Player Matchup

Ymir
Ymir
AdamBottrill
Ymir
Level 11
God Stats
15W - 16L
1,547 SR
Queue Stats
412W - 419L
1,536 Elo+
Party 1
Hercules
Hercules
SoulSammy
Hercules
Level 99
God Stats
5W - 4L
1,500 SR
Queue Stats
423W - 386L
1,535 Elo+
Party 1
Mercury
Mercury
YuckyCoronet553
Mercury
Level 22
God Stats
3W - 2L
1,301 SR
Queue Stats
171W - 173L
1,491 Elo+
Party 1
Danzaburou
Danzaburou
lukeyrom
Danzaburou
Level 33
God Stats
20W - 12L
1,400 SR
Queue Stats
408W - 369L
1,527 Elo+
Party 1
Anubis
Anubis
mattlool
Anubis
Level 12
God Stats
3W - 4L
1,301 SR
Queue Stats
22W - 18L
1,636 Elo+
Party 1
Team Averages
Level 35
1,410 SR
1,545 Elo+

VS

Team Averages
Level 15
1,410 SR
1,428 Elo+
Ah Muzen Cab
Ah Muzen Cab
CaptainFr3zh
Ah Muzen Cab
Level 14
God Stats
9W - 8L
1,241 SR
Queue Stats
170W - 184L
1,505 Elo+
Solo
Bastet
Bastet
ManicMonkey2696
Bastet
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,390 Elo+
Solo
Sun Wukong
Sun Wukong
PdotDaGawd
Sun Wukong
Level 24
God Stats
19W - 17L
1,413 SR
Queue Stats
72W - 65L
1,439 Elo+
Solo
Janus
Janus
RedTibbler7878
Janus
Level 21
God Stats
9W - 16L
1,397 SR
Queue Stats
63W - 105L
1,414 Elo+
Solo
Yemoja
Yemoja
flet_pliant
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 6
7,919
528
3,263
10,167
7,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
SoulSammy
Hercules
14
7 / 0 / 3
8,628
575
10,622
8,627
7,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 1 / 1
7,843
523
573
7,525
2,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
lukeyrom
Danzaburou
13
9 / 1 / 3
8,299
553
8,832
6,929
2,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
mattlool
Anubis
11
5 / 1 / 1
7,225
482
4,911
9,071
4,536
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CaptainFr3zh
Ah Muzen Cab
11
1 / 6 / 1
6,911
461
2,856
8,062
2,277
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 5 / 1
5,909
394
4,436
9,615
2,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
PdotDaGawd
Sun Wukong
12
2 / 0 / 0
6,377
425
4,955
7,739
2,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 6 / 1
6,400
427
4,687
6,767
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
8
0 / 9 / 0
5,359
357
655
8,910
2,350
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
26
Kills
4
5
Deaths
26
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
L
Ah Muzen Cab
CaptainFr3zh
Ah Muzen Cab
1
6
1
0.25
L
0
5
1
0.1
L
Sun Wukong
PdotDaGawd
Sun Wukong
2
0
0
2
L
1
6
1
0.25
W
Hercules
SoulSammy
Hercules
7
0
3
8.5
W
1
1
1
1.5
L
Yemoja
0
9
0
0
W
Danzaburou
lukeyrom
Danzaburou
9
1
3
10.5
W
Anubis
mattlool
Anubis
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,201
Damage
17,589
42,319
Taken
41,093
24,550
Mitigated
12,006
8,310
Healing
3,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,263
306
0
901
10,167
7,335
96
2,229
7,644
25,851
0
L
Ah Muzen Cab
CaptainFr3zh
Ah Muzen Cab
2,856
556
0
952
8,062
2,277
1,291
1,165
6,897
0
32,743
L
4,436
1,489
363
222
9,615
2,872
0
1,804
7,686
0
31,793
L
Sun Wukong
PdotDaGawd
Sun Wukong
4,955
1,461
0
2,072
7,739
2,944
292
2,209
5,480
0
22,626
L
4,687
306
0
0
6,767
1,563
487
1,666
5,076
28,947
0
W
Hercules
SoulSammy
Hercules
10,622
3,311
0
2,002
8,627
7,229
302
591
8,036
7,248
45,103
W
573
298
0
0
7,525
2,809
213
297
7,226
0
52,098
L
Yemoja
655
421
269
19
8,910
2,350
0
2,707
5,953
10,076
0
W
Danzaburou
lukeyrom
Danzaburou
8,832
3,334
0
2,468
6,929
2,641
1,862
1,744
5,037
0
50,010
W
Anubis
mattlool
Anubis
4,911
441
0
2,939
9,071
4,536
243
37
9,034
26,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,914
Gold Earned
30,956
428
Minions Killed
234
0
Camps Cleared
0
1,445,499
Distance Traveled
1,192,802
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,919
528
40
3
0
302,876
0
L
Ah Muzen Cab
6,911
461
72
5
0
166,673
1
L
Bastet
5,909
394
59
4
0
261,255
1
L
Sun Wukong
6,377
425
47
3
0
300,215
1
L
Janus
6,400
427
43
3
0
282,735
3
W
Hercules
8,628
575
123
8
0
295,785
2
W
Mercury
7,843
523
108
7
0
324,251
0
L
Yemoja
5,359
357
13
1
0
181,924
0
W
Danzaburou
8,299
553
102
7
0
282,831
4
W
Anubis
7,225
482
55
4
0
239,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role