Player Matchup

Apollo
Apollo
Gold II
FestivalFlyer53
Apollo
Gold II
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 132L
1,542 MMR
Solo
Nemesis
Nemesis
Bronze III
Scìzor
Nemesis
Bronze III
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 29L
1,541 MMR
Solo
Chronos
Chronos
Gold I
Zhuta X82x84X
Chronos
Gold I
Level 151
God Stats
115W - 118L
1,666 SR
Queue Stats
117W - 128L
1,569 MMR
Solo
Bellona
Bellona
Gold II
darius30956
Bellona
Gold II
Level 160
God Stats
22W - 14L
1,704 SR
Queue Stats
77W - 68L
1,569 MMR
Solo
Ares
Ares
Gold III
mateocr13
Ares
Gold III
Level 108
God Stats
0W - 6L
1,193 SR
Queue Stats
253W - 252L
1,567 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,512 SR
1,558 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,653 SR
1,557 MMR
Sun Wukong
Sun Wukong
Gold IV
CaptainJMouse
Sun Wukong
Gold IV
Level 142
God Stats
3W - 2L
1,737 SR
Queue Stats
72W - 69L
1,534 MMR
Solo
Athena
Athena
Silver I
GotSaul
Athena
Silver I
Level 145
God Stats
4W - 4L
1,928 SR
Queue Stats
47W - 45L
1,632 MMR
Party 1
Geb
Geb
Gold V
II Mexa II
Geb
Gold V
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 196L
1,464 MMR
Party 1
Heimdallr
Heimdallr
Gold II
LethalBri
Heimdallr
Gold II
Level 157
God Stats
4W - 2L
1,880 SR
Queue Stats
302W - 296L
1,570 MMR
Solo
Tiamat
Tiamat
Gold II
VISM00TH
Tiamat
Gold II
Level 149
God Stats
1W - 1L
1,221 SR
Queue Stats
40W - 42L
1,586 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
7,809
459
4,962
11,148
3,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Scìzor
Nemesis
15
5 / 2 / 1
8,806
518
7,002
10,442
4,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
9
0 / 11 / 3
6,330
372
3,663
15,021
5,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
darius30956
Bellona
12
2 / 3 / 1
7,943
467
5,735
8,752
6,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
10
0 / 6 / 4
6,929
408
5,536
15,871
13,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
TsukuyomiCthulhuScyllaDanzaburouCu Chulainn

VS

Bans
SetCerberusLokiXing TianFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CaptainJMouse
Sun Wukong
14
5 / 2 / 3
9,059
533
6,944
10,765
7,126
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Athena
GotSaul
Athena
17
9 / 2 / 6
10,595
623
14,885
15,194
10,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 1 / 9
8,818
519
3,211
10,330
10,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
LethalBri
Heimdallr
17
2 / 1 / 2
10,237
602
6,638
9,876
4,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
VISM00TH
Tiamat
15
8 / 1 / 4
10,159
598
14,569
8,414
6,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
7
Kills
24
24
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CaptainJMouse
Sun Wukong
5
2
3
3.25
L
0
2
1
0.25
W
Athena
GotSaul
Athena
9
2
6
6
W
0
1
9
4.5
W
Heimdallr
LethalBri
Heimdallr
2
1
2
3
L
Nemesis
Scìzor
Nemesis
5
2
1
2.75
W
Tiamat
VISM00TH
Tiamat
8
1
4
10
L
Chronos
0
11
3
0.14
L
Bellona
darius30956
Bellona
2
3
1
0.83
L
Ares
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,898
Damage
46,247
61,234
Taken
54,579
33,768
Mitigated
38,146
15,630
Healing
15,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CaptainJMouse
Sun Wukong
6,944
400
0
3,369
10,765
7,126
782
671
9,644
0
34,257
L
4,962
3,041
0
4,397
11,148
3,920
0
3,745
7,343
0
46,768
W
Athena
GotSaul
Athena
14,885
4,944
0
2,516
15,194
10,580
335
3,498
11,596
66,761
0
W
3,211
460
0
1,645
10,330
10,150
438
2,003
8,327
27,071
0
W
Heimdallr
LethalBri
Heimdallr
6,638
3,609
0
3,572
9,876
4,140
6,051
249
9,627
0
68,628
L
Nemesis
Scìzor
Nemesis
7,002
3,896
0
3,706
10,442
4,294
0
3,364
7,038
0
51,879
W
Tiamat
VISM00TH
Tiamat
14,569
1,992
0
4,080
8,414
6,150
3,207
2,778
5,586
63,872
0
L
Chronos
3,663
879
294
2,372
15,021
5,851
0
10,065
4,564
33,710
0
L
Bellona
darius30956
Bellona
5,735
2,378
0
2,598
8,752
6,165
630
2,778
5,860
0
38,900
L
Ares
5,536
510
0
2,263
15,871
13,538
0
11,709
3,764
20,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,817
Gold Earned
48,868
399
Minions Killed
493
0
Camps Cleared
0
1,418,241
Distance Traveled
1,602,866
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,059
533
75
4
0
285,868
1
L
Apollo
7,809
459
107
6
0
303,879
4
W
Athena
10,595
623
117
7
0
393,785
5
W
Geb
8,818
519
37
2
0
365,018
2
W
Heimdallr
10,237
602
144
8
0
263,284
6
L
Nemesis
8,806
518
111
7
0
328,168
0
W
Tiamat
10,159
598
120
7
0
294,911
2
L
Chronos
6,330
372
54
3
0
248,762
3
L
Bellona
7,943
467
96
6
0
275,863
0
L
Ares
6,929
408
31
2
0
261,569
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role