,166
25,747
12,496
0
17,369
8,376
0
31,657
W
He Bo
8,348
423
0
240
12,786
5,263
0
4,355
8,323
16,054
0
W
Nu Wa
Xraken
Nu Wa
21,229
6,218
452
575
11,772
4,398
0
5,393
6,187
56,131
0
L
Artemis
lilspyderboi
Artemis
15,890
6,945
0
3,426
19,696
6,946
0
12,718
6,976
0
40,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,763
Gold Earned
52,417
190
Minions Killed
217
5
Camps Cleared
6
890,141
Distance Traveled
919,641
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,884
988
24
2
1
174,476
0
L
Hel
11,202
1,120
59
6
0
192,473
0
W
The Morrigan
13,846
1,385
31
3
0
181,286
0
L
Poseidon
9,920
992
45
5
2
167,630
0
W
Janus
11,531
1,153
29
3
1
192,315
0
W
Neith
11,520
1,152
30
3
2
190,734
0
L
Chaac
10,874
1,087
52
5
0
230,143
0
W
He Bo
10,052
1,005
33
3
2
149,975
1
W
Nu Wa
12,814
1,281
67
7
0
175,831
0
L
Artemis
10,537
1,054
37
4
3
154,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role