Player Matchup

Chiron
Chiron
ChrisCross18
Chiron
Level 103
God Stats
8W - 3L
1,840 SR
Queue Stats
105W - 116L
1,563 Elo+
Party 3
Chang'e
Chang'e
Pokecrafter999
Chang'e
Level 38
God Stats
11W - 8L
1,390 SR
Queue Stats
391W - 442L
1,402 Elo+
Solo
Mercury
Mercury
Thadra
Mercury
Level 29
God Stats
9W - 11L
1,506 SR
Queue Stats
366W - 377L
1,550 Elo+
Party 3
Persephone
Persephone
ThanksIdiot
Persephone
Level 89
God Stats
27W - 24L
1,711 SR
Queue Stats
369W - 372L
1,476 Elo+
Party 3
Ymir
Ymir
ïcarus
Ymir
Level 64
God Stats
7W - 3L
1,730 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 3
Team Averages
Level 65
1,635 SR
1,498 Elo+

VS

Team Averages
Level 49
1,619 SR
1,473 Elo+
Fenrir
Fenrir
AegonOP
Fenrir
Level 89
God Stats
3W - 5L
1,512 SR
Queue Stats
531W - 536L
1,474 Elo+
Party 2
Erlang Shen
Erlang Shen
Boltswiftarrow
Erlang Shen
Level 64
God Stats
0W - 4L
1,500 SR
Queue Stats
278W - 264L
1,401 Elo+
Party 1
Merlin
Merlin
Staltik1432
Merlin
Level 22
God Stats
38W - 41L
1,734 SR
Queue Stats
160W - 167L
1,527 Elo+
Party 1
Geb
Geb
Vianite
Geb
Level 44
God Stats
4W - 1L
1,849 SR
Queue Stats
153W - 155L
1,464 Elo+
Party 1
Izanami
Izanami
crazycatz109
Izanami
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
11 / 0 / 8
8,914
637
12,065
9,152
3,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

14
5 / 2 / 5
8,678
620
8,477
9,798
6,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Thadra
Mercury
15
7 / 0 / 5
9,328
666
6,812
9,641
3,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
ThanksIdiot
Persephone
14
6 / 3 / 13
9,269
662
12,710
5,782
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
ïcarus
Ymir
13
3 / 0 / 14
8,624
616
5,612
9,419
7,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AegonOP
Fenrir
11
3 / 6 / 1
6,808
486
4,275
13,971
5,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Boltswiftarrow
Erlang Shen
11
1 / 5 / 1
6,505
465
5,045
14,252
5,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
10
1 / 7 / 0
5,867
419
4,674
9,349
3,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Geb
8
0 / 7 / 0
5,312
379
3,209
12,374
7,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
crazycatz109
Izanami
7
0 / 8 / 0
5,235
374
1,146
9,843
2,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
7
32
Kills
5
5
Deaths
33
45
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AegonOP
Fenrir
3
6
1
0.58
L
Erlang Shen
Boltswiftarrow
Erlang Shen
1
5
1
0.3
W
Chiron
11
0
8
15
W
5
2
5
3.75
L
Merlin
1
7
0
0.14
W
Mercury
Thadra
Mercury
7
0
5
9.5
W
Persephone
ThanksIdiot
Persephone
6
3
13
4.17
L
Geb
0
7
0
0
L
Izanami
crazycatz109
Izanami
0
8
0
0
W
Ymir
ïcarus
Ymir
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,676
Damage
18,349
43,792
Taken
59,789
22,738
Mitigated
24,717
17,174
Healing
12,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AegonOP
Fenrir
4,275
927
0
3,377
13,971
5,503
0
5,011
8,646
0
32,313
L
Erlang Shen
Boltswiftarrow
Erlang Shen
5,045
1,783
0
5,226
14,252
5,990
0
8,448
5,308
0
30,634
W
Chiron
12,065
6,368
872
4,750
9,152
3,443
3,819
1,925
7,145
0
56,937
W
8,477
2,013
2,639
5,268
9,798
6,677
1,296
1,564
8,118
42,519
0
L
Merlin
4,674
38
0
720
9,349
3,142
0
5,098
3,879
20,369
0
W
Mercury
Thadra
Mercury
6,812
2,843
0
473
9,641
3,538
1,881
396
9,215
0
60,836
W
Persephone
ThanksIdiot
Persephone
12,710
524
0
1,025
5,782
1,428
1,878
1,455
3,997
41,113
0
L
Geb
3,209
279
0
1,339
12,374
7,744
0
5,053
7,177
9,705
0
L
Izanami
crazycatz109
Izanami
1,146
907
209
1,447
9,843
2,338
359
1,863
7,980
0
23,718
W
Ymir
ïcarus
Ymir
5,612
1,210
0
2,147
9,419
7,652
698
1,933
7,432
22,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,813
Gold Earned
29,727
377
Minions Killed
212
0
Camps Cleared
0
1,385,263
Distance Traveled
1,101,254
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,808
486
61
4
0
247,176
3
L
Erlang Shen
6,505
465
55
4
0
247,455
3
W
Chiron
8,914
637
100
7
0
241,956
5
W
Chang'e
8,678
620
74
5
0
249,185
2
L
Merlin
5,867
419
35
3
0
207,527
0
W
Mercury
9,328
666
102
7
0
361,849
2
W
Persephone
9,269
662
78
6
0
278,843
4
L
Geb
5,312
379
12
1
0
218,236
1
L
Izanami
5,235
374
49
4
0
180,860
0
W
Ymir
8,624
616
23
2
0
253,430
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role