Player Matchup

Tiamat
Tiamat
Drohungen
Tiamat
Level 69
God Stats
34W - 26L
1,387 SR
Queue Stats
366W - 357L
1,408 Elo+
Party 1
Medusa
Medusa
Julchen2507
Medusa
Level 80
God Stats
198W - 207L
1,511 SR
Queue Stats
376W - 439L
1,385 Elo+
Party 1
Arachne
Arachne
KINGDAMIEN4SHO
Arachne
Level 114
God Stats
94W - 74L
1,497 SR
Queue Stats
473W - 542L
1,451 Elo+
Party 1
Chaac
Chaac
Riley_Smoke
Chaac
Level 86
God Stats
55W - 59L
1,451 SR
Queue Stats
1,414W - 1,501L
1,363 Elo+
Party 1
Ymir
Ymir
SolidConch
Ymir
Level 33
God Stats
3W - 1L
1,701 SR
Queue Stats
34W - 43L
1,487 Elo+
Solo
Team Averages
Level 76
1,510 SR
1,419 Elo+

VS

Team Averages
Level 77
1,348 SR
1,386 Elo+
Mulan
Mulan
Antkelly94
Mulan
Level 74
God Stats
4W - 7L
1,403 SR
Queue Stats
142W - 211L
1,408 Elo+
Party 2
Athena
Athena
AssumedCarcass4
Athena
Level 33
God Stats
9W - 5L
1,236 SR
Queue Stats
309W - 296L
1,500 Elo+
Solo
Rama
Rama
MrMarcEddy
Rama
Level 123
God Stats
38W - 26L
1,432 SR
Queue Stats
742W - 745L
1,434 Elo+
Party 2
Nemesis
Nemesis
SGT Spack7
Nemesis
Level 107
God Stats
1W - 4L
1,167 SR
Queue Stats
378W - 416L
1,407 Elo+
Party 2
Ra
Ra
Schmax
Ra
Level 46
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 12L
1,183 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Drohungen
Tiamat
14
4 / 0 / 2
8,522
568
7,694
8,384
4,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
13
2 / 0 / 4
7,750
517
5,741
2,750
891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
6 / 1 / 3
8,167
544
6,180
7,492
3,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
3 / 0 / 1
8,869
591
5,590
7,628
8,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 3 / 8
7,572
505
5,326
10,285
9,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
0 / 4 / 0
6,577
438
3,565
7,918
5,763
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 5 / 4
5,956
397
2,501
13,536
5,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 2 / 2
6,456
430
3,056
6,270
1,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
SGT Spack7
Nemesis
10
2 / 1 / 1
6,523
435
4,271
10,144
3,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
11
0 / 4 / 0
6,196
413
3,291
7,057
2,623
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
16
Kills
4
4
Deaths
16
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
0
4
0
0
L
0
5
4
0.4
W
Tiamat
Drohungen
Tiamat
4
0
2
5
W
Medusa
2
0
4
4
W
6
1
3
7.5
L
2
2
2
1.5
W
3
0
1
3.5
L
Nemesis
SGT Spack7
Nemesis
2
1
1
2.5
L
Ra
0
4
0
0
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,531
Damage
16,684
36,539
Taken
44,925
27,251
Mitigated
20,118
14,168
Healing
10,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
3,565
887
0
267
7,918
5,763
52
0
7,493
0
28,915
L
2,501
730
0
2,911
13,536
5,992
0
4,179
9,357
17,495
0
W
Tiamat
Drohungen
Tiamat
7,694
888
0
4,792
8,384
4,776
1,137
2,750
5,634
50,408
0
W
Medusa
5,741
2,191
758
1,070
2,750
891
2,067
517
2,233
0
39,494
W
6,180
4,883
219
2,437
7,492
3,257
1,705
1,295
6,197
0
40,505
L
3,056
2,374
0
1,279
6,270
1,922
108
1,320
4,950
0
33,875
W
5,590
1,446
0
3,257
7,628
8,843
166
0
7,628
0
47,792
L
Nemesis
SGT Spack7
Nemesis
4,271
2,113
0
3,896
10,144
3,818
0
3,214
6,905
0
34,312
L
Ra
3,291
0
0
1,717
7,057
2,623
0
4,307
2,750
33,985
0
W
5,326
626
0
1,635
10,285
9,484
411
1,230
9,055
20,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,880
Gold Earned
31,708
362
Minions Killed
331
0
Camps Cleared
0
1,436,828
Distance Traveled
1,325,448
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,577
438
76
5
0
241,785
1
L
Athena
5,956
397
27
2
0
239,748
3
W
Tiamat
8,522
568
101
7
0
305,985
8
W
Medusa
7,750
517
69
5
0
270,430
5
W
Arachne
8,167
544
75
5
0
345,034
5
L
Rama
6,456
430
64
4
0
249,159
0
W
Chaac
8,869
591
96
6
0
258,270
5
L
Nemesis
6,523
435
65
4
0
348,426
2
L
Ra
6,196
413
99
7
0
246,330
5
W
Ymir
7,572
505
21
1
0
257,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role