Player Matchup

Artemis
Artemis
Dark_Indio23
Artemis
Level 84
God Stats
26W - 33L
1,499 SR
Queue Stats
229W - 312L
1,394 Elo+
Solo
Hades
Hades
Sock Engram
Hades
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 49L
1,367 Elo+
Solo
Jormungandr
Jormungandr
shattersworth
Jormungandr
Level 29
God Stats
6W - 9L
1,514 SR
Queue Stats
63W - 82L
1,323 Elo+
Solo
Team Averages
Level 69
1,504 SR
1,361 Elo+

VS

Team Averages
Level 94
1,355 SR
1,297 Elo+
Cthulhu
Cthulhu
ElBrayanOMG7571
Cthulhu
Level 29
God Stats
22W - 35L
1,431 SR
Queue Stats
163W - 256L
1,299 Elo+
Party 1
Apollo
Apollo
YureiBastian
Apollo
Level 104
God Stats
1W - 5L
1,177 SR
Queue Stats
136W - 185L
1,331 Elo+
Party 1
Loki
Loki
bain97
Loki
Level 149
God Stats
12W - 20L
1,457 SR
Queue Stats
147W - 235L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dark_Indio23
Artemis
15
7 / 5 / 11
11,873
698
15,490
10,682
4,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
12 / 2 / 9
12,978
763
17,381
10,362
8,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
shattersworth
Jormungandr
15
3 / 0 / 13
10,938
643
7,226
11,552
11,470
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 2
10,559
621
12,105
21,641
12,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
12
1 / 8 / 2
9,330
549
6,802
16,168
5,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Loki
bain97
Loki
13
2 / 7 / 3
10,374
610
4,619
13,600
4,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
22
Kills
7
7
Deaths
22
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
Dark_Indio23
Artemis
7
5
11
2.5
L
4
7
2
0.71
W
12
2
9
8.25
L
Apollo
1
8
2
0.25
L
Loki
bain97
Loki
2
7
3
0.5
W
Jormungandr
shattersworth
Jormungandr
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,097
Damage
23,526
32,596
Taken
51,409
24,552
Mitigated
22,140
6,097
Healing
6,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Dark_Indio23
Artemis
15,490
8,805
354
1,160
10,682
4,482
2,357
4,562
6,120
0
55,458
L
12,105
1,977
950
870
21,641
12,544
119
8,382
12,877
45,766
0
W
17,381
802
254
3,919
10,362
8,600
846
4,000
6,362
50,253
0
L
Apollo
6,802
3,510
441
2,159
16,168
5,465
696
8,480
7,251
0
33,128
L
Loki
bain97
Loki
4,619
895
0
1,727
13,600
4,131
0
6,692
6,638
0
25,337
W
Jormungandr
shattersworth
Jormungandr
7,226
1,684
0
410
11,552
11,470
237
3,573
7,979
42,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,789
Gold Earned
30,263
181
Minions Killed
145
0
Camps Cleared
0
771,867
Distance Traveled
844,581
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,873
698
59
3
0
226,612
0
L
Cthulhu
10,559
621
54
3
0
287,092
1
W
Hades
12,978
763
65
4
0
259,757
5
L
Apollo
9,330
549
65
4
0
261,843
0
L
Loki
10,374
610
26
2
0
295,646
1
W
Jormungandr
10,938
643
57
3
0
285,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role