Player Matchup

Chaac
Chaac
Ozm1s
Chaac
Level 48
God Stats
21W - 13L
1,517 SR
Queue Stats
117W - 140L
1,519 Elo+
Party 1
Yemoja
Yemoja
Zahoe
Yemoja
Level 147
God Stats
31W - 31L
1,571 SR
Queue Stats
252W - 271L
1,483 Elo+
Party 2
Odin
Odin
asalesg
Odin
Level 107
God Stats
2W - 7L
1,540 SR
Queue Stats
34W - 33L
1,448 Elo+
Solo
Nox
Nox
bot_trash-ai
Nox
Level 46
God Stats
20W - 20L
1,597 SR
Queue Stats
204W - 237L
1,436 Elo+
Party 2
Da Ji
Da Ji
wikileaks0707
Da Ji
Level 44
God Stats
31W - 39L
1,391 SR
Queue Stats
87W - 115L
1,546 Elo+
Party 1
Team Averages
Level 78
1,523 SR
1,486 Elo+

VS

Team Averages
Level 77
1,531 SR
1,603 Elo+
Athena
Athena
 
Athena
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Hoodie757
Apollo
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,613 Elo+
Party 3
Zeus
Zeus
WAR OF WINTER
Zeus
Level 157
God Stats
5W - 3L
1,473 SR
Queue Stats
58W - 55L
1,652 Elo+
Party 3
Danzaburou
Danzaburou
Zipsterrr
Danzaburou
Level 64
God Stats
39W - 27L
1,683 SR
Queue Stats
53W - 50L
1,622 Elo+
Party 3
Thor
Thor
gazoonie
Thor
Level 18
God Stats
6W - 1L
1,500 SR
Queue Stats
27W - 19L
1,627 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ozm1s
Chaac
8
0 / 3 / 3
5,246
583
1,917
4,754
2,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
Zahoe
Yemoja
12
2 / 4 / 4
6,393
710
4,237
12,523
9,368
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Odin
asalesg
Odin
12
1 / 5 / 3
6,698
744
2,207
10,732
7,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 5 / 3
6,956
773
2,786
9,440
3,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 4 / 4
6,195
688
3,415
8,440
2,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
1 / 1 / 15
7,659
851
5,392
7,108
4,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
Hoodie757
Apollo
13
2 / 1 / 13
8,028
892
7,081
5,092
1,799
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 9
8,075
897
5,709
3,637
1,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Zipsterrr
Danzaburou
15
7 / 3 / 10
9,846
1,094
7,203
5,564
1,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
16
9 / 1 / 7
10,009
1,112
16,148
7,387
2,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
75
7
Kills
21
21
Deaths
7
17
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
15
8.5
W
Apollo
Hoodie757
Apollo
2
1
13
8.5
L
Chaac
Ozm1s
Chaac
0
3
3
0.5
W
2
1
9
6.5
L
Yemoja
Zahoe
Yemoja
2
4
4
1
W
Danzaburou
Zipsterrr
Danzaburou
7
3
10
4
L
Odin
asalesg
Odin
1
5
3
0.5
L
2
5
3
0.7
W
Thor
9
1
7
12.5
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,562
Damage
41,533
45,889
Taken
28,788
26,055
Mitigated
12,221
6,400
Healing
4,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,392
943
0
388
7,108
4,367
63
1,294
4,600
12,402
0
W
Apollo
Hoodie757
Apollo
7,081
4,777
0
1,588
5,092
1,799
3,465
1,695
3,333
0
20,030
L
Chaac
Ozm1s
Chaac
1,917
337
0
377
4,754
2,728
0
1,049
3,705
0
5,535
W
5,709
627
0
876
3,637
1,249
2,726
1,189
2,406
28,816
0
L
Yemoja
Zahoe
Yemoja
4,237
443
1,754
1,491
12,523
9,368
0
2,096
10,427
10,531
0
W
Danzaburou
Zipsterrr
Danzaburou
7,203
3,171
0
991
5,564
1,919
575
2,258
3,196
0
28,205
L
Odin
asalesg
Odin
2,207
236
512
899
10,732
7,870
0
4,292
6,440
0
17,514
L
2,786
369
0
570
9,440
3,513
0
1,713
7,727
16,200
0
W
Thor
16,148
3,042
0
466
7,387
2,887
52
1,310
5,487
0
38,309
L
3,415
575
183
614
8,440
2,576
0
1,951
6,489
0
5,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,488
Gold Earned
43,617
124
Minions Killed
241
0
Camps Cleared
13
616,175
Distance Traveled
901,369
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,659
851
18
2
1
198,533
1
W
Apollo
8,028
892
44
5
0
185,997
1
L
Chaac
5,246
583
9
1
0
57,113
4
W
Zeus
8,075
897
68
8
6
157,615
3
L
Yemoja
6,393
710
13
1
0
157,970
3
W
Danzaburou
9,846
1,094
56
6
3
180,473
0
L
Odin
6,698
744
44
5
0
141,078
0
L
Nox
6,956
773
56
6
0
137,592
1
W
Thor
10,009
1,112
55
6
3
178,751
2
L
Da Ji
6,195
688
2
0
0
122,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role